[372] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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[357] | 23 | using System.Collections.Generic;
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| 24 | using System.Linq;
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| 25 | using System.Text;
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| 26 | using HeuristicLab.Core;
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| 27 | using System.Collections;
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| 28 | using HeuristicLab.CEDMA.DB.Interfaces;
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[372] | 29 | using System.Xml;
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| 30 | using System.Runtime.Serialization;
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| 31 | using System.IO;
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[420] | 32 | using HeuristicLab.Operators;
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[357] | 33 |
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[377] | 34 | namespace HeuristicLab.CEDMA.Core {
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[372] | 35 | public class AgentList : ItemBase, IAgentList {
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[357] | 36 | private List<IAgent> agentList;
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| 37 | private IDatabase database;
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| 38 | public IDatabase Database {
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| 39 | get { return database; }
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| 40 | set {
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| 41 | database = value;
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[561] | 42 | Action reload = ReloadList;
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| 43 | lock(agentList) {
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| 44 | agentList.Clear();
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| 45 | }
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| 46 | reload.BeginInvoke(null, null);
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[357] | 47 | }
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| 48 | }
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| 49 |
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| 50 | private void ReloadList() {
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[375] | 51 | foreach(AgentEntry a in database.GetAgents()) {
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[403] | 52 | Agent newAgent = new Agent(Database, a.Id);
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[357] | 53 | newAgent.Name = a.Name;
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[372] | 54 | newAgent.Status = a.Status;
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[561] | 55 | lock(agentList) {
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| 56 | agentList.Add(newAgent);
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| 57 | }
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| 58 | FireChanged();
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[357] | 59 | }
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| 60 | }
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| 61 |
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| 62 | public AgentList()
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| 63 | : base() {
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| 64 | agentList = new List<IAgent>();
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| 65 | }
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[372] | 66 |
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| 67 | public void CreateAgent() {
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[375] | 68 | Agent agent = new Agent();
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[372] | 69 | agent.Name = DateTime.Now.ToString();
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[390] | 70 | agent.Status = ProcessStatus.Unknown;
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[375] | 71 | agent.Database = database;
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[403] | 72 | long id = database.InsertAgent(null, agent.Name, PersistenceManager.SaveToGZip(agent.OperatorGraph));
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[375] | 73 | agent.Id = id;
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[561] | 74 | lock(agentList) {
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| 75 | agentList.Add(agent);
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| 76 | }
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[510] | 77 | FireChanged();
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[357] | 78 | }
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| 79 |
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| 80 | public IEnumerator<IAgent> GetEnumerator() {
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[561] | 81 | List<IAgent> agents = new List<IAgent>();
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| 82 | lock(agentList) {
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| 83 | agents.AddRange(agentList);
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| 84 | }
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| 85 | return agents.GetEnumerator();
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[357] | 86 | }
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| 87 |
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| 88 | IEnumerator IEnumerable.GetEnumerator() {
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| 89 | return GetEnumerator();
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| 90 | }
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| 91 |
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| 92 | public override IView CreateView() {
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| 93 | return new AgentListView(this);
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| 94 | }
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| 95 | }
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| 96 | }
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