[6888] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
[17180] | 3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
[6888] | 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | using System;
|
---|
| 23 | using System.Collections.Generic;
|
---|
| 24 | using System.Diagnostics;
|
---|
| 25 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
|
---|
| 26 | using HeuristicLab.Random;
|
---|
| 27 | using Microsoft.VisualStudio.TestTools.UnitTesting;
|
---|
| 28 |
|
---|
[9764] | 29 | namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Tests {
|
---|
[6888] | 30 | [TestClass]
|
---|
| 31 | public class GrowTreeCreatorTest {
|
---|
| 32 | private const int POPULATION_SIZE = 10000;
|
---|
| 33 | private const int MAX_TREE_DEPTH = 10;
|
---|
[7012] | 34 | private const int MAX_TREE_LENGTH = 50;
|
---|
[6888] | 35 |
|
---|
[9770] | 36 | [TestMethod]
|
---|
| 37 | [TestCategory("Encodings.SymbolicExpressionTree")]
|
---|
| 38 | [TestProperty("Time", "long")]
|
---|
[6888] | 39 | public void GrowTreeCreatorDistributionsTest() {
|
---|
| 40 | var randomTrees = new List<ISymbolicExpressionTree>();
|
---|
| 41 | var grammar = Grammars.CreateSimpleArithmeticGrammar();
|
---|
| 42 | var random = new MersenneTwister(31415);
|
---|
| 43 | var stopwatch = new Stopwatch();
|
---|
| 44 | stopwatch.Start();
|
---|
| 45 | for (int i = 0; i != POPULATION_SIZE; i++) {
|
---|
[7053] | 46 | randomTrees.Add(GrowTreeCreator.Create(random, grammar, MAX_TREE_LENGTH, MAX_TREE_DEPTH));
|
---|
[6888] | 47 | }
|
---|
| 48 | stopwatch.Stop();
|
---|
| 49 |
|
---|
[6949] | 50 | int count = 0;
|
---|
| 51 | int depth = 0;
|
---|
| 52 | int maxLength = 0;
|
---|
[6888] | 53 | foreach (var tree in randomTrees) {
|
---|
| 54 | Util.IsValid(tree);
|
---|
[6949] | 55 | if (maxLength < tree.Length)
|
---|
| 56 | maxLength = tree.Length;
|
---|
| 57 | count += tree.Length;
|
---|
| 58 | depth += tree.Depth;
|
---|
[6888] | 59 | }
|
---|
[6949] | 60 |
|
---|
[6888] | 61 | double msPerRandomTreeCreation = stopwatch.ElapsedMilliseconds / (double)POPULATION_SIZE;
|
---|
| 62 |
|
---|
| 63 | Console.WriteLine("GrowTreeCreator: " + Environment.NewLine +
|
---|
| 64 | msPerRandomTreeCreation + " ms per random tree (~" + Math.Round(1000.0 / (msPerRandomTreeCreation)) + "random trees / s)" + Environment.NewLine +
|
---|
[6949] | 65 | Util.GetSizeDistributionString(randomTrees, maxLength, 5) + Environment.NewLine +
|
---|
[6888] | 66 | Util.GetFunctionDistributionString(randomTrees) + Environment.NewLine +
|
---|
| 67 | Util.GetNumberOfSubtreesDistributionString(randomTrees) + Environment.NewLine +
|
---|
[6949] | 68 | Util.GetTerminalDistributionString(randomTrees) + Environment.NewLine +
|
---|
| 69 | "Average tree depth: " + depth / POPULATION_SIZE + Environment.NewLine +
|
---|
| 70 | "Average tree length: " + count / POPULATION_SIZE + Environment.NewLine +
|
---|
| 71 | "Total nodes created: " + count + Environment.NewLine
|
---|
[6888] | 72 | );
|
---|
[9322] | 73 | //mkommend: commented due to performance issues on the builder
|
---|
| 74 | //Assert.IsTrue(Math.Round(1000.0 / (msPerRandomTreeCreation)) > 300); // must achieve more than 300 random trees / s
|
---|
[6888] | 75 | }
|
---|
| 76 | }
|
---|
| 77 | }
|
---|