[15972] | 1 | #region License Information
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| 2 | /* SimSharp - A .NET port of SimPy, discrete event simulation framework
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| 3 | Copyright (C) 2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 |
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| 5 | This program is free software: you can redistribute it and/or modify
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| 6 | it under the terms of the GNU General Public License as published by
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| 7 | the Free Software Foundation, either version 3 of the License, or
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| 8 | (at your option) any later version.
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| 9 |
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| 10 | This program is distributed in the hope that it will be useful,
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 13 | GNU General Public License for more details.
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| 14 |
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| 15 | You should have received a copy of the GNU General Public License
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| 16 | along with this program. If not, see <http://www.gnu.org/licenses/>.*/
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| 17 | #endregion
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| 18 |
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| 19 | using System;
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| 20 |
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| 21 | namespace SimSharp {
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| 22 | public sealed class ContinuousStatistics {
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| 23 | private readonly Environment env;
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| 24 |
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| 25 | public int Count { get; private set; }
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| 26 | public double TotalTimeD { get; private set; }
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| 27 | public TimeSpan TotalTime { get { return env.ToTimeSpan(TotalTimeD); } }
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| 28 |
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| 29 | public double Min { get; private set; }
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| 30 | public double Max { get; private set; }
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| 31 | public double Area { get; private set; }
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| 32 | public double Mean { get; private set; }
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| 33 | public double StdDev { get { return Math.Sqrt(Variance); } }
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| 34 | public double Variance { get { return (TotalTimeD > 0) ? variance / TotalTimeD : 0.0; } }
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| 35 |
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| 36 | private double lastUpdateTime;
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| 37 | private double lastValue;
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| 38 | private double variance;
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| 39 |
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| 40 | private bool firstSample;
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| 41 |
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| 42 |
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| 43 | public ContinuousStatistics(Environment env) {
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| 44 | this.env = env;
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| 45 | lastUpdateTime = env.NowD;
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| 46 | }
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| 47 |
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| 48 | public void Update(double value) {
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| 49 | Count++;
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| 50 |
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| 51 | if (!firstSample) {
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| 52 | Min = Max = Mean = value;
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| 53 | firstSample = true;
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| 54 | } else {
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| 55 | if (value < Min) Min = value;
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| 56 | if (value > Max) Max = value;
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| 57 |
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| 58 | var duration = env.NowD - lastUpdateTime;
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| 59 | if (duration > 0) {
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| 60 | Area += (lastValue * duration);
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| 61 | var oldMean = Mean;
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| 62 | Mean = oldMean + (lastValue - oldMean) * duration / (duration + TotalTimeD);
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| 63 | variance = variance + (lastValue - oldMean) * (lastValue - Mean) * duration;
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| 64 | TotalTimeD += duration;
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| 65 | }
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| 66 | }
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| 67 |
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| 68 | lastUpdateTime = env.NowD;
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| 69 | lastValue = value;
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| 70 | }
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| 71 | }
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| 72 | }
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