1 | #region License Information
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2 |
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3 | /* HeuristicLab
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4 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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5 | *
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6 | * This file is part of HeuristicLab.
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7 | *
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8 | * HeuristicLab is free software: you can redistribute it and/or modify
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9 | * it under the terms of the GNU General Public License as published by
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10 | * the Free Software Foundation, either version 3 of the License, or
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11 | * (at your option) any later version.
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12 | *
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13 | * HeuristicLab is distributed in the hope that it will be useful,
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 | * GNU General Public License for more details.
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17 | *
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18 | * You should have received a copy of the GNU General Public License
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19 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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20 | */
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21 |
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22 | #endregion
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HEAL.Attic;
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26 | using HeuristicLab.Common;
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27 | using HeuristicLab.Core;
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28 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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29 |
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30 | namespace HeuristicLab.Problems.DataAnalysis.Symbolic {
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31 | [StorableType("5A2300A0-D0FC-4F2D-B910-F86384FE9052")]
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32 | [Item("LinearScalingGrammar", "Represents a grammar which includes linear scaling parts implicitly.")]
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33 | public class LinearScalingGrammar : DataAnalysisGrammar, ISymbolicDataAnalysisGrammar {
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34 | public LinearScalingGrammar() : base(ItemAttribute.GetName(typeof(LinearScalingGrammar)),
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35 | ItemAttribute.GetDescription(typeof(LinearScalingGrammar))) {
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36 | Initialize();
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37 | }
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38 |
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39 | [StorableConstructor]
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40 | public LinearScalingGrammar(StorableConstructorFlag _) : base(_) { }
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41 |
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42 | protected LinearScalingGrammar(LinearScalingGrammar original, Cloner cloner) : base(original, cloner) { }
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43 | public LinearScalingGrammar(string name, string description) : base(name, description) { }
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44 |
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45 | public override IDeepCloneable Clone(Cloner cloner) {
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46 | return new LinearScalingGrammar(this, cloner);
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47 | }
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48 |
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49 | private void Initialize() {
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50 | #region Symbols
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51 |
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52 | var add = new Addition();
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53 | var sub = new Subtraction();
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54 | var mul = new Multiplication();
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55 | var div = new Division();
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56 | var sin = new Sine();
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57 | var cos = new Cosine();
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58 | var tan = new Tangent();
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59 | var tanh = new HyperbolicTangent();
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60 | var log = new Logarithm();
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61 | var exp = new Exponential();
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62 | var square = new Square();
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63 | var sqrt = new SquareRoot();
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64 | var cube = new Cube();
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65 | var cbrt = new CubeRoot();
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66 | var abs = new Absolute();
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67 | var aq = new AnalyticQuotient();
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68 | var number = new Number();
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69 | number.MinValue = -20;
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70 | number.MaxValue = 20;
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71 | var constant = new Constant();
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72 | constant.Enabled = false;
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73 | var variableSymbol = new Variable();
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74 |
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75 | #endregion
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76 |
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77 | //Special symbols
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78 | var offset = new Addition { Name = "Offset" };
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79 | var scaling = new Multiplication { Name = "Scaling" };
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80 | //all other symbols
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81 | var allSymbols = new List<Symbol> {
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82 | add, sub, mul, div, number, constant, variableSymbol, sin, cos, tan, log, square, sqrt, cube, cbrt, exp,
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83 | tanh, aq, abs
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84 | };
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85 |
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86 | var bivariateFuncs = new List<Symbol> { add, sub, mul, div, aq };
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87 | var univariateFuncs = new List<Symbol> { sin, cos, tan, tanh, exp, log, abs, square, cube, sqrt, cbrt };
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88 | var realValueSymbols = new List<Symbol> {
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89 | add, sub, mul, div, sin, cos, tan, tanh, exp, log, aq, abs, square, cube, sqrt, cbrt,
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90 | variableSymbol, number, constant
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91 | };
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92 |
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93 |
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94 | //Add special symbols
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95 | AddSymbol(offset);
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96 | AddSymbol(scaling);
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97 | //Add all other symbols
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98 | foreach (var symb in allSymbols) AddSymbol(symb);
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99 |
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100 | #region define subtree count for special symbols
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101 |
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102 | foreach (var symb in bivariateFuncs) SetSubtreeCount(symb, 2, 2);
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103 |
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104 | foreach (var symb in univariateFuncs) SetSubtreeCount(symb, 1, 1);
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105 |
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106 | SetSubtreeCount(offset, 2, 2);
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107 | SetSubtreeCount(scaling, 2, 2);
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108 |
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109 | #endregion
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110 |
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111 | #region child symbols config
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112 |
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113 | AddAllowedChildSymbol(StartSymbol, offset);
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114 |
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115 | //Define childs for offset
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116 | AddAllowedChildSymbol(offset, scaling, 0);
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117 | AddAllowedChildSymbol(offset, number, 1);
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118 |
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119 | //Define childs for scaling
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120 | foreach (var symb in allSymbols) AddAllowedChildSymbol(scaling, symb, 0);
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121 | AddAllowedChildSymbol(scaling, number, 1);
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122 |
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123 | //Define childs for realvalue symbols
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124 | foreach (var symb in realValueSymbols) {
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125 | foreach (var c in realValueSymbols) AddAllowedChildSymbol(symb, c);
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126 | }
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127 |
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128 | #endregion
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129 |
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130 | Symbols.First(s => s is Cube).Enabled = false;
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131 | Symbols.First(s => s is CubeRoot).Enabled = false;
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132 | Symbols.First(s => s is Absolute).Enabled = false;
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133 | Symbols.First(s => s is Constant).Enabled = false;
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134 | }
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135 | }
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136 | } |
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