[2] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
| 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | //------------------------------------------------------------------------------
|
---|
| 23 | // <auto-generated>
|
---|
| 24 | // This code was generated by a tool.
|
---|
| 25 | // Runtime Version:2.0.50727.1433
|
---|
| 26 | //
|
---|
| 27 | // Changes to this file may cause incorrect behavior and will be lost if
|
---|
| 28 | // the code is regenerated.
|
---|
| 29 | // </auto-generated>
|
---|
| 30 | //------------------------------------------------------------------------------
|
---|
| 31 |
|
---|
| 32 | namespace HeuristicLab.AdvancedOptimizationFrontend.Properties {
|
---|
| 33 | using System;
|
---|
| 34 |
|
---|
| 35 |
|
---|
| 36 | /// <summary>
|
---|
| 37 | /// A strongly-typed resource class, for looking up localized strings, etc.
|
---|
| 38 | /// </summary>
|
---|
| 39 | // This class was auto-generated by the StronglyTypedResourceBuilder
|
---|
| 40 | // class via a tool like ResGen or Visual Studio.
|
---|
| 41 | // To add or remove a member, edit your .ResX file then rerun ResGen
|
---|
| 42 | // with the /str option, or rebuild your VS project.
|
---|
| 43 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
|
---|
| 44 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
---|
| 45 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
---|
| 46 | internal class Resources {
|
---|
| 47 |
|
---|
| 48 | private static global::System.Resources.ResourceManager resourceMan;
|
---|
| 49 |
|
---|
| 50 | private static global::System.Globalization.CultureInfo resourceCulture;
|
---|
| 51 |
|
---|
| 52 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
---|
| 53 | internal Resources() {
|
---|
| 54 | }
|
---|
| 55 |
|
---|
| 56 | /// <summary>
|
---|
| 57 | /// Returns the cached ResourceManager instance used by this class.
|
---|
| 58 | /// </summary>
|
---|
| 59 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
---|
| 60 | internal static global::System.Resources.ResourceManager ResourceManager {
|
---|
| 61 | get {
|
---|
| 62 | if (object.ReferenceEquals(resourceMan, null)) {
|
---|
| 63 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HeuristicLab.AdvancedOptimizationFrontend.Properties.Resources", typeof(Resources).Assembly);
|
---|
| 64 | resourceMan = temp;
|
---|
| 65 | }
|
---|
| 66 | return resourceMan;
|
---|
| 67 | }
|
---|
| 68 | }
|
---|
| 69 |
|
---|
| 70 | /// <summary>
|
---|
| 71 | /// Overrides the current thread's CurrentUICulture property for all
|
---|
| 72 | /// resource lookups using this strongly typed resource class.
|
---|
| 73 | /// </summary>
|
---|
| 74 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
---|
| 75 | internal static global::System.Globalization.CultureInfo Culture {
|
---|
| 76 | get {
|
---|
| 77 | return resourceCulture;
|
---|
| 78 | }
|
---|
| 79 | set {
|
---|
| 80 | resourceCulture = value;
|
---|
| 81 | }
|
---|
| 82 | }
|
---|
| 83 |
|
---|
| 84 | internal static System.Drawing.Bitmap Logo_gray {
|
---|
| 85 | get {
|
---|
| 86 | object obj = ResourceManager.GetObject("Logo_gray", resourceCulture);
|
---|
| 87 | return ((System.Drawing.Bitmap)(obj));
|
---|
| 88 | }
|
---|
| 89 | }
|
---|
| 90 |
|
---|
| 91 | internal static System.Drawing.Bitmap New {
|
---|
| 92 | get {
|
---|
| 93 | object obj = ResourceManager.GetObject("New", resourceCulture);
|
---|
| 94 | return ((System.Drawing.Bitmap)(obj));
|
---|
| 95 | }
|
---|
| 96 | }
|
---|
| 97 |
|
---|
| 98 | internal static System.Drawing.Bitmap Open {
|
---|
| 99 | get {
|
---|
| 100 | object obj = ResourceManager.GetObject("Open", resourceCulture);
|
---|
| 101 | return ((System.Drawing.Bitmap)(obj));
|
---|
| 102 | }
|
---|
| 103 | }
|
---|
| 104 |
|
---|
| 105 | internal static System.Drawing.Bitmap Save {
|
---|
| 106 | get {
|
---|
| 107 | object obj = ResourceManager.GetObject("Save", resourceCulture);
|
---|
| 108 | return ((System.Drawing.Bitmap)(obj));
|
---|
| 109 | }
|
---|
| 110 | }
|
---|
| 111 |
|
---|
| 112 | internal static System.Drawing.Bitmap SaveAll {
|
---|
| 113 | get {
|
---|
| 114 | object obj = ResourceManager.GetObject("SaveAll", resourceCulture);
|
---|
| 115 | return ((System.Drawing.Bitmap)(obj));
|
---|
| 116 | }
|
---|
| 117 | }
|
---|
| 118 | }
|
---|
| 119 | }
|
---|