1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System;
|
---|
23 | using System.Windows.Forms;
|
---|
24 | using HeuristicLab.Common;
|
---|
25 |
|
---|
26 | namespace HeuristicLab.MainForm {
|
---|
27 | public class Progress : IProgress {
|
---|
28 | private ProgressState progressState;
|
---|
29 | public ProgressState ProgressState {
|
---|
30 | get { return progressState; }
|
---|
31 | private set {
|
---|
32 | if (progressState != value) {
|
---|
33 | progressState = value;
|
---|
34 | OnProgressStateChanged();
|
---|
35 | }
|
---|
36 | }
|
---|
37 | }
|
---|
38 |
|
---|
39 | private string message;
|
---|
40 | public string Message {
|
---|
41 | get { return message; }
|
---|
42 | set {
|
---|
43 | if (message != value) {
|
---|
44 | message = value;
|
---|
45 | OnMessageChanged();
|
---|
46 | }
|
---|
47 | }
|
---|
48 | }
|
---|
49 |
|
---|
50 | private ProgressMode progressMode;
|
---|
51 | public ProgressMode ProgressMode {
|
---|
52 | get { return progressMode; }
|
---|
53 | set {
|
---|
54 | if (progressMode != value) {
|
---|
55 | progressMode = value;
|
---|
56 | OnProgressBarModeChanged();
|
---|
57 | }
|
---|
58 | }
|
---|
59 | }
|
---|
60 |
|
---|
61 | private double progressValue;
|
---|
62 | public double ProgressValue {
|
---|
63 | get { return progressValue; }
|
---|
64 | set {
|
---|
65 | if (progressMode == ProgressMode.Indeterminate)
|
---|
66 | throw new InvalidOperationException("Cannot set ProgressValue while ProgressBar is in Indeterminate-Mode");
|
---|
67 | if (progressValue != value) {
|
---|
68 | progressValue = Math.Max(Math.Min(value, 1.0), 0.0);
|
---|
69 | OnProgressChanged();
|
---|
70 | }
|
---|
71 | }
|
---|
72 | }
|
---|
73 |
|
---|
74 | private bool canBeStopped;
|
---|
75 | public bool CanBeStopped {
|
---|
76 | get { return canBeStopped; }
|
---|
77 | set {
|
---|
78 | if (canBeStopped != value) {
|
---|
79 | canBeStopped = value;
|
---|
80 | OnCanBeStoppedChanged();
|
---|
81 | }
|
---|
82 | }
|
---|
83 | }
|
---|
84 |
|
---|
85 | private bool canBeCanceled;
|
---|
86 | public bool CanBeCanceled {
|
---|
87 | get { return canBeCanceled; }
|
---|
88 | set {
|
---|
89 | if (canBeCanceled != value) {
|
---|
90 | canBeCanceled = value;
|
---|
91 | OnCanBeCanceledChanged();
|
---|
92 | }
|
---|
93 | }
|
---|
94 | }
|
---|
95 |
|
---|
96 | public Progress() {
|
---|
97 | progressState = ProgressState.Finished;
|
---|
98 | canBeStopped = false;
|
---|
99 | canBeCanceled = false;
|
---|
100 | progressMode = ProgressMode.Indeterminate;
|
---|
101 | progressValue = 0.0;
|
---|
102 | }
|
---|
103 |
|
---|
104 | public void Start(string message, ProgressMode mode = ProgressMode.Determinate) {
|
---|
105 | ProgressState = ProgressState.Started;
|
---|
106 | ProgressMode = mode;
|
---|
107 | if (mode == ProgressMode.Determinate)
|
---|
108 | ProgressValue = 0.0;
|
---|
109 | Message = message;
|
---|
110 | }
|
---|
111 |
|
---|
112 | public void Finish() {
|
---|
113 | if (ProgressMode == ProgressMode.Determinate && ProgressValue != 1.0)
|
---|
114 | ProgressValue = 1.0;
|
---|
115 | ProgressState = ProgressState.Finished;
|
---|
116 | }
|
---|
117 |
|
---|
118 | public void Stop() {
|
---|
119 | if (canBeStopped) {
|
---|
120 | ProgressState = ProgressState.StopRequested;
|
---|
121 | OnStopRequested();
|
---|
122 | } else throw new NotSupportedException("This progress cannot be stopped.");
|
---|
123 | }
|
---|
124 | public void Cancel() {
|
---|
125 | if (canBeCanceled) {
|
---|
126 | ProgressState = ProgressState.CancelRequested;
|
---|
127 | OnCancelRequested();
|
---|
128 | } else throw new NotSupportedException("This progress cannot be canceled.");
|
---|
129 | }
|
---|
130 |
|
---|
131 | #region Show and Hide Progress
|
---|
132 | /// <summary>
|
---|
133 | /// Shows a started Progress on all Views of the specified content.
|
---|
134 | /// </summary>
|
---|
135 | public static IProgress Show(IContent content, string progressMessage, ProgressMode mode = ProgressMode.Determinate, Action stopRequestHandler = null, Action cancelRequestHandler = null, bool addToObjectGraphObjects = true) {
|
---|
136 | var progress = CreateAndStartProgress(progressMessage, mode, stopRequestHandler, cancelRequestHandler);
|
---|
137 | Show(content, progress, addToObjectGraphObjects);
|
---|
138 | return progress;
|
---|
139 | }
|
---|
140 |
|
---|
141 | /// <summary>
|
---|
142 | /// Shows a started Progress on the specified view.
|
---|
143 | /// </summary>
|
---|
144 | public static IProgress Show(IView view, string progressMessage, ProgressMode mode = ProgressMode.Determinate, Action stopRequestHandler = null, Action cancelRequestHandler = null) {
|
---|
145 | var progress = CreateAndStartProgress(progressMessage, mode, stopRequestHandler, cancelRequestHandler);
|
---|
146 | Show(view, progress);
|
---|
147 | return progress;
|
---|
148 | }
|
---|
149 | /// <summary>
|
---|
150 | /// Shows a started Progress on the specified control.
|
---|
151 | /// </summary>
|
---|
152 | /// <remarks>For backwards compatibility. Use Progress.Show(IView, ...) if possible.</remarks>
|
---|
153 | public static IProgress ShowOnControl(Control control, string progressMessage, ProgressMode mode = ProgressMode.Determinate, Action stopRequestHandler = null, Action cancelRequestHandler = null) {
|
---|
154 | var progress = CreateAndStartProgress(progressMessage, mode, stopRequestHandler, cancelRequestHandler);
|
---|
155 | ShowOnControl(control, progress);
|
---|
156 | return progress;
|
---|
157 | }
|
---|
158 |
|
---|
159 | private static IProgress CreateAndStartProgress(string progressMessage, ProgressMode mode, Action stopRequestHandler, Action cancelRequestHandler) {
|
---|
160 | var progress = new Progress();
|
---|
161 | if (stopRequestHandler != null) {
|
---|
162 | progress.CanBeStopped = true;
|
---|
163 | progress.StopRequested += (s, a) => stopRequestHandler();
|
---|
164 | }
|
---|
165 | if (cancelRequestHandler != null) {
|
---|
166 | progress.CanBeCanceled = true;
|
---|
167 | progress.CancelRequested += (s, a) => cancelRequestHandler();
|
---|
168 | }
|
---|
169 | progress.Start(progressMessage, mode);
|
---|
170 | return progress;
|
---|
171 | }
|
---|
172 |
|
---|
173 | /// <summary>
|
---|
174 | /// Shows an existing progress on all Views of the specified content.
|
---|
175 | /// </summary>
|
---|
176 | public static IProgress Show(IContent content, IProgress progress, bool addToObjectGraphObjects = true) {
|
---|
177 | MainFormManager.GetMainForm<WindowsForms.MainForm>().AddProgressToContent(content, progress, addToObjectGraphObjects);
|
---|
178 | return progress;
|
---|
179 | }
|
---|
180 | /// <summary>
|
---|
181 | /// Shows an existing progress on the specified View.
|
---|
182 | /// </summary>
|
---|
183 | public static IProgress Show(IView view, IProgress progress) {
|
---|
184 | return ShowOnControl((Control)view, progress);
|
---|
185 | }
|
---|
186 | /// <summary>
|
---|
187 | /// Shows an existing progress on the specified control.
|
---|
188 | /// </summary>
|
---|
189 | /// <remarks>For backwards compatibility. Use Progress.Show(IView, ...) if possible.</remarks>
|
---|
190 | public static IProgress ShowOnControl(Control control, IProgress progress) {
|
---|
191 | MainFormManager.GetMainForm<WindowsForms.MainForm>().AddProgressToControl(control, progress);
|
---|
192 | return progress;
|
---|
193 | }
|
---|
194 |
|
---|
195 | /// <summary>
|
---|
196 | /// Hides the Progress from all Views of the specified content.
|
---|
197 | /// </summary>
|
---|
198 | public static void Hide(IContent content, bool finishProgress = true) {
|
---|
199 | MainFormManager.GetMainForm<WindowsForms.MainForm>().RemoveProgressFromContent(content, finishProgress);
|
---|
200 | }
|
---|
201 | /// <summary>
|
---|
202 | /// Hides the Progress from the specified view.
|
---|
203 | /// </summary>
|
---|
204 | public static void Hide(IView view, bool finishProgress = true) {
|
---|
205 | HideFromControl((Control)view, finishProgress);
|
---|
206 | }
|
---|
207 | /// <summary>
|
---|
208 | /// Hides the Progress from the specified control.
|
---|
209 | /// </summary>
|
---|
210 | /// <remarks>For backwards compatibility. Use Progress.Hide(IView) if possible.</remarks>
|
---|
211 | public static void HideFromControl(Control control, bool finishProgress = true) {
|
---|
212 | MainFormManager.GetMainForm<WindowsForms.MainForm>().RemoveProgressFromControl(control, finishProgress);
|
---|
213 | }
|
---|
214 | #endregion
|
---|
215 |
|
---|
216 | #region Event Handler
|
---|
217 | public event EventHandler ProgressStateChanged;
|
---|
218 | private void OnProgressStateChanged() {
|
---|
219 | var handler = ProgressStateChanged;
|
---|
220 | if (handler != null) handler(this, EventArgs.Empty);
|
---|
221 | }
|
---|
222 |
|
---|
223 | public event EventHandler MessageChanged;
|
---|
224 | private void OnMessageChanged() {
|
---|
225 | var handler = MessageChanged;
|
---|
226 | if (handler != null) handler(this, EventArgs.Empty);
|
---|
227 | }
|
---|
228 |
|
---|
229 | public event EventHandler ProgressBarModeChanged;
|
---|
230 | private void OnProgressBarModeChanged() {
|
---|
231 | var handler = ProgressBarModeChanged;
|
---|
232 | if (handler != null) handler(this, EventArgs.Empty);
|
---|
233 | }
|
---|
234 |
|
---|
235 | public event EventHandler ProgressValueChanged;
|
---|
236 | private void OnProgressChanged() {
|
---|
237 | var handler = ProgressValueChanged;
|
---|
238 | if (handler != null) handler(this, EventArgs.Empty);
|
---|
239 | }
|
---|
240 |
|
---|
241 | public event EventHandler CanBeStoppedChanged;
|
---|
242 | private void OnCanBeStoppedChanged() {
|
---|
243 | var handler = CanBeStoppedChanged;
|
---|
244 | if (handler != null) handler(this, EventArgs.Empty);
|
---|
245 | }
|
---|
246 |
|
---|
247 | public event EventHandler CanBeCanceledChanged;
|
---|
248 | private void OnCanBeCanceledChanged() {
|
---|
249 | var handler = CanBeCanceledChanged;
|
---|
250 | if (handler != null) handler(this, EventArgs.Empty);
|
---|
251 | }
|
---|
252 |
|
---|
253 | public event EventHandler StopRequested;
|
---|
254 | private void OnStopRequested() {
|
---|
255 | var handler = StopRequested;
|
---|
256 | if (handler != null) handler(this, EventArgs.Empty);
|
---|
257 | }
|
---|
258 |
|
---|
259 | public event EventHandler CancelRequested;
|
---|
260 | private void OnCancelRequested() {
|
---|
261 | var handler = CancelRequested;
|
---|
262 | if (handler != null) handler(this, EventArgs.Empty);
|
---|
263 | }
|
---|
264 | #endregion
|
---|
265 | }
|
---|
266 | }
|
---|