[357] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.ComponentModel;
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| 25 | using System.Drawing;
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| 26 | using System.Data;
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| 27 | using System.Text;
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| 28 | using System.Windows.Forms;
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| 29 | using HeuristicLab.Core;
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[372] | 30 | using HeuristicLab.CEDMA.DB.Interfaces;
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[357] | 31 |
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[377] | 32 | namespace HeuristicLab.CEDMA.Core {
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[357] | 33 | public partial class AgentView : ViewBase {
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[512] | 34 | private Agent agent;
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| 35 | public Agent Agent {
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[403] | 36 | get { return agent; }
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| 37 | set { agent = value; }
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[357] | 38 | }
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| 39 |
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| 40 | public AgentView() {
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| 41 | InitializeComponent();
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| 42 | Caption = "Agent";
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| 43 | }
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[512] | 44 | public AgentView(Agent agent)
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[357] | 45 | : this() {
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| 46 | Agent = agent;
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[407] | 47 | UpdateControls();
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[357] | 48 | }
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| 49 |
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| 50 | protected override void UpdateControls() {
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| 51 | base.UpdateControls();
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| 52 | editorGroupBox.Controls.Clear();
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| 53 | editorGroupBox.Enabled = false;
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| 54 | if(Agent != null && Agent.OperatorGraph != null) {
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| 55 | Control editor = (Control)Agent.OperatorGraph.CreateView();
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| 56 | if(editor != null) {
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| 57 | editorGroupBox.Controls.Add(editor);
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| 58 | editor.Dock = DockStyle.Fill;
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| 59 | editorGroupBox.Enabled = true;
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| 60 | }
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[372] | 61 |
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[390] | 62 | if(Agent.Status == ProcessStatus.Unknown) activateButton.Enabled = true;
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[372] | 63 | else activateButton.Enabled = false;
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[357] | 64 | }
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| 65 | }
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[372] | 66 |
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| 67 | private void saveButton_Click(object sender, EventArgs e) {
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| 68 | Agent.Save();
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| 69 | }
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| 70 |
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| 71 | private void activateButton_Click(object sender, EventArgs e) {
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[389] | 72 | Agent.Start();
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[372] | 73 | activateButton.Enabled = false;
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| 74 | }
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[357] | 75 | }
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| 76 | }
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