1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Collections.Generic;
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23 | using System.Linq;
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24 | using HeuristicLab.Common;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Data;
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27 | using HeuristicLab.Parameters;
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28 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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29 |
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30 | namespace HeuristicLab.Algorithms.ParticleSwarmOptimization {
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31 | [Item("Random Topology Initializer", "Randomly connectes every particle with k other particles.")]
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32 | [StorableClass]
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33 | public sealed class RandomTopologyInitializer : TopologyInitializer {
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34 | #region Parameters
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35 | public ILookupParameter<IRandom> RandomParameter {
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36 | get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
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37 | }
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38 | public IValueLookupParameter<IntValue> NrOfConnectionsParameter {
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39 | get { return (IValueLookupParameter<IntValue>)Parameters["NrOfConnections"]; }
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40 | }
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41 | #endregion
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42 |
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43 | #region Parameter Values
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44 | private IRandom Random {
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45 | get { return RandomParameter.ActualValue; }
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46 | }
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47 | private int NrOfConnections {
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48 | get { return NrOfConnectionsParameter.ActualValue.Value; }
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49 | }
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50 | #endregion
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51 |
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52 | #region Construction & Cloning
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53 | [StorableConstructor]
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54 | private RandomTopologyInitializer(bool deserializing) : base(deserializing) { }
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55 | private RandomTopologyInitializer(RandomTopologyInitializer original, Cloner cloner) : base(original, cloner) { }
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56 | public RandomTopologyInitializer() {
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57 | Parameters.Add(new LookupParameter<IRandom>("Random", "A random number generation."));
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58 | Parameters.Add(new ValueLookupParameter<IntValue>("NrOfConnections", "Nr of connected neighbors.", new IntValue(3)));
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59 | }
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60 |
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61 | public override IDeepCloneable Clone(Cloner cloner) {
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62 | return new RandomTopologyInitializer(this, cloner);
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63 | }
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64 | #endregion
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65 |
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66 | public override IOperation Apply() {
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67 | ItemArray<IntArray> neighbors = new ItemArray<IntArray>(SwarmSize);
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68 | for (int i = 0; i < SwarmSize; i++) {
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69 | var numbers = Enumerable.Range(0, SwarmSize).ToList();
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70 | numbers.RemoveAt(i);
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71 | var selectedNumbers = new List<int>(NrOfConnections);
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72 | for (int j = 0; j < NrOfConnections && numbers.Count > 0; j++) {
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73 | int index = Random.Next(numbers.Count);
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74 | selectedNumbers.Add(numbers[index]);
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75 | numbers.RemoveAt(index);
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76 | }
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77 | neighbors[i] = new IntArray(selectedNumbers.ToArray());
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78 | }
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79 | Neighbors = neighbors;
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80 | return base.Apply();
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81 | }
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82 | }
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83 | }
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