1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Common;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Encodings.PermutationEncoding;
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28 | using HEAL.Attic;
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29 |
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30 | namespace HeuristicLab.Problems.BinPacking3D {
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31 | [Item("Residual Space Best Fit Extreme-point Permutation Decoder (3d)", "Decodes the permutation and creates a packing solution candidate")]
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32 | [StorableType("FD6679E5-CB7C-4DDA-B45F-DA6137CFA00E")]
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33 | public class ResidualSpaceBestFitExtremePointPermutationDecoder : ExtremePointPermutationDecoderBase {
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34 |
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35 | [StorableConstructor]
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36 | protected ResidualSpaceBestFitExtremePointPermutationDecoder(StorableConstructorFlag _) : base(_) { }
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37 | protected ResidualSpaceBestFitExtremePointPermutationDecoder(ResidualSpaceBestFitExtremePointPermutationDecoder original, Cloner cloner)
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38 | : base(original, cloner) {
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39 | }
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40 | public ResidualSpaceBestFitExtremePointPermutationDecoder() : base() { }
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41 | public override IDeepCloneable Clone(Cloner cloner) {
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42 | return new ResidualSpaceBestFitExtremePointPermutationDecoder(this, cloner);
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43 | }
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44 |
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45 | public override Solution Decode(Permutation permutation, PackingShape binShape, IList<PackingItem> items, bool useStackingConstraints) {
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46 | return Apply(permutation, binShape, items, useStackingConstraints);
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47 | }
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48 |
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49 | public static Solution Apply(Permutation permutation, PackingShape binShape, IList<PackingItem> items, bool useStackingConstraints) {
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50 | Solution result = new Solution(binShape, useExtremePoints: true, stackingConstraints: useStackingConstraints);
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51 | IList<int> remainingIDs = new List<int>(permutation);
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52 | var bpg = new BinPacking3D(binShape);
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53 | bpg.ExtremePointBasedPacking(ref remainingIDs, items, stackingConstraints: useStackingConstraints);
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54 | result.Bins.Add(bpg);
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55 | foreach (int ID in remainingIDs) {
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56 | var item = items[ID];
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57 | var points = GetResidualSpaceAllPoints(result, item);
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58 | var sortedPoints = points.OrderBy(x => x.Item3);
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59 | var packed = false;
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60 | foreach (var p in sortedPoints) {
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61 | packed = p.Item1.PackItemIfFeasible(ID, item, p.Item2, useStackingConstraints);
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62 | if (packed) break;
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63 | }
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64 | if (!packed) {
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65 | // pack item in a new bin
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66 | var bp = new BinPacking3D(binShape);
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67 | var positionFound = bp.FindExtremePointForItem(item, false, useStackingConstraints);
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68 | if (positionFound != null) {
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69 | bp.PackItem(ID, item, positionFound);
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70 | } else throw new InvalidOperationException("Item " + ID + " cannot be packed in an empty bin.");
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71 | result.Bins.Add(bp);
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72 | }
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73 | }
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74 | result.UpdateBinPackings();
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75 | return result;
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76 | }
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77 |
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78 | public static IList<Tuple<BinPacking3D, PackingPosition, int>> GetResidualSpaceAllPoints(Solution solution, PackingItem item) {
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79 | var result = new List<Tuple<BinPacking3D, PackingPosition, int>>();
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80 | foreach (BinPacking3D bp in solution.Bins) {
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81 | foreach (var ep in bp.ExtremePoints) {
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82 | var rs = bp.ResidualSpace[ep];
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83 | if (rs.Item1 < item.Width || rs.Item2 < item.Height || rs.Item3 < item.Depth) continue;
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84 | result.Add(Tuple.Create(bp, ep, GetResidualMerit(rs, item, ep)));
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85 | }
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86 | }
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87 | return result;
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88 | }
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89 |
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90 | private static int GetResidualMerit(Tuple<int, int, int> rs, PackingItem item, PackingPosition ep) {
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91 | return ((rs.Item1 - item.Width) +
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92 | (rs.Item2 - item.Height) +
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93 | (rs.Item3 - item.Depth));
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94 | }
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95 | }
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96 | } |
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