1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Common;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Encodings.PermutationEncoding;
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28 | using HEAL.Attic;
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29 |
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30 | namespace HeuristicLab.Problems.BinPacking3D {
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31 | [Item("Free Volume Best Fit Extreme-point Permutation Decoder (3d)", "Decodes the permutation and creates a packing solution candidate")]
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32 | [StorableType("3CF690C8-EB29-40DC-ADE3-9B9A83928772")]
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33 | public class FreeVolumeBestFitExtremePointPermutationDecoder : ExtremePointPermutationDecoderBase {
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34 |
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35 | [StorableConstructor]
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36 | protected FreeVolumeBestFitExtremePointPermutationDecoder(StorableConstructorFlag _) : base(_) { }
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37 | protected FreeVolumeBestFitExtremePointPermutationDecoder(FreeVolumeBestFitExtremePointPermutationDecoder original, Cloner cloner)
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38 | : base(original, cloner) {
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39 | }
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40 | public FreeVolumeBestFitExtremePointPermutationDecoder() : base() { }
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41 | public override IDeepCloneable Clone(Cloner cloner) {
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42 | return new FreeVolumeBestFitExtremePointPermutationDecoder(this, cloner);
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43 | }
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44 |
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45 | public override Solution Decode(Permutation permutation, PackingShape binShape, IList<PackingItem> items, bool useStackingConstraints) {
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46 | return Apply(permutation, binShape, items, useStackingConstraints);
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47 | }
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48 |
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49 | public static Solution Apply(Permutation permutation, PackingShape binShape, IList<PackingItem> items, bool useStackingConstraints) {
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50 | Solution result = new Solution(binShape, useExtremePoints: true, stackingConstraints: useStackingConstraints);
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51 | IList<int> remainingIDs = new List<int>(permutation);
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52 | var bpg = new BinPacking3D(binShape);
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53 | bpg.ExtremePointBasedPacking(ref remainingIDs, items, stackingConstraints: useStackingConstraints);
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54 | result.Bins.Add(bpg);
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55 | foreach (int ID in remainingIDs) {
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56 | var sortedBins = result.Bins.OrderBy(x => x.FreeVolume);
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57 | var item = items[ID];
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58 | var posFound = false;
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59 | foreach (var bp in sortedBins) {
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60 | var pos = bp.FindExtremePointForItem(item, false, useStackingConstraints);
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61 | posFound = pos != null;
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62 | if (posFound) {
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63 | bp.PackItem(ID, item, pos);
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64 | break;
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65 | }
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66 | }
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67 | if (!posFound) {
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68 | var bp = new BinPacking3D(binShape);
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69 | var pos = bp.FindExtremePointForItem(item, false, useStackingConstraints);
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70 | if (pos == null) throw new InvalidOperationException("Item " + ID + " cannot be packed in empty bin.");
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71 | bp.PackItem(ID, item, pos);
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72 | result.Bins.Add(bp);
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73 | }
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74 | }
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75 | result.UpdateBinPackings();
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76 | return result;
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77 | }
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78 | }
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79 | }
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