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source: trunk/HeuristicLab.Problems.GeneticProgramming/3.3/robocode/Symbols/ShotPower.cs @ 17511

Last change on this file since 17511 was 17180, checked in by swagner, 5 years ago

#2875: Removed years in copyrights

File size: 1.7 KB
RevLine 
[13210]1#region License Information
2/* HeuristicLab
[17180]3 * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[13210]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
[16565]24using HEAL.Attic;
[13210]25
26namespace HeuristicLab.Problems.GeneticProgramming.Robocode {
[16565]27  [StorableType("95B53DAD-A47C-49CD-8157-6DF34A750F68")]
[13210]28  public class ShotPower : Symbol {
29    public override int MinimumArity { get { return 0; } }
30    public override int MaximumArity { get { return 0; } }
31
32    [StorableConstructor]
[16565]33    protected ShotPower(StorableConstructorFlag _) : base(_) { }
[13210]34    protected ShotPower(ShotPower original, Cloner cloner) : base(original, cloner) { }
35
36    public ShotPower() : base("ShotPower", "The power of a shot between 0.1 and 3.") { }
37
38    public override ISymbolicExpressionTreeNode CreateTreeNode() {
39      return new ShotPowerTreeNode(this);
40    }
41
42    public override IDeepCloneable Clone(Cloner cloner) {
43      return new ShotPower(this, cloner);
44    }
45  }
46}
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