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1 | using System; |
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2 | using System.Collections.Generic; |
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3 | |
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4 | namespace ICSharpCode.NRefactory.CSharp |
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5 | { |
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6 | /// <summary> |
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7 | /// A specific role only used for C# tokens |
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8 | /// </summary> |
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9 | public sealed class TokenRole : Role<CSharpTokenNode> |
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10 | { |
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11 | internal readonly static List<string> Tokens = new List<string> (); |
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12 | internal readonly static List<int> TokenLengths = new List<int> (); |
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13 | internal readonly uint TokenIndex; |
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14 | |
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15 | static TokenRole () |
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16 | { |
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17 | // null token |
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18 | Tokens.Add (""); |
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19 | TokenLengths.Add (0); |
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20 | } |
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21 | |
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22 | /// <summary> |
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23 | /// Gets the token as string. Note that the token Name and Token value may differ. |
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24 | /// </summary> |
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25 | public string Token { |
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26 | get; |
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27 | private set; |
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28 | } |
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29 | |
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30 | /// <summary> |
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31 | /// Gets the char length of the token. |
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32 | /// </summary> |
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33 | public int Length { |
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34 | get; |
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35 | private set; |
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36 | } |
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37 | |
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38 | |
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39 | public TokenRole(string token) : base (token, CSharpTokenNode.Null) |
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40 | { |
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41 | this.Token = token; |
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42 | this.Length = token.Length; |
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43 | |
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44 | bool found = false; |
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45 | for (int i = 0; i < Tokens.Count; i++) { |
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46 | var existingToken = Tokens [i]; |
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47 | if (existingToken == token) { |
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48 | TokenIndex = (uint)i; |
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49 | found = true; |
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50 | break; |
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51 | } |
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52 | } |
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53 | if (!found) { |
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54 | TokenIndex = (uint)Tokens.Count; |
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55 | Tokens.Add (token); |
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56 | TokenLengths.Add (this.Length); |
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57 | } |
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58 | } |
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59 | } |
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60 | } |
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61 | |
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