1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System;
|
---|
23 | using System.Collections.Generic;
|
---|
24 | using System.IO;
|
---|
25 |
|
---|
26 | namespace HeuristicLab.Algorithms.DataAnalysis.MctsSymbolicRegression {
|
---|
27 | // this is the core class for generating expressions.
|
---|
28 | // it represents a finite state automaton, each state transition can be associated with an action (e.g. to produce code).
|
---|
29 | // the automaton determines the possible structures for expressions.
|
---|
30 | //
|
---|
31 | // to understand this code it is worthwile to generate a graphical visualization of the automaton (see PrintAutomaton).
|
---|
32 | // If the code is compiled in debug mode the automaton produces a Graphviz file into the folder of the application
|
---|
33 | // whenever an instance of the automaton is constructed.
|
---|
34 | //
|
---|
35 | // This class relies on two other classes:
|
---|
36 | // - CodeGenerator to produce code for a stack-based evaluator and
|
---|
37 | // - ConstraintHandler to restrict the allowed set of expressions.
|
---|
38 | //
|
---|
39 | // The ConstraintHandler extends the automaton and adds semantic restrictions for expressions produced by the automaton.
|
---|
40 | //
|
---|
41 | //
|
---|
42 | internal class Automaton {
|
---|
43 | public const int StateExpr = 1;
|
---|
44 | public const int StateExprEnd = 2;
|
---|
45 | public const int StateTermStart = 3;
|
---|
46 | public const int StateTermEnd = 4;
|
---|
47 | public const int StateFactorStart = 5;
|
---|
48 | public const int StateFactorEnd = 6;
|
---|
49 | public const int StateVariableFactorStart = 7;
|
---|
50 | public const int StateVariableFactorEnd = 8;
|
---|
51 | public const int StateExpFactorStart = 9;
|
---|
52 | public const int StateExpFactorEnd = 10;
|
---|
53 | public const int StateLogFactorStart = 11;
|
---|
54 | public const int StateLogFactorEnd = 12;
|
---|
55 | public const int StateInvFactorStart = 13;
|
---|
56 | public const int StateInvFactorEnd = 14;
|
---|
57 | public const int StateExpFStart = 15;
|
---|
58 | public const int StateExpFEnd = 16;
|
---|
59 | public const int StateLogTStart = 17;
|
---|
60 | public const int StateLogTEnd = 18;
|
---|
61 | public const int StateLogTFStart = 19;
|
---|
62 | public const int StateLogTFEnd = 20;
|
---|
63 | public const int StateInvTStart = 21;
|
---|
64 | public const int StateInvTEnd = 22;
|
---|
65 | public const int StateInvTFStart = 23;
|
---|
66 | public const int StateInvTFEnd = 24;
|
---|
67 | public const int FirstDynamicState = 25;
|
---|
68 | // more states for individual variables are created dynamically
|
---|
69 |
|
---|
70 | private const int StartState = StateExpr;
|
---|
71 | public int CurrentState { get; private set; }
|
---|
72 |
|
---|
73 | public readonly List<string> stateNames;
|
---|
74 | private List<int>[] followStates;
|
---|
75 | private List<Action>[,] actions; // not every follow state is possible but this representation should be efficient
|
---|
76 | private List<string>[,] actionStrings; // just for printing
|
---|
77 | private readonly CodeGenerator codeGenerator;
|
---|
78 | private readonly ConstraintHandler constraintHandler;
|
---|
79 |
|
---|
80 | public Automaton(double[][] vars, int maxVarsInExpression = 100,
|
---|
81 | bool allowProdOfVars = true,
|
---|
82 | bool allowExp = true,
|
---|
83 | bool allowLog = true,
|
---|
84 | bool allowInv = true,
|
---|
85 | bool allowMultipleTerms = false) {
|
---|
86 | int nVars = vars.Length;
|
---|
87 | stateNames = new List<string>() { string.Empty, "Expr", "ExprEnd", "TermStart", "TermEnd", "FactorStart", "FactorEnd", "VarFactorStart", "VarFactorEnd", "ExpFactorStart", "ExpFactorEnd", "LogFactorStart", "LogFactorEnd", "InvFactorStart", "InvFactorEnd", "ExpFStart", "ExpFEnd", "LogTStart", "LogTEnd", "LogTFStart", "LogTFEnd", "InvTStart", "InvTEnd", "InvTFStart", "InvTFEnd" };
|
---|
88 | codeGenerator = new CodeGenerator();
|
---|
89 | constraintHandler = new ConstraintHandler(maxVarsInExpression);
|
---|
90 | BuildAutomaton(nVars, allowProdOfVars, allowExp, allowLog, allowInv, allowMultipleTerms);
|
---|
91 |
|
---|
92 | Reset();
|
---|
93 | #if DEBUG
|
---|
94 | PrintAutomaton();
|
---|
95 | #endif
|
---|
96 | }
|
---|
97 |
|
---|
98 | // reverse notation ops
|
---|
99 | // Expr -> c 0 Term { '+' Term } '+' '*' c '+' 'exit'
|
---|
100 | // Term -> c Fact { '*' Fact } '*'
|
---|
101 | // Fact -> VarFact | ExpFact | LogFact | InvFact
|
---|
102 | // VarFact -> var_1 ... var_n
|
---|
103 | // ExpFact -> 1 ExpF { '*' ExpF } '*' c '*' 'exp' // c must be at end to allow scaling in evaluator
|
---|
104 | // ExpF -> var_1 ... var_n
|
---|
105 | // LogFact -> 0 LogT { '+' LogT } '+' c '+' 'log' // c must be at end to allow scaling in evaluator
|
---|
106 | // LogT -> c LogTF { '*' LogTF } '*'
|
---|
107 | // LogTF -> var_1 ... var_n
|
---|
108 | // InvFact -> 1 InvT { '+' InvT } '+' 'inv'
|
---|
109 | // InvT -> (var_1 ... var_n) c '*'
|
---|
110 | private void BuildAutomaton(int nVars,
|
---|
111 | bool allowProdOfVars = true,
|
---|
112 | bool allowExp = true,
|
---|
113 | bool allowLog = true,
|
---|
114 | bool allowInv = true,
|
---|
115 | bool allowMultipleTerms = false) {
|
---|
116 |
|
---|
117 | int nStates = FirstDynamicState + 4 * nVars;
|
---|
118 | followStates = new List<int>[nStates];
|
---|
119 | actions = new List<Action>[nStates, nStates];
|
---|
120 | actionStrings = new List<string>[nStates, nStates];
|
---|
121 |
|
---|
122 | // Expr -> c 0 Term { '+' Term } '+' '*' c '+' 'exit'
|
---|
123 | AddTransition(StateExpr, StateTermStart, () => {
|
---|
124 | codeGenerator.Reset();
|
---|
125 | codeGenerator.Emit1(OpCodes.LoadParamN);
|
---|
126 | codeGenerator.Emit1(OpCodes.LoadConst0);
|
---|
127 | constraintHandler.Reset();
|
---|
128 | }, "c 0, Reset");
|
---|
129 | AddTransition(StateTermEnd, StateExprEnd, () => {
|
---|
130 | codeGenerator.Emit1(OpCodes.Add);
|
---|
131 | codeGenerator.Emit1(OpCodes.Mul);
|
---|
132 | codeGenerator.Emit1(OpCodes.LoadParamN);
|
---|
133 | codeGenerator.Emit1(OpCodes.Add);
|
---|
134 | codeGenerator.Emit1(OpCodes.Exit);
|
---|
135 | }, "+*c+ exit");
|
---|
136 | if (allowMultipleTerms)
|
---|
137 | AddTransition(StateTermEnd, StateTermStart, () => {
|
---|
138 | codeGenerator.Emit1(OpCodes.Add);
|
---|
139 | }, "+");
|
---|
140 |
|
---|
141 | // Term -> c Fact { '*' Fact } '*'
|
---|
142 | AddTransition(StateTermStart, StateFactorStart,
|
---|
143 | () => {
|
---|
144 | codeGenerator.Emit1(OpCodes.LoadParamN);
|
---|
145 | constraintHandler.StartTerm();
|
---|
146 | },
|
---|
147 | "c, StartTerm");
|
---|
148 | AddTransition(StateFactorEnd, StateTermEnd,
|
---|
149 | () => {
|
---|
150 | codeGenerator.Emit1(OpCodes.Mul);
|
---|
151 | constraintHandler.EndTerm();
|
---|
152 | },
|
---|
153 | "*, EndTerm");
|
---|
154 |
|
---|
155 | AddTransition(StateFactorEnd, StateFactorStart,
|
---|
156 | () => { codeGenerator.Emit1(OpCodes.Mul); },
|
---|
157 | "*");
|
---|
158 |
|
---|
159 |
|
---|
160 | // Fact -> VarFact | ExpFact | LogFact | InvFact
|
---|
161 | if (allowProdOfVars)
|
---|
162 | AddTransition(StateFactorStart, StateVariableFactorStart, () => {
|
---|
163 | constraintHandler.StartFactor(StateVariableFactorStart);
|
---|
164 | }, "StartFactor");
|
---|
165 | if (allowExp)
|
---|
166 | AddTransition(StateFactorStart, StateExpFactorStart, () => {
|
---|
167 | constraintHandler.StartFactor(StateExpFactorStart);
|
---|
168 | }, "StartFactor");
|
---|
169 | if (allowLog)
|
---|
170 | AddTransition(StateFactorStart, StateLogFactorStart, () => {
|
---|
171 | constraintHandler.StartFactor(StateLogFactorStart);
|
---|
172 | }, "StartFactor");
|
---|
173 | if (allowInv)
|
---|
174 | AddTransition(StateFactorStart, StateInvFactorStart, () => {
|
---|
175 | constraintHandler.StartFactor(StateInvFactorStart);
|
---|
176 | }, "StartFactor");
|
---|
177 | AddTransition(StateVariableFactorEnd, StateFactorEnd, () => { constraintHandler.EndFactor(); }, "EndFactor");
|
---|
178 | AddTransition(StateExpFactorEnd, StateFactorEnd, () => { constraintHandler.EndFactor(); }, "EndFactor");
|
---|
179 | AddTransition(StateLogFactorEnd, StateFactorEnd, () => { constraintHandler.EndFactor(); }, "EndFactor");
|
---|
180 | AddTransition(StateInvFactorEnd, StateFactorEnd, () => { constraintHandler.EndFactor(); }, "EndFactor");
|
---|
181 |
|
---|
182 | // VarFact -> var_1 ... var_n
|
---|
183 | // add dynamic states for each variable
|
---|
184 | int curDynVarState = FirstDynamicState;
|
---|
185 | for (int i = 0; i < nVars; i++) {
|
---|
186 | short varIdx = (short)i;
|
---|
187 | var varState = curDynVarState;
|
---|
188 | stateNames.Add("var_1");
|
---|
189 | AddTransition(StateVariableFactorStart, curDynVarState,
|
---|
190 | () => {
|
---|
191 | codeGenerator.Emit2(OpCodes.LoadVar, varIdx);
|
---|
192 | constraintHandler.AddVarToCurrentFactor(varState);
|
---|
193 | },
|
---|
194 | "var_" + varIdx + ", AddVar");
|
---|
195 | AddTransition(curDynVarState, StateVariableFactorEnd);
|
---|
196 | curDynVarState++;
|
---|
197 | }
|
---|
198 |
|
---|
199 | // ExpFact -> 1 ExpF { '*' ExpF } '*' c '*' 'exp'
|
---|
200 | AddTransition(StateExpFactorStart, StateExpFStart,
|
---|
201 | () => {
|
---|
202 | codeGenerator.Emit1(OpCodes.LoadConst1);
|
---|
203 | },
|
---|
204 | "1");
|
---|
205 | AddTransition(StateExpFEnd, StateExpFactorEnd,
|
---|
206 | () => {
|
---|
207 | codeGenerator.Emit1(OpCodes.Mul);
|
---|
208 | codeGenerator.Emit1(OpCodes.LoadParamN);
|
---|
209 | codeGenerator.Emit1(OpCodes.Mul);
|
---|
210 | codeGenerator.Emit1(OpCodes.Exp);
|
---|
211 | },
|
---|
212 | "*c*exp");
|
---|
213 | AddTransition(StateExpFEnd, StateExpFStart,
|
---|
214 | () => { codeGenerator.Emit1(OpCodes.Mul); },
|
---|
215 | "*");
|
---|
216 |
|
---|
217 | // ExpF -> var_1 ... var_n
|
---|
218 | for (int i = 0; i < nVars; i++) {
|
---|
219 | short varIdx = (short)i;
|
---|
220 | int varState = curDynVarState;
|
---|
221 | stateNames.Add("var_2");
|
---|
222 | AddTransition(StateExpFStart, curDynVarState,
|
---|
223 | () => {
|
---|
224 | codeGenerator.Emit2(OpCodes.LoadVar, varIdx);
|
---|
225 | constraintHandler.AddVarToCurrentFactor(varState);
|
---|
226 | },
|
---|
227 | "var_" + varIdx + ", AddVar");
|
---|
228 | AddTransition(curDynVarState, StateExpFEnd);
|
---|
229 | curDynVarState++;
|
---|
230 | }
|
---|
231 |
|
---|
232 | // must have c at end because of adjustment of c in evaluator
|
---|
233 | // LogFact -> 0 LogT { '+' LogT } '+' c '+' 'log'
|
---|
234 | AddTransition(StateLogFactorStart, StateLogTStart,
|
---|
235 | () => {
|
---|
236 | codeGenerator.Emit1(OpCodes.LoadConst0);
|
---|
237 | constraintHandler.StartNewTermInPoly();
|
---|
238 | },
|
---|
239 | "0, StartTermInPoly");
|
---|
240 | AddTransition(StateLogTEnd, StateLogFactorEnd,
|
---|
241 | () => {
|
---|
242 | codeGenerator.Emit1(OpCodes.Add);
|
---|
243 | codeGenerator.Emit1(OpCodes.LoadParamN);
|
---|
244 | codeGenerator.Emit1(OpCodes.Add);
|
---|
245 | codeGenerator.Emit1(OpCodes.Log);
|
---|
246 | },
|
---|
247 | "+c+log");
|
---|
248 | AddTransition(StateLogTEnd, StateLogTStart,
|
---|
249 | () => { codeGenerator.Emit1(OpCodes.Add); },
|
---|
250 | "+");
|
---|
251 |
|
---|
252 | // LogT -> c LogTF { '*' LogTF } '*'
|
---|
253 | AddTransition(StateLogTStart, StateLogTFStart,
|
---|
254 | () => {
|
---|
255 | codeGenerator.Emit1(OpCodes.LoadParamN);
|
---|
256 | },
|
---|
257 | "c");
|
---|
258 | AddTransition(StateLogTFEnd, StateLogTEnd,
|
---|
259 | () => {
|
---|
260 | codeGenerator.Emit1(OpCodes.Mul);
|
---|
261 | },
|
---|
262 | "*");
|
---|
263 | AddTransition(StateLogTFEnd, StateLogTFStart,
|
---|
264 | () => {
|
---|
265 | codeGenerator.Emit1(OpCodes.Mul);
|
---|
266 | },
|
---|
267 | "*");
|
---|
268 |
|
---|
269 | // LogTF -> var_1 ... var_n
|
---|
270 | for (int i = 0; i < nVars; i++) {
|
---|
271 | short varIdx = (short)i;
|
---|
272 | int varState = curDynVarState;
|
---|
273 | stateNames.Add("var_3");
|
---|
274 | AddTransition(StateLogTFStart, curDynVarState,
|
---|
275 | () => {
|
---|
276 | codeGenerator.Emit2(OpCodes.LoadVar, varIdx);
|
---|
277 | constraintHandler.AddVarToCurrentFactor(varState);
|
---|
278 | },
|
---|
279 | "var_" + varIdx + ", AddVar");
|
---|
280 | AddTransition(curDynVarState, StateLogTFEnd);
|
---|
281 | curDynVarState++;
|
---|
282 | }
|
---|
283 |
|
---|
284 | // InvFact -> 1 InvT { '+' InvT } '+' 'inv'
|
---|
285 | AddTransition(StateInvFactorStart, StateInvTStart,
|
---|
286 | () => {
|
---|
287 | codeGenerator.Emit1(OpCodes.LoadConst1);
|
---|
288 | constraintHandler.StartNewTermInPoly();
|
---|
289 | },
|
---|
290 | "c, StartTermInPoly");
|
---|
291 | AddTransition(StateInvTEnd, StateInvFactorEnd,
|
---|
292 | () => {
|
---|
293 | codeGenerator.Emit1(OpCodes.Add);
|
---|
294 | codeGenerator.Emit1(OpCodes.Inv);
|
---|
295 | },
|
---|
296 | "+inv");
|
---|
297 | AddTransition(StateInvTEnd, StateInvTStart,
|
---|
298 | () => { codeGenerator.Emit1(OpCodes.Add); },
|
---|
299 | "+");
|
---|
300 |
|
---|
301 | // InvT -> c InvTF { '*' InvTF } '*'
|
---|
302 | AddTransition(StateInvTStart, StateInvTFStart,
|
---|
303 | () => {
|
---|
304 | codeGenerator.Emit1(OpCodes.LoadParamN);
|
---|
305 | },
|
---|
306 | "c");
|
---|
307 | AddTransition(StateInvTFEnd, StateInvTEnd,
|
---|
308 | () => {
|
---|
309 | codeGenerator.Emit1(OpCodes.Mul);
|
---|
310 | },
|
---|
311 | "*");
|
---|
312 | AddTransition(StateInvTFEnd, StateInvTFStart,
|
---|
313 | () => {
|
---|
314 | codeGenerator.Emit1(OpCodes.Mul);
|
---|
315 | },
|
---|
316 | "*");
|
---|
317 |
|
---|
318 | // InvTF -> (var_1 ... var_n) c '*'
|
---|
319 | for (int i = 0; i < nVars; i++) {
|
---|
320 | short varIdx = (short)i;
|
---|
321 | int varState = curDynVarState;
|
---|
322 | stateNames.Add("var_4");
|
---|
323 | AddTransition(StateInvTFStart, curDynVarState,
|
---|
324 | () => {
|
---|
325 | codeGenerator.Emit2(OpCodes.LoadVar, varIdx);
|
---|
326 | constraintHandler.AddVarToCurrentFactor(varState);
|
---|
327 | },
|
---|
328 | "var_" + varIdx + ", AddVar");
|
---|
329 | AddTransition(curDynVarState, StateInvTFEnd);
|
---|
330 | curDynVarState++;
|
---|
331 | }
|
---|
332 |
|
---|
333 | followStates[StateExprEnd] = new List<int>(); // no follow states
|
---|
334 | }
|
---|
335 |
|
---|
336 | private void AddTransition(int fromState, int toState) {
|
---|
337 | if (followStates[fromState] == null) followStates[fromState] = new List<int>();
|
---|
338 | followStates[fromState].Add(toState);
|
---|
339 | }
|
---|
340 | private void AddTransition(int fromState, int toState, Action action, string str) {
|
---|
341 | if (followStates[fromState] == null) followStates[fromState] = new List<int>();
|
---|
342 | followStates[fromState].Add(toState);
|
---|
343 |
|
---|
344 | if (actions[fromState, toState] == null) {
|
---|
345 | actions[fromState, toState] = new List<Action>();
|
---|
346 | actionStrings[fromState, toState] = new List<string>();
|
---|
347 | }
|
---|
348 |
|
---|
349 | actions[fromState, toState].Add(action);
|
---|
350 | actionStrings[fromState, toState].Add(str);
|
---|
351 | }
|
---|
352 |
|
---|
353 | private readonly int[] followStatesBuf = new int[1000];
|
---|
354 | public void FollowStates(int state, out int[] buf, out int nElements) {
|
---|
355 | // for loop instead of where iterator
|
---|
356 | var fs = followStates[state];
|
---|
357 | int j = 0;
|
---|
358 | for (int i = 0; i < fs.Count; i++) {
|
---|
359 | var s = fs[i];
|
---|
360 | if (constraintHandler.IsAllowedFollowState(state, s)) {
|
---|
361 | followStatesBuf[j++] = s;
|
---|
362 | }
|
---|
363 | }
|
---|
364 | buf = followStatesBuf;
|
---|
365 | nElements = j;
|
---|
366 | }
|
---|
367 |
|
---|
368 |
|
---|
369 | public void Goto(int targetState) {
|
---|
370 | if (actions[CurrentState, targetState] != null)
|
---|
371 | actions[CurrentState, targetState].ForEach(a => a()); // execute all actions
|
---|
372 | CurrentState = targetState;
|
---|
373 | }
|
---|
374 |
|
---|
375 | public bool IsFinalState(int s) {
|
---|
376 | return s == StateExprEnd && !constraintHandler.IsInvalidExpression;
|
---|
377 | }
|
---|
378 |
|
---|
379 | public void GetCode(out byte[] code, out int nParams) {
|
---|
380 | codeGenerator.GetCode(out code, out nParams);
|
---|
381 | }
|
---|
382 |
|
---|
383 | public void Reset() {
|
---|
384 | CurrentState = StartState;
|
---|
385 | codeGenerator.Reset();
|
---|
386 | constraintHandler.Reset();
|
---|
387 | }
|
---|
388 |
|
---|
389 | #if DEBUG
|
---|
390 | public void PrintAutomaton() {
|
---|
391 | using (var writer = new StreamWriter("automaton.gv")) {
|
---|
392 | writer.WriteLine("digraph {");
|
---|
393 | // writer.WriteLine("rankdir=LR");
|
---|
394 | for (int s = StartState; s < stateNames.Count; s++) {
|
---|
395 | for (int i = 0; i < followStates[s].Count; i++) {
|
---|
396 | if (followStates[s][i] <= 0) continue;
|
---|
397 | var followS = followStates[s][i];
|
---|
398 | var label = actionStrings[s, followS] != null ? string.Join(" , ", actionStrings[s, followS]) : "";
|
---|
399 | writer.WriteLine("{0} -> {1} [ label = \"{2}\" ];", stateNames[s], stateNames[followS], label);
|
---|
400 | }
|
---|
401 | }
|
---|
402 | writer.WriteLine("}");
|
---|
403 | }
|
---|
404 | }
|
---|
405 | #endif
|
---|
406 | }
|
---|
407 | }
|
---|