1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Text;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Data;
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27 | using HeuristicLab.Evolutionary;
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28 |
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29 | namespace HeuristicLab.BitVector {
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30 | public abstract class BitVectorCrossoverBase : CrossoverBase {
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31 | public BitVectorCrossoverBase()
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32 | : base() {
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33 | AddVariableInfo(new VariableInfo("BitVector", "Parent and child bit vector", typeof(BoolArrayData), VariableKind.In | VariableKind.New));
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34 | }
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35 |
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36 | protected sealed override void Cross(IScope scope, IRandom random, IScope parent1, IScope parent2, IScope child) {
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37 | IVariableInfo bitVectorInfo = GetVariableInfo("BitVector");
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38 | BoolArrayData vector1 = parent1.GetVariableValue<BoolArrayData>(bitVectorInfo.ActualName, false);
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39 | BoolArrayData vector2 = parent2.GetVariableValue<BoolArrayData>(bitVectorInfo.ActualName, false);
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40 |
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41 | if (vector1.Data.Length != vector2.Data.Length) throw new InvalidOperationException("Cannot apply crossover to bit vectors of different length.");
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42 |
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43 | bool[] result = Cross(scope, random, vector1.Data, vector2.Data);
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44 | child.AddVariable(new Variable(bitVectorInfo.ActualName, new BoolArrayData(result)));
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45 | }
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46 |
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47 | protected abstract bool[] Cross(IScope scope, IRandom random, bool[] parent1, bool[] parent2);
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48 | }
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49 | }
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