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source: trunk/HeuristicLab.Problems.GrammaticalEvolution/3.4/Mappers/GenotypeToPhenotypeMapper.cs @ 17475

Last change on this file since 17475 was 17180, checked in by swagner, 5 years ago

#2875: Removed years in copyrights

File size: 6.2 KB
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[10039]1#region License Information
2/* HeuristicLab
[17180]3 * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[10039]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
[10968]19 *
20 * Author: Sabine Winkler
[10039]21 */
22#endregion
23
24using System.Collections.Generic;
25using System.Linq;
26using HeuristicLab.Common;
[10228]27using HeuristicLab.Core;
[10290]28using HeuristicLab.Data;
[10039]29using HeuristicLab.Encodings.IntegerVectorEncoding;
30using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
[16565]31using HEAL.Attic;
[10039]32using HeuristicLab.Problems.GrammaticalEvolution.Mappers;
[12422]33using HeuristicLab.Random;
[10039]34
35namespace HeuristicLab.Problems.GrammaticalEvolution {
36  /// <summary>
[10974]37  /// Abstract base class for GenotypeToPhenotypeMappers
[10039]38  /// </summary>
[16565]39  [StorableType("427C4EB7-7888-4AB2-824A-E1F2EB1DE2FA")]
[10039]40  public abstract class GenotypeToPhenotypeMapper : IntegerVectorOperator, IGenotypeToPhenotypeMapper {
[10068]41
[10039]42    [StorableConstructor]
[16565]43    protected GenotypeToPhenotypeMapper(StorableConstructorFlag _) : base(_) { }
[10039]44    protected GenotypeToPhenotypeMapper(GenotypeToPhenotypeMapper original, Cloner cloner) : base(original, cloner) { }
45    protected GenotypeToPhenotypeMapper() : base() { }
[10068]46
[12915]47    public abstract ISymbolicExpressionTree Map(IRandom random, IntMatrix bounds, int length,
[10280]48                                               ISymbolicExpressionGrammar grammar,
[10039]49                                               IntegerVector genotype);
[10068]50
[10039]51    /// <summary>
52    /// Randomly returns a terminal node for the given <paramref name="parentNode"/>.
53    /// (A terminal has got a minimum and maximum arity of 0.)
54    /// </summary>
55    /// <param name="parentNode">parent node for which a child node is returned randomly</param>
[10228]56    /// <param name="grammar">grammar to determine the allowed child symbols for parentNode</param>
57    /// <param name="random">random number generator</param>
58    /// <returns>randomly chosen terminal node with arity 0 or null, if no terminal node exists</returns>
[10039]59    protected ISymbolicExpressionTreeNode GetRandomTerminalNode(ISymbolicExpressionTreeNode parentNode,
[10228]60                                                                ISymbolicExpressionGrammar grammar,
61                                                                IRandom random) {
[10075]62      // only select specific symbols, which can be interpreted ...
63      var possibleSymbolsList = (from s in grammar.GetAllowedChildSymbols(parentNode.Symbol)
64                                 where s.InitialFrequency > 0.0
65                                 where s.MaximumArity == 0
66                                 where s.MinimumArity == 0
67                                 select s).ToList();
[10228]68
69      // no terminal node exists for the given parent node
[10974]70      if (!possibleSymbolsList.Any()) return null;
[10228]71
[12422]72      var newNode = possibleSymbolsList.SampleRandom(random).CreateTreeNode();
[10228]73      if (newNode.HasLocalParameters) newNode.ResetLocalParameters(random);
[10075]74      return newNode;
[10039]75    }
[10068]76
77
[10039]78    /// <summary>
79    /// Returns a randomly chosen child node for the given <paramref name="parentNode"/>.
80    /// </summary>
81    /// <param name="parentNode">parent node to find a child node randomly for</param>
82    /// <param name="genotype">integer vector, which should be mapped to a tree</param>
[10228]83    /// <param name="grammar">grammar used to define the allowed child symbols</param>
[10039]84    /// <param name="genotypeIndex">index in the integer vector; can be greater than vector length</param>
[10228]85    /// <param name="random">random number generator</param>
86    /// <returns>randomly chosen child node or null, if no child node exits</returns>
[10039]87    protected ISymbolicExpressionTreeNode GetNewChildNode(ISymbolicExpressionTreeNode parentNode,
88                                                          IntegerVector genotype,
89                                                          ISymbolicExpressionGrammar grammar,
[10228]90                                                          int genotypeIndex,
91                                                          IRandom random) {
[10068]92
[10075]93      // only select specific symbols, which can be interpreted ...
94      IEnumerable<ISymbol> symbolList = (from s in grammar.GetAllowedChildSymbols(parentNode.Symbol)
95                                         where s.InitialFrequency > 0.0
96                                         select s).ToList();
[10228]97
[10039]98      int prodRuleCount = symbolList.Count();
[10228]99
100      // no child node exists for the given parent node
101      if (prodRuleCount < 1) return null;
102
[10328]103      // genotypeIndex % genotype.Length, if wrapping is allowed
[10290]104      int prodRuleIndex = genotype[genotypeIndex] % prodRuleCount;
[10068]105
[10075]106      var newNode = symbolList.ElementAt(prodRuleIndex).CreateTreeNode();
[10228]107      if (newNode.HasLocalParameters) newNode.ResetLocalParameters(random);
[10075]108      return newNode;
[10039]109    }
[10228]110
111
112    /// <summary>
113    /// Randomly determines an arity for the given node.
114    /// </summary>
115    /// <param name="random">random number generator</param>
116    /// <param name="node">node, for which a random arity is determined</param>
[10277]117    /// <param name="grammar">symbolic expression grammar to use</param>
[10290]118    /// <returns>random arity in the interval [minArity, maxArity]</returns>
[10228]119    protected int SampleArity(IRandom random,
120                              ISymbolicExpressionTreeNode node,
[10277]121                              ISymbolicExpressionGrammar grammar) {
[10228]122
[10277]123      int minArity = grammar.GetMinimumSubtreeCount(node.Symbol);
124      int maxArity = grammar.GetMaximumSubtreeCount(node.Symbol);
125
[10228]126      if (minArity == maxArity) {
127        return minArity;
128      }
129
130      return random.Next(minArity, maxArity);
131    }
[10039]132  }
133}
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