1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Collections.Generic;
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23 | using System.Linq;
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24 | using HeuristicLab.Common;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Data;
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27 | using HeuristicLab.Optimization;
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28 | using HeuristicLab.Parameters;
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29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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30 |
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31 | namespace HeuristicLab.Algorithms.ParticleSwarmOptimization {
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32 | [Item("Random Topology Initializer", "Randomly connectes every particle with k other particles.")]
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33 | [StorableClass]
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34 | public sealed class RandomTopologyInitializer : TopologyInitializer, IStochasticOperator {
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35 | #region Parameters
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36 | public ILookupParameter<IRandom> RandomParameter {
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37 | get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
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38 | }
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39 | public IValueLookupParameter<IntValue> NrOfConnectionsParameter {
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40 | get { return (IValueLookupParameter<IntValue>)Parameters["NrOfConnections"]; }
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41 | }
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42 | #endregion
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43 |
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44 | #region Construction & Cloning
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45 | [StorableConstructor]
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46 | private RandomTopologyInitializer(bool deserializing) : base(deserializing) { }
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47 | private RandomTopologyInitializer(RandomTopologyInitializer original, Cloner cloner) : base(original, cloner) { }
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48 | public RandomTopologyInitializer() {
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49 | Parameters.Add(new LookupParameter<IRandom>("Random", "A random number generation."));
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50 | Parameters.Add(new ValueLookupParameter<IntValue>("NrOfConnections", "Nr of connected neighbors.", new IntValue(3)));
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51 | }
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52 |
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53 | public override IDeepCloneable Clone(Cloner cloner) {
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54 | return new RandomTopologyInitializer(this, cloner);
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55 | }
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56 | #endregion
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57 |
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58 | public override IOperation Apply() {
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59 | var random = RandomParameter.ActualValue;
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60 | var swarmSize = SwarmSizeParameter.ActualValue.Value;
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61 | var nrOfConnections = NrOfConnectionsParameter.ActualValue.Value;
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62 |
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63 | ItemArray<IntArray> neighbors = new ItemArray<IntArray>(swarmSize);
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64 | for (int i = 0; i < swarmSize; i++) {
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65 | var numbers = Enumerable.Range(0, swarmSize).ToList();
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66 | numbers.RemoveAt(i);
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67 | var selectedNumbers = new List<int>(nrOfConnections);
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68 | for (int j = 0; j < nrOfConnections && numbers.Count > 0; j++) {
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69 | int index = random.Next(numbers.Count);
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70 | selectedNumbers.Add(numbers[index]);
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71 | numbers.RemoveAt(index);
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72 | }
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73 | neighbors[i] = new IntArray(selectedNumbers.ToArray());
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74 | }
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75 | NeighborsParameter.ActualValue = neighbors;
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76 | return base.Apply();
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77 | }
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78 | }
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79 | }
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