[3209] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[17180] | 3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[3209] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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[4722] | 22 | using HeuristicLab.Common;
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[3209] | 23 | using HeuristicLab.Core;
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| 24 | using HeuristicLab.Data;
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| 25 | using HeuristicLab.Encodings.PermutationEncoding;
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| 26 | using HeuristicLab.Parameters;
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[16565] | 27 | using HEAL.Attic;
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[3209] | 28 |
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| 29 | namespace HeuristicLab.Problems.TravelingSalesman {
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| 30 | /// <summary>
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[3232] | 31 | /// An operator to evaluate a translocation or insertion move.
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[3209] | 32 | /// </summary>
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[3232] | 33 | [Item("TSPTranslocationMovePathEvaluator", "Evaluates a translocation or insertion move (3-opt) by summing up the length of all added edges and subtracting the length of all deleted edges.")]
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[16565] | 34 | [StorableType("DC2FBCA3-B75F-4DA2-974E-334083159D93")]
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[3232] | 35 | public abstract class TSPTranslocationMovePathEvaluator : TSPPathMoveEvaluator, IPermutationTranslocationMoveOperator {
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| 36 | public ILookupParameter<TranslocationMove> TranslocationMoveParameter {
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| 37 | get { return (ILookupParameter<TranslocationMove>)Parameters["TranslocationMove"]; }
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[3209] | 38 | }
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| 39 |
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[4722] | 40 | [StorableConstructor]
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[16565] | 41 | protected TSPTranslocationMovePathEvaluator(StorableConstructorFlag _) : base(_) { }
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[4722] | 42 | protected TSPTranslocationMovePathEvaluator(TSPTranslocationMovePathEvaluator original, Cloner cloner) : base(original, cloner) { }
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[3232] | 43 | public TSPTranslocationMovePathEvaluator()
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[3209] | 44 | : base() {
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[3232] | 45 | Parameters.Add(new LookupParameter<TranslocationMove>("TranslocationMove", "The move to evaluate."));
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[3209] | 46 | }
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| 47 |
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[7743] | 48 | public static double EvaluateByCoordinates(Permutation permutation, TranslocationMove move, DoubleMatrix coordinates, TSPTranslocationMovePathEvaluator evaluator) {
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| 49 | if (move.Index1 == move.Index3
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| 50 | || move.Index2 == permutation.Length - 1 && move.Index3 == 0
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| 51 | || move.Index1 == 0 && move.Index3 == permutation.Length - 1 - move.Index2) return 0;
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| 52 |
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[3209] | 53 | int edge1source = permutation.GetCircular(move.Index1 - 1);
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| 54 | int edge1target = permutation[move.Index1];
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| 55 | int edge2source = permutation[move.Index2];
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| 56 | int edge2target = permutation.GetCircular(move.Index2 + 1);
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| 57 | int edge3source, edge3target;
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| 58 | if (move.Index3 > move.Index1) {
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| 59 | edge3source = permutation.GetCircular(move.Index3 + move.Index2 - move.Index1);
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| 60 | edge3target = permutation.GetCircular(move.Index3 + move.Index2 - move.Index1 + 1);
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| 61 | } else {
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| 62 | edge3source = permutation.GetCircular(move.Index3 - 1);
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| 63 | edge3target = permutation[move.Index3];
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| 64 | }
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| 65 | double moveQuality = 0;
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| 66 | // remove three edges
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[7743] | 67 | moveQuality -= evaluator.CalculateDistance(coordinates[edge1source, 0], coordinates[edge1source, 1],
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[3209] | 68 | coordinates[edge1target, 0], coordinates[edge1target, 1]);
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[7743] | 69 | moveQuality -= evaluator.CalculateDistance(coordinates[edge2source, 0], coordinates[edge2source, 1],
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[3209] | 70 | coordinates[edge2target, 0], coordinates[edge2target, 1]);
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[7743] | 71 | moveQuality -= evaluator.CalculateDistance(coordinates[edge3source, 0], coordinates[edge3source, 1],
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[3209] | 72 | coordinates[edge3target, 0], coordinates[edge3target, 1]);
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| 73 | // add three edges
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[7743] | 74 | moveQuality += evaluator.CalculateDistance(coordinates[edge3source, 0], coordinates[edge3source, 1],
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[3209] | 75 | coordinates[edge1target, 0], coordinates[edge1target, 1]);
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[7743] | 76 | moveQuality += evaluator.CalculateDistance(coordinates[edge2source, 0], coordinates[edge2source, 1],
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[3209] | 77 | coordinates[edge3target, 0], coordinates[edge3target, 1]);
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[7743] | 78 | moveQuality += evaluator.CalculateDistance(coordinates[edge1source, 0], coordinates[edge1source, 1],
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[3209] | 79 | coordinates[edge2target, 0], coordinates[edge2target, 1]);
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| 80 | return moveQuality;
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| 81 | }
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| 82 |
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[7743] | 83 | public static double EvaluateByDistanceMatrix(Permutation permutation, TranslocationMove move, DistanceMatrix distanceMatrix) {
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| 84 | if (move.Index1 == move.Index3
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| 85 | || move.Index2 == permutation.Length - 1 && move.Index3 == 0
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| 86 | || move.Index1 == 0 && move.Index3 == permutation.Length - 1 - move.Index2) return 0;
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| 87 |
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[3209] | 88 | int edge1source = permutation.GetCircular(move.Index1 - 1);
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| 89 | int edge1target = permutation[move.Index1];
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| 90 | int edge2source = permutation[move.Index2];
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| 91 | int edge2target = permutation.GetCircular(move.Index2 + 1);
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| 92 | int edge3source, edge3target;
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| 93 | if (move.Index3 > move.Index1) {
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| 94 | edge3source = permutation.GetCircular(move.Index3 + move.Index2 - move.Index1);
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| 95 | edge3target = permutation.GetCircular(move.Index3 + move.Index2 - move.Index1 + 1);
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| 96 | } else {
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| 97 | edge3source = permutation.GetCircular(move.Index3 - 1);
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| 98 | edge3target = permutation[move.Index3];
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| 99 | }
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| 100 | double moveQuality = 0;
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| 101 | // remove three edges
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| 102 | moveQuality -= distanceMatrix[edge1source, edge1target];
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| 103 | moveQuality -= distanceMatrix[edge2source, edge2target];
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| 104 | moveQuality -= distanceMatrix[edge3source, edge3target];
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| 105 | // add three edges
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| 106 | moveQuality += distanceMatrix[edge3source, edge1target];
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| 107 | moveQuality += distanceMatrix[edge2source, edge3target];
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| 108 | moveQuality += distanceMatrix[edge1source, edge2target];
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| 109 | return moveQuality;
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| 110 | }
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[7743] | 111 |
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| 112 | protected override double EvaluateByCoordinates(Permutation permutation, DoubleMatrix coordinates) {
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| 113 | return EvaluateByCoordinates(permutation, TranslocationMoveParameter.ActualValue, coordinates, this);
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| 114 | }
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| 115 |
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| 116 | protected override double EvaluateByDistanceMatrix(Permutation permutation, DistanceMatrix distanceMatrix) {
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| 117 | return EvaluateByDistanceMatrix(permutation, TranslocationMoveParameter.ActualValue, distanceMatrix);
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| 118 | }
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[3209] | 119 | }
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| 120 | }
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