1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Common;
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23 | using HeuristicLab.Core;
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24 | using HeuristicLab.Data;
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25 | using HeuristicLab.Encodings.RealVectorEncoding;
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26 | using HeuristicLab.Operators;
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27 | using HeuristicLab.Optimization;
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28 | using HeuristicLab.Parameters;
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29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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30 | using System;
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31 | using System.Linq;
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32 |
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33 | namespace HeuristicLab.Algorithms.CMAEvolutionStrategy {
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34 | [Item("CMAUpdater", "Updates the covariance matrix and strategy parameters of CMA-ES.")]
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35 | [StorableClass]
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36 | public class CMAUpdater : SingleSuccessorOperator, ICMAUpdater, IIterationBasedOperator {
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37 |
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38 | public Type CMAType {
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39 | get { return typeof(CMAParameters); }
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40 | }
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41 |
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42 | #region Parameter Properties
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43 | public ILookupParameter<CMAParameters> StrategyParametersParameter {
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44 | get { return (ILookupParameter<CMAParameters>)Parameters["StrategyParameters"]; }
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45 | }
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46 |
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47 | public ILookupParameter<RealVector> MeanParameter {
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48 | get { return (ILookupParameter<RealVector>)Parameters["Mean"]; }
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49 | }
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50 |
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51 | public ILookupParameter<RealVector> OldMeanParameter {
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52 | get { return (ILookupParameter<RealVector>)Parameters["OldMean"]; }
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53 | }
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54 |
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55 | public IScopeTreeLookupParameter<RealVector> OffspringParameter {
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56 | get { return (IScopeTreeLookupParameter<RealVector>)Parameters["Offspring"]; }
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57 | }
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58 |
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59 | public IScopeTreeLookupParameter<DoubleValue> QualityParameter {
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60 | get { return (IScopeTreeLookupParameter<DoubleValue>)Parameters["Quality"]; }
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61 | }
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62 |
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63 | public ILookupParameter<IntValue> IterationsParameter {
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64 | get { return (ILookupParameter<IntValue>)Parameters["Iterations"]; }
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65 | }
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66 |
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67 | public IValueLookupParameter<IntValue> MaximumIterationsParameter {
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68 | get { return (IValueLookupParameter<IntValue>)Parameters["MaximumIterations"]; }
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69 | }
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70 |
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71 | public IValueLookupParameter<IntValue> MaximumEvaluatedSolutionsParameter {
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72 | get { return (IValueLookupParameter<IntValue>)Parameters["MaximumEvaluatedSolutions"]; }
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73 | }
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74 |
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75 | public ILookupParameter<BoolValue> DegenerateStateParameter {
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76 | get { return (ILookupParameter<BoolValue>)Parameters["DegenerateState"]; }
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77 | }
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78 | #endregion
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79 |
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80 | [StorableConstructor]
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81 | protected CMAUpdater(bool deserializing) : base(deserializing) { }
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82 | protected CMAUpdater(CMAUpdater original, Cloner cloner) : base(original, cloner) { }
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83 | public CMAUpdater()
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84 | : base() {
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85 | Parameters.Add(new LookupParameter<CMAParameters>("StrategyParameters", "The strategy parameters of CMA-ES."));
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86 | Parameters.Add(new LookupParameter<RealVector>("Mean", "The new mean."));
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87 | Parameters.Add(new LookupParameter<RealVector>("OldMean", "The old mean."));
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88 | Parameters.Add(new ScopeTreeLookupParameter<RealVector>("Offspring", "The created offspring solutions."));
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89 | Parameters.Add(new ScopeTreeLookupParameter<DoubleValue>("Quality", "The quality of the offspring."));
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90 | Parameters.Add(new LookupParameter<IntValue>("Iterations", "The number of iterations passed."));
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91 | Parameters.Add(new ValueLookupParameter<IntValue>("MaximumIterations", "The maximum number of iterations."));
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92 | Parameters.Add(new ValueLookupParameter<IntValue>("MaximumEvaluatedSolutions", "The maximum number of evaluated solutions."));
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93 | Parameters.Add(new LookupParameter<BoolValue>("DegenerateState", "Whether the algorithm state has degenerated and should be terminated."));
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94 | MeanParameter.ActualName = "XMean";
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95 | OldMeanParameter.ActualName = "XOld";
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96 | OffspringParameter.ActualName = "RealVector";
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97 | }
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98 |
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99 | public override IDeepCloneable Clone(Cloner cloner) {
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100 | return new CMAUpdater(this, cloner);
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101 | }
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102 |
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103 | public override IOperation Apply() {
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104 | var iterations = IterationsParameter.ActualValue.Value;
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105 |
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106 | var xold = OldMeanParameter.ActualValue;
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107 | var xmean = MeanParameter.ActualValue;
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108 | var offspring = OffspringParameter.ActualValue;
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109 | var quality = QualityParameter.ActualValue;
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110 | var lambda = offspring.Length;
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111 |
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112 | var N = xmean.Length;
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113 | var sp = StrategyParametersParameter.ActualValue;
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114 |
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115 | #region Initialize default values for strategy parameter adjustment
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116 | if (sp.ChiN == 0) sp.ChiN = Math.Sqrt(N) * (1.0 - 1.0 / (4.0 * N) + 1.0 / (21.0 * N * N));
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117 | if (sp.MuEff == 0) sp.MuEff = sp.Weights.Sum() * sp.Weights.Sum() / sp.Weights.Sum(x => x * x);
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118 | if (sp.CS == 0) sp.CS = (sp.MuEff + 2) / (N + sp.MuEff + 3);
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119 | if (sp.Damps == 0) {
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120 | var maxIterations = MaximumIterationsParameter.ActualValue.Value;
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121 | var maxEvals = MaximumEvaluatedSolutionsParameter.ActualValue.Value;
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122 | sp.Damps = 2 * Math.Max(0, Math.Sqrt((sp.MuEff - 1) / (N + 1)) - 1)
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123 | * Math.Max(0.3, 1 - N / (1e-6 + Math.Min(maxIterations, maxEvals / lambda))) + sp.CS + 1;
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124 | }
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125 | if (sp.CC == 0) sp.CC = 4.0 / (N + 4);
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126 | if (sp.MuCov == 0) sp.MuCov = sp.MuEff;
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127 | if (sp.CCov == 0) sp.CCov = 2.0 / ((N + 1.41) * (N + 1.41) * sp.MuCov)
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128 | + (1 - (1.0 / sp.MuCov)) * Math.Min(1, (2 * sp.MuEff - 1) / (sp.MuEff + (N + 2) * (N + 2)));
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129 | if (sp.CCovSep == 0) sp.CCovSep = Math.Min(1, sp.CCov * (N + 1.5) / 3);
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130 | #endregion
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131 |
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132 | sp.QualityHistory.Enqueue(quality[0].Value);
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133 | while (sp.QualityHistory.Count > sp.QualityHistorySize && sp.QualityHistorySize >= 0)
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134 | sp.QualityHistory.Dequeue();
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135 |
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136 | for (int i = 0; i < N; i++) {
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137 | sp.BDz[i] = Math.Sqrt(sp.MuEff) * (xmean[i] - xold[i]) / sp.Sigma;
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138 | }
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139 |
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140 | if (sp.InitialIterations >= iterations) {
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141 | for (int i = 0; i < N; i++) {
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142 | sp.PS[i] = (1 - sp.CS) * sp.PS[i]
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143 | + Math.Sqrt(sp.CS * (2 - sp.CS)) * sp.BDz[i] / sp.D[i];
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144 | }
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145 | } else {
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146 | var artmp = new double[N];
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147 | for (int i = 0; i < N; i++) {
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148 | var sum = 0.0;
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149 | for (int j = 0; j < N; j++) {
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150 | sum += sp.B[j, i] * sp.BDz[j];
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151 | }
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152 | artmp[i] = sum / sp.D[i];
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153 | }
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154 | for (int i = 0; i < N; i++) {
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155 | var sum = 0.0;
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156 | for (int j = 0; j < N; j++) {
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157 | sum += sp.B[i, j] * artmp[j];
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158 | }
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159 | sp.PS[i] = (1 - sp.CS) * sp.PS[i] + Math.Sqrt(sp.CS * (2 - sp.CS)) * sum;
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160 | }
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161 | }
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162 | var normPS = Math.Sqrt(sp.PS.Select(x => x * x).Sum());
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163 | var hsig = normPS / Math.Sqrt(1 - Math.Pow(1 - sp.CS, 2 * iterations)) / sp.ChiN < 1.4 + 2.0 / (N + 1) ? 1.0 : 0.0;
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164 | for (int i = 0; i < sp.PC.Length; i++) {
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165 | sp.PC[i] = (1 - sp.CC) * sp.PC[i]
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166 | + hsig * Math.Sqrt(sp.CC * (2 - sp.CC)) * sp.BDz[i];
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167 | }
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168 |
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169 | if (sp.CCov > 0) {
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170 | if (sp.InitialIterations >= iterations) {
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171 | for (int i = 0; i < N; i++) {
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172 | sp.C[i, i] = (1 - sp.CCovSep) * sp.C[i, i]
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173 | + sp.CCov * (1 / sp.MuCov)
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174 | * (sp.PC[i] * sp.PC[i] + (1 - hsig) * sp.CC * (2 - sp.CC) * sp.C[i, i]);
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175 | for (int k = 0; k < sp.Mu; k++) {
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176 | sp.C[i, i] += sp.CCov * (1 - 1 / sp.MuCov) * sp.Weights[k] * (offspring[k][i] - xold[i]) *
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177 | (offspring[k][i] - xold[i]) / (sp.Sigma * sp.Sigma);
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178 | }
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179 | }
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180 | } else {
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181 | for (int i = 0; i < N; i++) {
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182 | for (int j = 0; j < N; j++) {
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183 | sp.C[i, j] = (1 - sp.CCov) * sp.C[i, j]
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184 | + sp.CCov * (1 / sp.MuCov)
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185 | * (sp.PC[i] * sp.PC[j] + (1 - hsig) * sp.CC * (2 - sp.CC) * sp.C[i, j]);
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186 | for (int k = 0; k < sp.Mu; k++) {
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187 | sp.C[i, j] += sp.CCov * (1 - 1 / sp.MuCov) * sp.Weights[k] * (offspring[k][i] - xold[i]) *
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188 | (offspring[k][j] - xold[j]) / (sp.Sigma * sp.Sigma);
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189 | }
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190 | }
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191 | }
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192 | }
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193 | }
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194 | sp.Sigma *= Math.Exp((sp.CS / sp.Damps) * (normPS / sp.ChiN - 1));
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195 |
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196 | double minSqrtdiagC = int.MaxValue, maxSqrtdiagC = int.MinValue;
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197 | for (int i = 0; i < N; i++) {
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198 | if (Math.Sqrt(sp.C[i, i]) < minSqrtdiagC) minSqrtdiagC = Math.Sqrt(sp.C[i, i]);
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199 | if (Math.Sqrt(sp.C[i, i]) > maxSqrtdiagC) maxSqrtdiagC = Math.Sqrt(sp.C[i, i]);
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200 | }
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201 |
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202 | // ensure maximal and minimal standard deviations
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203 | if (sp.SigmaBounds != null && sp.SigmaBounds.GetLength(0) > 0) {
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204 | for (int i = 0; i < N; i++) {
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205 | var d = sp.SigmaBounds[Math.Min(i, sp.SigmaBounds.GetLength(0) - 1), 0];
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206 | if (d > sp.Sigma * minSqrtdiagC) sp.Sigma = d / minSqrtdiagC;
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207 | }
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208 | for (int i = 0; i < N; i++) {
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209 | var d = sp.SigmaBounds[Math.Min(i, sp.SigmaBounds.GetLength(0) - 1), 1];
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210 | if (d > sp.Sigma * maxSqrtdiagC) sp.Sigma = d / maxSqrtdiagC;
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211 | }
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212 | }
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213 | // end ensure ...
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214 |
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215 | // testAndCorrectNumerics
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216 | double fac = 1;
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217 | if (sp.D.Max() < 1e-6)
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218 | fac = 1.0 / sp.D.Max();
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219 | else if (sp.D.Min() > 1e4)
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220 | fac = 1.0 / sp.D.Min();
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221 |
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222 | if (fac != 1.0) {
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223 | sp.Sigma /= fac;
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224 | for (int i = 0; i < N; i++) {
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225 | sp.PC[i] *= fac;
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226 | sp.D[i] *= fac;
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227 | for (int j = 0; j < N; j++)
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228 | sp.C[i, j] *= fac * fac;
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229 | }
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230 | }
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231 | // end testAndCorrectNumerics
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232 |
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233 |
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234 | if (sp.InitialIterations >= iterations) {
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235 | for (int i = 0; i < N; i++)
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236 | sp.D[i] = Math.Sqrt(sp.C[i, i]);
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237 | DegenerateStateParameter.ActualValue = new BoolValue(false);
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238 | } else {
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239 |
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240 | // set B <- C
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241 | for (int i = 0; i < N; i++) {
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242 | for (int j = 0; j < N; j++) {
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243 | sp.B[i, j] = sp.C[i, j];
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244 | }
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245 | }
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246 | var success = Eigendecomposition(N, sp.B, sp.D);
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247 |
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248 | DegenerateStateParameter.ActualValue = new BoolValue(!success);
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249 |
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250 | // assign D to eigenvalue square roots
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251 | for (int i = 0; i < N; i++) {
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252 | if (sp.D[i] < 0) { // numerical problem?
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253 | DegenerateStateParameter.ActualValue.Value = true;
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254 | sp.D[i] = 0;
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255 | } else sp.D[i] = Math.Sqrt(sp.D[i]);
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256 | }
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257 |
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258 | if (sp.D.Min() == 0.0) sp.AxisRatio = double.PositiveInfinity;
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259 | else sp.AxisRatio = sp.D.Max() / sp.D.Min();
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260 | }
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261 | return base.Apply();
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262 | }
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263 |
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264 | private bool Eigendecomposition(int N, double[,] B, double[] diagD) {
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265 | bool result = true;
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266 | // eigendecomposition
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267 | var offdiag = new double[N];
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268 | try {
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269 | tred2(N, B, diagD, offdiag);
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270 | tql2(N, diagD, offdiag, B);
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271 | } catch { result = false; }
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272 |
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273 | return result;
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274 | } // eigendecomposition
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275 |
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276 |
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277 | // Symmetric Householder reduction to tridiagonal form, taken from JAMA package.
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278 | private void tred2(int n, double[,] V, double[] d, double[] e) {
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279 |
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280 | // This is derived from the Algol procedures tred2 by
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281 | // Bowdler, Martin, Reinsch, and Wilkinson, Handbook for
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282 | // Auto. Comp., Vol.ii-Linear Algebra, and the corresponding
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283 | // Fortran subroutine in EISPACK.
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284 |
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285 | for (int j = 0; j < n; j++) {
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286 | d[j] = V[n - 1, j];
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287 | }
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288 |
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289 | // Householder reduction to tridiagonal form.
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290 |
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291 | for (int i = n - 1; i > 0; i--) {
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292 |
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293 | // Scale to avoid under/overflow.
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294 |
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295 | double scale = 0.0;
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296 | double h = 0.0;
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297 | for (int k = 0; k < i; k++) {
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298 | scale = scale + Math.Abs(d[k]);
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299 | }
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300 | if (scale == 0.0) {
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301 | e[i] = d[i - 1];
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302 | for (int j = 0; j < i; j++) {
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303 | d[j] = V[i - 1, j];
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304 | V[i, j] = 0.0;
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305 | V[j, i] = 0.0;
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306 | }
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307 | } else {
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308 |
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309 | // Generate Householder vector.
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310 |
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311 | for (int k = 0; k < i; k++) {
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312 | d[k] /= scale;
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313 | h += d[k] * d[k];
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314 | }
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315 | double f = d[i - 1];
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316 | double g = Math.Sqrt(h);
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317 | if (f > 0) {
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318 | g = -g;
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319 | }
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320 | e[i] = scale * g;
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321 | h = h - f * g;
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322 | d[i - 1] = f - g;
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323 | for (int j = 0; j < i; j++) {
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324 | e[j] = 0.0;
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325 | }
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326 |
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327 | // Apply similarity transformation to remaining columns.
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328 |
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329 | for (int j = 0; j < i; j++) {
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330 | f = d[j];
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331 | V[j, i] = f;
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332 | g = e[j] + V[j, j] * f;
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333 | for (int k = j + 1; k <= i - 1; k++) {
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334 | g += V[k, j] * d[k];
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335 | e[k] += V[k, j] * f;
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336 | }
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337 | e[j] = g;
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338 | }
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339 | f = 0.0;
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340 | for (int j = 0; j < i; j++) {
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341 | e[j] /= h;
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342 | f += e[j] * d[j];
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343 | }
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344 | double hh = f / (h + h);
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345 | for (int j = 0; j < i; j++) {
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346 | e[j] -= hh * d[j];
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347 | }
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348 | for (int j = 0; j < i; j++) {
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349 | f = d[j];
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350 | g = e[j];
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351 | for (int k = j; k <= i - 1; k++) {
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352 | V[k, j] -= (f * e[k] + g * d[k]);
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353 | }
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354 | d[j] = V[i - 1, j];
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355 | V[i, j] = 0.0;
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356 | }
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357 | }
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358 | d[i] = h;
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359 | }
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360 |
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361 | // Accumulate transformations.
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362 |
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363 | for (int i = 0; i < n - 1; i++) {
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364 | V[n - 1, i] = V[i, i];
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365 | V[i, i] = 1.0;
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366 | double h = d[i + 1];
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367 | if (h != 0.0) {
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368 | for (int k = 0; k <= i; k++) {
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369 | d[k] = V[k, i + 1] / h;
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370 | }
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371 | for (int j = 0; j <= i; j++) {
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372 | double g = 0.0;
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373 | for (int k = 0; k <= i; k++) {
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374 | g += V[k, i + 1] * V[k, j];
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375 | }
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376 | for (int k = 0; k <= i; k++) {
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377 | V[k, j] -= g * d[k];
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378 | }
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379 | }
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380 | }
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381 | for (int k = 0; k <= i; k++) {
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382 | V[k, i + 1] = 0.0;
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383 | }
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384 | }
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385 | for (int j = 0; j < n; j++) {
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386 | d[j] = V[n - 1, j];
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387 | V[n - 1, j] = 0.0;
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388 | }
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389 | V[n - 1, n - 1] = 1.0;
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390 | e[0] = 0.0;
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391 | }
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392 |
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393 | // Symmetric tridiagonal QL algorithm, taken from JAMA package.
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394 | private void tql2(int n, double[] d, double[] e, double[,] V) {
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395 |
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396 | // This is derived from the Algol procedures tql2, by
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397 | // Bowdler, Martin, Reinsch, and Wilkinson, Handbook for
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398 | // Auto. Comp., Vol.ii-Linear Algebra, and the corresponding
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399 | // Fortran subroutine in EISPACK.
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400 |
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401 | for (int i = 1; i < n; i++) {
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402 | e[i - 1] = e[i];
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403 | }
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404 | e[n - 1] = 0.0;
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405 |
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406 | double f = 0.0;
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407 | double tst1 = 0.0;
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408 | double eps = Math.Pow(2.0, -52.0);
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409 | for (int l = 0; l < n; l++) {
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410 |
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411 | // Find small subdiagonal element
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412 |
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413 | tst1 = Math.Max(tst1, Math.Abs(d[l]) + Math.Abs(e[l]));
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414 | int m = l;
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415 | while (m < n) {
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416 | if (Math.Abs(e[m]) <= eps * tst1) {
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417 | break;
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418 | }
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419 | m++;
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420 | }
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421 |
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422 | // If m == l, d[l] is an eigenvalue,
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423 | // otherwise, iterate.
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424 |
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425 | if (m > l) {
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426 | int iter = 0;
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427 | do {
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428 | iter = iter + 1; // (Could check iteration count here.)
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429 |
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430 | // Compute implicit shift
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431 |
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432 | double g = d[l];
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433 | double p = (d[l + 1] - g) / (2.0 * e[l]);
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434 | double r = hypot(p, 1.0);
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435 | if (p < 0) {
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436 | r = -r;
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437 | }
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438 | d[l] = e[l] / (p + r);
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439 | d[l + 1] = e[l] * (p + r);
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440 | double dl1 = d[l + 1];
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441 | double h = g - d[l];
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442 | for (int i = l + 2; i < n; i++) {
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443 | d[i] -= h;
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444 | }
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445 | f = f + h;
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446 |
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447 | // Implicit QL transformation.
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448 |
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449 | p = d[m];
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450 | double c = 1.0;
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451 | double c2 = c;
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452 | double c3 = c;
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453 | double el1 = e[l + 1];
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454 | double s = 0.0;
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455 | double s2 = 0.0;
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456 | for (int i = m - 1; i >= l; i--) {
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457 | c3 = c2;
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458 | c2 = c;
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459 | s2 = s;
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460 | g = c * e[i];
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461 | h = c * p;
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462 | r = hypot(p, e[i]);
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463 | e[i + 1] = s * r;
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464 | s = e[i] / r;
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465 | c = p / r;
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466 | p = c * d[i] - s * g;
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467 | d[i + 1] = h + s * (c * g + s * d[i]);
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468 |
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469 | // Accumulate transformation.
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470 |
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471 | for (int k = 0; k < n; k++) {
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472 | h = V[k, i + 1];
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473 | V[k, i + 1] = s * V[k, i] + c * h;
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474 | V[k, i] = c * V[k, i] - s * h;
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475 | }
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476 | }
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477 | p = -s * s2 * c3 * el1 * e[l] / dl1;
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478 | e[l] = s * p;
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479 | d[l] = c * p;
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480 |
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481 | // Check for convergence.
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482 |
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483 | } while (Math.Abs(e[l]) > eps * tst1);
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484 | }
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485 | d[l] = d[l] + f;
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486 | e[l] = 0.0;
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487 | }
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488 |
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489 | // Sort eigenvalues and corresponding vectors.
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490 |
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491 | for (int i = 0; i < n - 1; i++) {
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492 | int k = i;
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493 | double p = d[i];
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494 | for (int j = i + 1; j < n; j++) {
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495 | if (d[j] < p) { // NH find smallest k>i
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496 | k = j;
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497 | p = d[j];
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498 | }
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499 | }
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500 | if (k != i) {
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501 | d[k] = d[i]; // swap k and i
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502 | d[i] = p;
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503 | for (int j = 0; j < n; j++) {
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504 | p = V[j, i];
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505 | V[j, i] = V[j, k];
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506 | V[j, k] = p;
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507 | }
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508 | }
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509 | }
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510 | }
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511 |
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512 | /** sqrt(a^2 + b^2) without under/overflow. **/
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513 | private double hypot(double a, double b) {
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514 | double r = 0;
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515 | if (Math.Abs(a) > Math.Abs(b)) {
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516 | r = b / a;
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517 | r = Math.Abs(a) * Math.Sqrt(1 + r * r);
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518 | } else if (b != 0) {
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519 | r = a / b;
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520 | r = Math.Abs(b) * Math.Sqrt(1 + r * r);
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521 | }
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522 | return r;
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523 | }
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524 | }
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525 | } |
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