[14162] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
[17180] | 3 | * Copyright (C) Joseph Helm and Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
[14162] | 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | using HeuristicLab.Core;
|
---|
[16565] | 23 | using HEAL.Attic;
|
---|
[14162] | 24 | using HeuristicLab.Common;
|
---|
| 25 | using System.Collections.Generic;
|
---|
| 26 | using HeuristicLab.Encodings.PermutationEncoding;
|
---|
| 27 |
|
---|
| 28 | namespace HeuristicLab.Problems.BinPacking2D {
|
---|
| 29 | [Item("Bottom-left Permutation Decoder (2d)", "Decodes the permutation and creates a packing solution candidate")]
|
---|
[16565] | 30 | [StorableType("BD0B1034-46EC-430A-B971-258FACC9A39B")]
|
---|
[14162] | 31 | public class BottomLeftPermutationDecoder : Item, IDecoder<Permutation> {
|
---|
| 32 |
|
---|
| 33 | [StorableConstructor]
|
---|
[16565] | 34 | protected BottomLeftPermutationDecoder(StorableConstructorFlag _) : base(_) { }
|
---|
[14162] | 35 | protected BottomLeftPermutationDecoder(BottomLeftPermutationDecoder original, Cloner cloner)
|
---|
| 36 | : base(original, cloner) {
|
---|
| 37 | }
|
---|
| 38 | public BottomLeftPermutationDecoder() : base() { }
|
---|
| 39 | public override IDeepCloneable Clone(Cloner cloner) {
|
---|
| 40 | return new BottomLeftPermutationDecoder(this, cloner);
|
---|
| 41 | }
|
---|
| 42 |
|
---|
| 43 | public Solution Decode(Permutation permutation, PackingShape binShape, IList<PackingItem> items) {
|
---|
| 44 | Solution result = new Solution(binShape, useExtremePoints: false, stackingConstraints: false);
|
---|
| 45 | IList<int> remainingIDs = new List<int>(permutation);
|
---|
| 46 | while (remainingIDs.Count > 0) {
|
---|
| 47 | var bp = new BinPacking2D(binShape);
|
---|
[15230] | 48 | bp.SlidingBasedPacking(ref remainingIDs, items, stackingConstraints: false);
|
---|
[14167] | 49 | result.Bins.Add(bp);
|
---|
[14162] | 50 | }
|
---|
| 51 | result.UpdateBinPackings();
|
---|
| 52 | return result;
|
---|
| 53 | }
|
---|
| 54 | }
|
---|
| 55 | }
|
---|