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source: trunk/sources/HeuristicLab.Algorithms.ParticleSwarmOptimization/3.3/ParticleUpdater.cs @ 5444

Last change on this file since 5444 was 5435, checked in by abeham, 13 years ago

#852

  • Made public properties that redirect to ActualValue.Value private or protected
  • Sealed all of the specific operators
  • Removed files that are present in the repository, but are not included in the project
  • Removed .sln file (is this still needed?)
  • Added license headers to some files
  • Unified the pattern for writing the constructors similar to other files in the trunk
  • Corrected assembly and plugin version from 3.3.0.x to 3.3.2.x
  • Fixed the wiring in the VelocityBoundsModifier
File size: 5.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HeuristicLab.Data;
25using HeuristicLab.Encodings.RealVectorEncoding;
26using HeuristicLab.Operators;
27using HeuristicLab.Parameters;
28using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
29
30namespace HeuristicLab.Algorithms.ParticleSwarmOptimization {
31  [Item("ParticleUpdater", "Updates a certain particle taking the current position and velocity into account, as well as the best point and the best point in a local neighborhood.")]
32  [StorableClass]
33  public abstract class ParticleUpdater : SingleSuccessorOperator, IParticleUpdater {
34    public override bool CanChangeName {
35      get { return false; }
36    }
37
38    #region Parameter properties
39    public ILookupParameter<IRandom> RandomParameter {
40      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
41    }
42    public ILookupParameter<RealVector> PointParameter {
43      get { return (ILookupParameter<RealVector>)Parameters["Point"]; }
44    }
45    public ILookupParameter<RealVector> VelocityParameter {
46      get { return (ILookupParameter<RealVector>)Parameters["Velocity"]; }
47    }
48    public ILookupParameter<RealVector> PersonalBestPointParameter {
49      get { return (ILookupParameter<RealVector>)Parameters["PersonalBestPoint"]; }
50    }
51    public ILookupParameter<RealVector> BestNeighborPointParameter {
52      get { return (ILookupParameter<RealVector>)Parameters["BestNeighborPoint"]; }
53    }
54    public ILookupParameter<RealVector> BestPointParameter {
55      get { return (ILookupParameter<RealVector>)Parameters["BestPoint"]; }
56    }
57    public ILookupParameter<DoubleMatrix> BoundsParameter {
58      get { return (ILookupParameter<DoubleMatrix>)Parameters["Bounds"]; }
59    }
60    public ILookupParameter<DoubleMatrix> VelocityBoundsParameter {
61      get { return (ILookupParameter<DoubleMatrix>)Parameters["VelocityBounds"]; }
62    }
63    public ILookupParameter<DoubleValue> OmegaParameter {
64      get { return (ILookupParameter<DoubleValue>)Parameters["Omega"]; }
65    }
66    public ILookupParameter<DoubleValue> Phi_PParameter {
67      get { return (ILookupParameter<DoubleValue>)Parameters["Phi_P"]; }
68    }
69    public ILookupParameter<DoubleValue> Phi_GParameter {
70      get { return (ILookupParameter<DoubleValue>)Parameters["Phi_G"]; }
71    }
72    #endregion
73
74    #region Parameter Values
75    protected IRandom Random {
76      get { return RandomParameter.ActualValue; }
77    }
78    protected RealVector Point {
79      get { return PointParameter.ActualValue; }
80      set { PointParameter.ActualValue = value; }
81    }
82    protected RealVector Velocity {
83      get { return VelocityParameter.ActualValue; }
84      set { VelocityParameter.ActualValue = value; }
85    }
86    protected RealVector PersonalBestPoint {
87      get { return PersonalBestPointParameter.ActualValue; }
88    }
89    protected RealVector BestPoint {
90      get { return BestPointParameter.ActualValue; }
91    }
92    protected RealVector BestNeighborPoint {
93      get { return BestNeighborPointParameter.ActualValue; }
94    }
95    protected DoubleMatrix Bounds {
96      get { return BoundsParameter.ActualValue; }
97    }
98    protected DoubleMatrix VelocityBounds {
99      get { return VelocityBoundsParameter.ActualValue; }
100    }
101    protected DoubleValue Omega {
102      get { return OmegaParameter.ActualValue; }
103    }
104    protected DoubleValue Phi_P {
105      get { return Phi_PParameter.ActualValue; }
106    }
107    protected DoubleValue Phi_G {
108      get { return Phi_GParameter.ActualValue; }
109    }
110    #endregion
111
112    #region Construction & Cloning
113
114    [StorableConstructor]
115    protected ParticleUpdater(bool deserializing) : base(deserializing) { }
116    protected ParticleUpdater(ParticleUpdater original, Cloner cloner) : base(original, cloner) { }
117    public ParticleUpdater()
118      : base() {
119      Parameters.Add(new LookupParameter<IRandom>("Random", "Random number generator."));
120      Parameters.Add(new LookupParameter<RealVector>("Point", "Particle's current position"));
121      Parameters.Add(new LookupParameter<RealVector>("Velocity", "Particle's current velocity."));
122      Parameters.Add(new LookupParameter<RealVector>("PersonalBestPoint", "Particle's personal best position"));
123      Parameters.Add(new LookupParameter<RealVector>("BestPoint", "Global best position"));
124      Parameters.Add(new LookupParameter<RealVector>("BestNeighborPoint", "Best neighboring position"));
125      Parameters.Add(new LookupParameter<DoubleMatrix>("Bounds", "The lower and upper bounds for each dimension of the position vector for the current problem."));
126      Parameters.Add(new LookupParameter<DoubleMatrix>("VelocityBounds", "Upper and lower bounds for the particle's velocity vector."));
127      Parameters.Add(new LookupParameter<DoubleValue>("Omega", "The weight for the particle's velocity vector."));
128      Parameters.Add(new LookupParameter<DoubleValue>("Phi_P", "The weight for the particle's personal best position."));
129      Parameters.Add(new LookupParameter<DoubleValue>("Phi_G", "The weight for the global best position."));
130    }
131
132    #endregion
133  }
134}
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