1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.ComponentModel;
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4 | using System.Drawing;
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5 | using Netron.Diagramming.Core.Analysis;
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6 | namespace Netron.Diagramming.Core {
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7 | /// <summary>
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8 | /// <para>TreeLayout that computes a tidy layout of a node-link tree
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9 | /// diagram. This algorithm lays out a rooted tree such that each
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10 | /// depth level of the tree is on a shared line. The orientation of the
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11 | /// tree can be set such that the tree goes left-to-right (default),
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12 | /// right-to-left, top-to-bottom, or bottom-to-top.</para>
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13 | ///
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14 | /// <para>The algorithm used is that of Christoph Buchheim, Michael Jünger,
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15 | /// and Sebastian Leipert from their research paper
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16 | /// <a href="http://citeseer.ist.psu.edu/buchheim02improving.html">
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17 | /// Improving Walker's Algorithm to Run in Linear Time</a>, Graph Drawing 2002.
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18 | /// This algorithm corrects performance issues in Walker's algorithm, which
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19 | /// generalizes Reingold and Tilford's method for tidy drawings of trees to
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20 | /// support trees with an arbitrary number of children at any given node.</para>
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21 | /// </summary>
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22 | class StandardTreeLayout : TreeLayoutBase {
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23 |
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24 |
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25 |
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26 | #region Fields
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27 | BackgroundWorker worker;
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28 | private static TreeOrientation mOrientation = TreeOrientation.TopBottom; // the orientation of the tree
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29 | private static float mBreadth = 50F; // the spacing between sibling nodes
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30 | private static float mSubTreeSpacing = 50F; // the spacing between subtrees
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31 | private static float mDepth = 50F; // the spacing between depth levels
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32 | private float m_offset = 50; // pixel offset for root node position
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33 | private PointF m_anchor;
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34 | private PointF m_tmpa;
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35 | private float[] m_depths = new float[10];
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36 | private int mMaxDepth = 0;
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37 | private Dictionary<string, Params> Pars;
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38 | private float m_ax, m_ay; // for holding anchor co-ordinates
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39 | #endregion
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40 |
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41 | #region Properties
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42 | /// <summary>
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43 | /// Gets or sets the orientation of the tree.
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44 | /// </summary>
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45 | /// <value>The orientation.</value>
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46 | public static TreeOrientation Orientation {
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47 | get {
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48 | return mOrientation;
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49 | }
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50 | set {
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51 | mOrientation = value;
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52 | }
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53 | }
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54 | /// <summary>
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55 | /// Gets or sets the depth spacing.
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56 | /// </summary>
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57 | /// <value>The depth spacing.</value>
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58 | public static float DepthSpacing {
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59 | get { return mDepth; }
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60 | set { mDepth = value; }
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61 | }
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62 |
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63 | /// <summary>
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64 | /// Gets or sets the breadth spacing.
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65 | /// </summary>
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66 | /// <value>The breadth spacing.</value>
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67 | public static float BreadthSpacing {
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68 | get { return mBreadth; }
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69 | set { mBreadth = value; }
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70 | }
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71 | /// <summary>
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72 | /// Gets or sets the spacing between subtrees.
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73 | /// </summary>
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74 | /// <value>The sub tree spacing.</value>
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75 | public static float SubTreeSpacing {
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76 | get { return mSubTreeSpacing; }
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77 | set { mSubTreeSpacing = value; }
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78 |
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79 | }
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80 |
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81 | public float RootOffset {
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82 | get { return m_offset; }
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83 | set { m_offset = value; }
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84 | }
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85 |
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86 | #endregion
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87 |
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88 | #region Constructor
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89 | public StandardTreeLayout(IController controller)
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90 | : base("Standard TreeLayout", controller) {
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91 |
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92 | Orientation = TreeOrientation.LeftRight;
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93 |
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94 | }
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95 | #endregion
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96 |
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97 | #region Methods
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98 |
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99 | public override void Run() {
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100 | Run(2000);
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101 | }
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102 | public override void Run(int time) {
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103 | if (worker != null && worker.IsBusy)
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104 | worker.CancelAsync();
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105 | worker = new BackgroundWorker();
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106 | worker.WorkerSupportsCancellation = true;
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107 | worker.DoWork += new DoWorkEventHandler(worker_DoWork);
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108 | worker.RunWorkerAsync(time);
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109 | }
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110 |
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111 | public override void Stop() {
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112 | if (worker != null && worker.IsBusy)
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113 | worker.CancelAsync();
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114 | }
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115 |
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116 | private void worker_DoWork(object sender, DoWorkEventArgs e) {
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117 | this.Controller.View.Suspend();
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118 | Init();
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119 | Layout();
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120 | this.Controller.View.Resume();
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121 | }
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122 | /// <summary>
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123 | /// Runs a single step.
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124 | /// </summary>
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125 | private void RunStep() {
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126 |
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127 | }
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128 | private bool Init() {
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129 |
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130 | this.Graph = this.Model as IGraph;
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131 |
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132 | if (Graph == null)
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133 | throw new InconsistencyException("The model has not been set and the Graph property is hence 'null'");
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134 |
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135 | m_depths = new float[10];
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136 | this.LayoutRoot = this.Controller.Model.LayoutRoot;//could be null if not set in the GUI
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137 | Graph.ClearSpanningTree();
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138 | Graph.MakeSpanningTree(LayoutRoot as INode);
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139 |
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140 | //Trace.WriteLine((LayoutRoot as INode).ChildCount);
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141 |
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142 | if (Graph.SpanningTree == null)
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143 | throw new InconsistencyException("The spanning tree is not set (se the root of the tree layout first)");
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144 |
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145 |
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146 |
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147 |
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148 |
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149 | Pars = new Dictionary<string, Params>();
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150 | if (Graph.Nodes.Count == 0)
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151 | return false;
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152 | if (Graph.Edges.Count == 0) //this layout is base on embedded springs in the connections
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153 | return false;
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154 |
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155 |
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156 | Params par;
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157 |
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158 | foreach (INode node in Graph.Nodes) {
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159 | par = new Params();
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160 | par.init(node);
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161 | Pars.Add(node.Uid.ToString(), par);
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162 | }
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163 | return true;
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164 | }
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165 | public PointF LayoutAnchor {
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166 | get {
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167 | //if (m_anchor != null)
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168 | //{
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169 | // return m_anchor;
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170 | //}
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171 |
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172 | m_tmpa = PointF.Empty;
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173 | if (Graph != null) {
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174 | Rectangle b = Bounds;
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175 |
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176 | switch (mOrientation) {
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177 | case TreeOrientation.LeftRight:
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178 | m_tmpa = new PointF(m_offset, b.Height / 2F);
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179 | break;
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180 | case TreeOrientation.RightLeft:
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181 | m_tmpa = new PointF(b.Width - m_offset, b.Height / 2F);
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182 | break;
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183 | case TreeOrientation.TopBottom:
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184 | m_tmpa = new PointF(b.Width / 2F, m_offset);
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185 | break;
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186 | case TreeOrientation.BottomTop:
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187 | m_tmpa = new PointF(b.Width / 2F, b.Height - m_offset);
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188 | break;
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189 | case TreeOrientation.Center:
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190 | m_tmpa = new PointF(b.Width / 2F, b.Height / 2F);
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191 | break;
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192 | default:
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193 | break;
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194 | }
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195 | //TODO: set the center of the layout here on the view
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196 | //d.getInverseTransform().transform(m_tmpa, m_tmpa);
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197 | }
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198 | return m_tmpa;
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199 | }
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200 | set {
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201 | m_anchor = value;
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202 | }
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203 | }
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204 |
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205 | /// <summary>
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206 | /// Returns the location of halfway the two given nodes
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207 | /// </summary>
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208 | /// <param name="l"></param>
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209 | /// <param name="r"></param>
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210 | /// <param name="siblings"></param>
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211 | /// <returns></returns>
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212 | private double spacing(INode l, INode r, bool siblings) {
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213 | bool w = (mOrientation == TreeOrientation.TopBottom || mOrientation == TreeOrientation.BottomTop);
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214 | return (siblings ? mBreadth : mSubTreeSpacing) + 0.5 * (w ? l.Rectangle.Width + r.Rectangle.Width : l.Rectangle.Height + r.Rectangle.Height);
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215 | }
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216 | private void updateDepths(int depth, INode item) {
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217 | bool v = (mOrientation == TreeOrientation.TopBottom || mOrientation == TreeOrientation.BottomTop);
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218 | double d = (v ? item.Rectangle.Height : item.Rectangle.Width);
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219 | if (m_depths.Length <= depth)
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220 | Array.Resize<float>(ref m_depths, (int)(3 * depth / 2));
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221 | m_depths[depth] = (float)Math.Max(m_depths[depth], d);
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222 | mMaxDepth = (int)Math.Max(mMaxDepth, depth);
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223 | }
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224 |
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225 | private void determineDepths() {
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226 | for (int i = 1; i < mMaxDepth; ++i)
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227 | m_depths[i] += m_depths[i - 1] + mDepth;
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228 | }
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229 |
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230 | public void Layout() {
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231 | m_depths.Initialize();
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232 |
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233 | mMaxDepth = 0;
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234 |
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235 | PointF a = LayoutAnchor;
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236 | m_ax = a.X;
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237 | m_ay = a.Y;
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238 |
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239 | INode root = LayoutRoot as INode;
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240 | Params rp = Pars[root.Uid.ToString()];
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241 |
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242 | // do first pass - compute breadth information, collect depth info
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243 | firstWalk(root, 0, 1);
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244 |
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245 | // sum up the depth info
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246 | determineDepths();
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247 |
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248 | // do second pass - assign layout positions
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249 | secondWalk(root, null, -rp.prelim, 0);
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250 | }
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251 |
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252 | private void firstWalk(INode n, int num, int depth) {
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253 | //Trace.WriteLine("depthj: " + depth);
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254 | Params np = Pars[n.Uid.ToString()];
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255 |
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256 | np.number = num;
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257 | updateDepths(depth, n);
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258 |
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259 | bool expanded = n.IsExpanded;
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260 | if (n.ChildCount == 0 || !expanded) // is leaf
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261 | {
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262 | INode l = (INode)n.PreviousSibling;
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263 | if (l == null) {
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264 | np.prelim = 0;
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265 | } else {
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266 | np.prelim = Pars[l.Uid.ToString()].prelim + spacing(l, n, true);
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267 | }
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268 | } else if (expanded) {
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269 | INode leftMost = n.FirstChild;
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270 | INode rightMost = n.LastChild;
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271 | INode defaultAncestor = leftMost;
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272 | INode c = leftMost;
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273 | for (int i = 0; c != null; ++i, c = c.NextSibling) {
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274 | firstWalk(c, i, depth + 1);
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275 | defaultAncestor = apportion(c, defaultAncestor);
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276 | }
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277 |
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278 | executeShifts(n);
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279 |
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280 | double midpoint = 0.5 *
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281 | (Pars[leftMost.Uid.ToString()].prelim + Pars[rightMost.Uid.ToString()].prelim);
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282 |
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283 | INode left = (INode)n.PreviousSibling;
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284 | if (left != null) {
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285 | np.prelim = Pars[left.Uid.ToString()].prelim + spacing(left, n, true);
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286 | np.mod = np.prelim - midpoint;
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287 | } else {
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288 | np.prelim = midpoint;
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289 | }
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290 | }
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291 | }
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292 | private INode apportion(INode v, INode a) {
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293 | INode w = (INode)v.PreviousSibling;
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294 | if (w != null) {
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295 | INode vip, vim, vop, vom;
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296 | double sip, sim, sop, som;
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297 |
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298 | vip = vop = v;
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299 | vim = w;
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300 | vom = (INode)vip.ParentNode.FirstChild;
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301 |
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302 | sip = Pars[vip.Uid.ToString()].mod;
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303 | sop = Pars[vop.Uid.ToString()].mod;
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304 | sim = Pars[vim.Uid.ToString()].mod;
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305 | som = Pars[vom.Uid.ToString()].mod;
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306 | Params parms;
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307 | INode nr = nextRight(vim);
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308 | INode nl = nextLeft(vip);
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309 | while (nr != null && nl != null) {
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310 | vim = nr;
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311 | vip = nl;
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312 | vom = nextLeft(vom);
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313 | vop = nextRight(vop);
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314 | parms = Pars[vop.Uid.ToString()];
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315 | parms.ancestor = v;
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316 | double shift = (Pars[vim.Uid.ToString()].prelim + sim) -
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317 | (Pars[vip.Uid.ToString()].prelim + sip) + spacing(vim, vip, false);
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318 | if (shift > 0) {
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319 | moveSubtree(ancestor(vim, v, a), v, shift);
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320 | sip += shift;
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321 | sop += shift;
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322 | }
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323 | sim += Pars[vim.Uid.ToString()].mod;
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324 | sip += Pars[vip.Uid.ToString()].mod;
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325 | som += Pars[vom.Uid.ToString()].mod;
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326 | sop += Pars[vop.Uid.ToString()].mod;
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327 |
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328 | nr = nextRight(vim);
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329 | nl = nextLeft(vip);
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330 | }
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331 | if (nr != null && nextRight(vop) == null) {
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332 | Params vopp = Pars[vop.Uid.ToString()];
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333 | vopp.thread = nr;
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334 | vopp.mod += sim - sop;
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335 | }
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336 | if (nl != null && nextLeft(vom) == null) {
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337 | Params vomp = Pars[vom.Uid.ToString()];
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338 | vomp.thread = nl;
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339 | vomp.mod += sip - som;
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340 | a = v;
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341 | }
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342 | }
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343 | return a;
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344 | }
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345 | private INode nextLeft(INode n) {
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346 | INode c = null;
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347 | if (n.IsExpanded) c = n.FirstChild;
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348 | return (c != null ? c : Pars[n.Uid.ToString()].thread);
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349 | }
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350 |
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351 | private INode nextRight(INode n) {
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352 | INode c = null;
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353 | if (n.IsExpanded) c = n.LastChild;
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354 | return (c != null ? c : Pars[n.Uid.ToString()].thread);
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355 | }
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356 |
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357 | private void moveSubtree(INode wm, INode wp, double shift) {
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358 | Params wmp = Pars[wm.Uid.ToString()];
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359 | Params wpp = Pars[wp.Uid.ToString()];
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360 | double subtrees = wpp.number - wmp.number;
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361 | wpp.change -= shift / subtrees;
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362 | wpp.shift += shift;
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363 | wmp.change += shift / subtrees;
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364 | wpp.prelim += shift;
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365 | wpp.mod += shift;
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366 | }
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367 |
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368 | private void executeShifts(INode n) {
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369 | double shift = 0, change = 0;
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370 | for (INode c = n.LastChild; c != null; c = c.PreviousSibling) {
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371 | Params cp = Pars[c.Uid.ToString()];
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372 | cp.prelim += shift;
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373 | cp.mod += shift;
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374 | change += cp.change;
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375 | shift += cp.shift + change;
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376 | }
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377 | }
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378 |
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379 | private INode ancestor(INode vim, INode v, INode a) {
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380 | INode p = (INode)v.ParentNode;
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381 | Params vimp = Pars[vim.Uid.ToString()];
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382 | if (vimp.ancestor != null && vimp.ancestor.ParentNode == p) {
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383 | return vimp.ancestor;
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384 | } else {
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385 | return a;
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386 | }
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387 | }
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388 |
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389 | private void secondWalk(INode n, INode p, double m, int depth) {
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390 | Params np = Pars[n.Uid.ToString()];
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391 | setBreadth(n, p, np.prelim + m);
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392 | setDepth(n, p, m_depths[depth]);
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393 |
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394 | if (n.IsExpanded) {
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395 | depth += 1;
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396 | for (INode c = n.FirstChild; c != null; c = c.NextSibling) {
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397 | if (worker.CancellationPending)
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398 | break;
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399 | secondWalk(c, n, m + np.mod, depth);
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400 | }
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401 | }
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402 |
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403 | np.clear();
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404 | }
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405 |
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406 | private void setBreadth(INode n, INode p, double b) {
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407 | switch (mOrientation) {
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408 | case TreeOrientation.LeftRight:
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409 | case TreeOrientation.RightLeft:
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410 | setY(n, p, m_ay + b);
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411 | break;
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412 | case TreeOrientation.TopBottom:
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413 | case TreeOrientation.BottomTop:
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414 | setX(n, p, m_ax + b);
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415 | break;
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416 | default:
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417 | throw new InconsistencyException();
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418 | }
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419 | }
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420 |
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421 | private void setDepth(INode n, INode p, double d) {
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422 | switch (mOrientation) {
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423 | case TreeOrientation.LeftRight:
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424 | setX(n, p, m_ax + d);
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425 | break;
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426 | case TreeOrientation.RightLeft:
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427 | setX(n, p, m_ax - d);
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428 | break;
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429 | case TreeOrientation.TopBottom:
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430 | setY(n, p, m_ay + d);
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431 | break;
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432 | case TreeOrientation.BottomTop:
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433 | setY(n, p, m_ay - d);
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434 | break;
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435 | default:
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436 | throw new InconsistencyException();
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437 | }
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438 | }
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439 |
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440 |
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441 | #endregion
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442 |
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443 | /// <summary>
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444 | /// Paramter blob to temporarily keep working data of one node.
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445 | /// </summary>
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446 | class Params {
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447 | public double prelim;
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448 | public double mod;
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449 | public double shift;
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450 | public double change;
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451 | public int number;
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452 | public INode ancestor;
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453 | public INode thread;
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454 |
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455 | public void init(INode item) {
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456 | ancestor = item;
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457 | number = -1;
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458 | ancestor = thread = null;
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459 | }
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460 |
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461 | public void clear() {
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462 | number = -2;
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463 | prelim = mod = shift = change = 0;
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464 | ancestor = thread = null;
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465 | }
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466 | }
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467 | }
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468 |
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469 | public enum TreeOrientation {
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470 | LeftRight,
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471 | RightLeft,
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472 | TopBottom,
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473 | BottomTop,
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474 | Center
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475 | }
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476 | }
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