1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Collections.Generic;
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23 | using System.Drawing;
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24 | using System.Windows.Forms;
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25 | using HeuristicLab.MainForm;
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26 | using HeuristicLab.Problems.VehicleRouting.ProblemInstances;
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27 | using HeuristicLab.Data;
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28 |
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29 | namespace HeuristicLab.Problems.VehicleRouting.Views {
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30 | [View("MDCVRPTWProblemInstance View")]
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31 | [Content(typeof(MDCVRPTWProblemInstance), true)]
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32 | public partial class MDCVRPTWView : VRPProblemInstanceView {
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33 | public new MDCVRPTWProblemInstance Content {
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34 | get { return (MDCVRPTWProblemInstance)base.Content; }
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35 | set { base.Content = value; }
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36 | }
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37 |
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38 | public MDCVRPTWView() {
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39 | InitializeComponent();
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40 | }
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41 |
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42 | protected override void DrawVisualization(Bitmap bitmap) {
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43 | DoubleMatrix coordinates = Content.Coordinates;
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44 | DoubleMatrix distanceMatrix = Content.DistanceMatrix;
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45 | BoolValue useDistanceMatrix = Content.UseDistanceMatrix;
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46 | DoubleArray dueTime = Content.DueTime;
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47 | DoubleArray serviceTime = Content.ServiceTime;
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48 | DoubleArray readyTime = Content.ReadyTime;
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49 | IntArray vehicleAssignment = Content.VehicleDepotAssignment;
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50 |
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51 | int depots = Content.Depots.Value;
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52 |
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53 | if ((coordinates != null) && (coordinates.Rows > 0) && (coordinates.Columns == 2)) {
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54 | double xMin = double.MaxValue, yMin = double.MaxValue, xMax = double.MinValue, yMax = double.MinValue;
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55 | for (int i = 0; i < coordinates.Rows; i++) {
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56 | if (xMin > coordinates[i, 0]) xMin = coordinates[i, 0];
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57 | if (yMin > coordinates[i, 1]) yMin = coordinates[i, 1];
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58 | if (xMax < coordinates[i, 0]) xMax = coordinates[i, 0];
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59 | if (yMax < coordinates[i, 1]) yMax = coordinates[i, 1];
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60 | }
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61 |
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62 | int border = 20;
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63 | double xStep = xMax != xMin ? (bitmap.Width - 2 * border) / (xMax - xMin) : 1;
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64 | double yStep = yMax != yMin ? (bitmap.Height - 2 * border) / (yMax - yMin) : 1;
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65 |
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66 | using (Graphics graphics = Graphics.FromImage(bitmap)) {
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67 | if (Solution != null) {
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68 | for (int i = 0; i < Content.Depots.Value; i++) {
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69 | Point locationPoint = new Point(border + ((int)((coordinates[i, 0] - xMin) * xStep)),
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70 | bitmap.Height - (border + ((int)((coordinates[i, 1] - yMin) * yStep))));
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71 | graphics.FillEllipse(Brushes.Blue, locationPoint.X - 5, locationPoint.Y - 5, 10, 10);
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72 | }
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73 |
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74 | int currentTour = 0;
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75 |
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76 | List<Tour> tours = Solution.GetTours();
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77 | List<Pen> pens = GetColors(tours.Count);
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78 |
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79 | foreach (Tour tour in tours) {
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80 | int tourIndex = Solution.GetTourIndex(tour);
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81 | int vehicle = Solution.GetVehicleAssignment(tourIndex);
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82 | int depot = vehicleAssignment[vehicle];
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83 |
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84 | double t = 0.0;
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85 | Point[] tourPoints = new Point[tour.Stops.Count + 2];
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86 | Brush[] customerBrushes = new Brush[tour.Stops.Count];
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87 | int lastCustomer = 0;
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88 |
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89 | for (int i = -1; i <= tour.Stops.Count; i++) {
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90 | int location = 0;
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91 |
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92 | if (i == -1 || i == tour.Stops.Count)
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93 | location = 0; //depot
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94 | else
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95 | location = tour.Stops[i];
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96 |
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97 | Point locationPoint;
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98 | if (location == 0) {
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99 | locationPoint = new Point(border + ((int)((Content.Coordinates[depot, 0] - xMin) * xStep)),
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100 | bitmap.Height - (border + ((int)((Content.Coordinates[depot, 1] - yMin) * yStep))));
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101 | } else {
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102 | locationPoint = new Point(border + ((int)((Content.GetCoordinates(location)[0] - xMin) * xStep)),
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103 | bitmap.Height - (border + ((int)((Content.GetCoordinates(location)[1] - yMin) * yStep))));
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104 | }
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105 | tourPoints[i + 1] = locationPoint;
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106 |
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107 | if (i != -1 && i != tour.Stops.Count) {
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108 | Brush customerBrush = Brushes.Black;
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109 |
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110 | t += Content.GetDistance(
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111 | lastCustomer, location, Solution);
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112 |
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113 | int locationIndex;
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114 | if (location == 0)
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115 | locationIndex = depot;
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116 | else
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117 | locationIndex = location + depots - 1;
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118 |
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119 | if (t < readyTime[locationIndex]) {
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120 | t = readyTime[locationIndex];
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121 | customerBrush = Brushes.Orange;
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122 | } else if (t > dueTime[locationIndex]) {
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123 | customerBrush = Brushes.Red;
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124 | }
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125 |
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126 | t += serviceTime[location - 1];
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127 | customerBrushes[i] = customerBrush;
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128 | }
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129 | lastCustomer = location;
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130 | }
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131 |
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132 | graphics.DrawPolygon(pens[currentTour], tourPoints);
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133 |
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134 | for (int i = 0; i < tour.Stops.Count; i++) {
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135 | graphics.FillRectangle(customerBrushes[i], tourPoints[i + 1].X - 3, tourPoints[i + 1].Y - 3, 6, 6);
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136 | }
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137 |
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138 | graphics.FillEllipse(Brushes.DarkBlue, tourPoints[0].X - 5, tourPoints[0].Y - 5, 10, 10);
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139 |
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140 | currentTour++;
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141 | }
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142 |
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143 | for (int i = 0; i < pens.Count; i++)
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144 | pens[i].Dispose();
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145 | } else {
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146 | Point locationPoint;
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147 | //just draw customers
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148 | for (int i = 1; i < coordinates.Rows; i++) {
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149 | locationPoint = new Point(border + ((int)((coordinates[i, 0] - xMin) * xStep)),
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150 | bitmap.Height - (border + ((int)((coordinates[i, 1] - yMin) * yStep))));
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151 |
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152 | graphics.FillRectangle(Brushes.Black, locationPoint.X - 3, locationPoint.Y - 3, 6, 6);
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153 | }
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154 |
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155 | for (int i = 0; i < Content.Depots.Value; i++) {
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156 | locationPoint = new Point(border + ((int)((coordinates[i, 0] - xMin) * xStep)),
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157 | bitmap.Height - (border + ((int)((coordinates[i, 1] - yMin) * yStep))));
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158 | graphics.FillEllipse(Brushes.Blue, locationPoint.X - 5, locationPoint.Y - 5, 10, 10);
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159 | }
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160 | }
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161 | }
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162 | }
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163 | }
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164 | }
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165 | }
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