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source: trunk/HeuristicLab.Problems.Instances.DataAnalysis/3.3/Regression/Feynman/FeynmanBonus15.cs @ 18106

Last change on this file since 18106 was 18032, checked in by chaider, 3 years ago

#3075 noise generation method to ValueGenerator; use same method for generating noise in friedman and feynman instances

File size: 3.1 KB
Line 
1using System;
2using System.Collections.Generic;
3using System.Linq;
4using HeuristicLab.Common;
5using HeuristicLab.Random;
6
7namespace HeuristicLab.Problems.Instances.DataAnalysis {
8  public class FeynmanBonus15 : FeynmanDescriptor {
9    private readonly int testSamples;
10    private readonly int trainingSamples;
11
12    public FeynmanBonus15() : this((int) DateTime.Now.Ticks, 10000, 10000, null) { }
13
14    public FeynmanBonus15(int seed) {
15      Seed            = seed;
16      trainingSamples = 10000;
17      testSamples     = 10000;
18      noiseRatio      = null;
19    }
20
21    public FeynmanBonus15(int seed, int trainingSamples, int testSamples, double? noiseRatio) {
22      Seed                 = seed;
23      this.trainingSamples = trainingSamples;
24      this.testSamples     = testSamples;
25      this.noiseRatio      = noiseRatio;
26    }
27
28    public override string Name {
29      get {
30        return string.Format(
31          "Jackson 3.45: q/sqrt(r**2+d**2-2*r*d*cos(alpha)) | {0}",
32          noiseRatio == null ? "no noise" : string.Format(System.Globalization.CultureInfo.InvariantCulture, "noise={0:g}",noiseRatio));
33      }
34    }
35
36    protected override string TargetVariable { get { return noiseRatio == null ? "Volt" : "Volt_noise"; } }
37
38    protected override string[] VariableNames {
39      get { return noiseRatio == null ? new[] { "q", "r", "d", "alpha", "Volt" } : new[] { "q", "r", "d", "alpha", "Volt", "Volt_noise" }; }
40    }
41
42    protected override string[] AllowedInputVariables { get { return new[] {"q", "r", "d", "alpha"}; } }
43
44    public int Seed { get; private set; }
45
46    protected override int TrainingPartitionStart { get { return 0; } }
47    protected override int TrainingPartitionEnd { get { return trainingSamples; } }
48    protected override int TestPartitionStart { get { return trainingSamples; } }
49    protected override int TestPartitionEnd { get { return trainingSamples + testSamples; } }
50
51    protected override List<List<double>> GenerateValues() {
52      var rand = new MersenneTwister((uint) Seed);
53
54      var data    = new List<List<double>>();
55      var q       = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 5).ToList();
56      var r       = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 3).ToList();
57      var d       = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 4, 6).ToList();
58      var alpha   = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 0, 6).ToList();
59
60      var Volt = new List<double>();
61
62      data.Add(q);
63      data.Add(r);
64      data.Add(d);
65      data.Add(alpha);
66      data.Add(Volt);
67
68      for (var i = 0; i < q.Count; i++) {
69        var res = q[i] /
70                  Math.Sqrt(Math.Pow(r[i], 2) + Math.Pow(d[i], 2) - 2 * r[i] * d[i] * Math.Cos(alpha[i]));
71        Volt.Add(res);
72      }
73
74      var targetNoise = ValueGenerator.GenerateNoise(Volt, rand, noiseRatio);
75      if (targetNoise != null) data.Add(targetNoise);
76
77      return data;
78    }
79  }
80}
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