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source: trunk/sources/HeuristicLab.CEDMA.Core/AgentView.cs @ 396

Last change on this file since 396 was 390, checked in by gkronber, 16 years ago

unified runs and agents (are actually the same with the minor difference that agents can create new agents (runs)) (ticket #188)

File size: 2.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.ComponentModel;
25using System.Drawing;
26using System.Data;
27using System.Text;
28using System.Windows.Forms;
29using HeuristicLab.Core;
30using HeuristicLab.CEDMA.DB.Interfaces;
31
32namespace HeuristicLab.CEDMA.Core {
33  public partial class AgentView : ViewBase {
34    public IAgent Agent {
35      get { return (IAgent)Item; }
36      set { base.Item = value; }
37    }
38
39    public AgentView() {
40      InitializeComponent();
41      Caption = "Agent";
42    }
43    public AgentView(IAgent agent)
44      : this() {
45      Agent = agent;
46    }
47
48    protected override void UpdateControls() {
49      base.UpdateControls();
50      editorGroupBox.Controls.Clear();
51      editorGroupBox.Enabled = false;
52      if(Agent != null && Agent.OperatorGraph != null) {
53        Control editor = (Control)Agent.OperatorGraph.CreateView();
54        if(editor != null) {
55          editorGroupBox.Controls.Add(editor);
56          editor.Dock = DockStyle.Fill;
57          editorGroupBox.Enabled = true;
58        }
59
60        if(Agent.Status == ProcessStatus.Unknown) activateButton.Enabled = true;
61        else activateButton.Enabled = false;
62      }
63    }
64
65    private void saveButton_Click(object sender, EventArgs e) {
66      Agent.Save();
67    }
68
69    private void activateButton_Click(object sender, EventArgs e) {
70      Agent.Start();
71      activateButton.Enabled = false;
72    }
73  }
74}
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