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source: trunk/HeuristicLab.Encodings.SymbolicExpressionTreeEncoding/3.4/Grammars/SymbolicExpressionGrammarBase.cs

Last change on this file was 17180, checked in by swagner, 5 years ago

#2875: Removed years in copyrights

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[5686]1#region License Information
2/* HeuristicLab
[17180]3 * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[5686]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
[17020]25using HEAL.Attic;
[5686]26using HeuristicLab.Common;
27using HeuristicLab.Core;
28
29namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding {
30  /// <summary>
31  /// The default symbolic expression grammar stores symbols and syntactic constraints for symbols.
32  /// Symbols are treated as equvivalent if they have the same name.
33  /// Syntactic constraints limit the number of allowed sub trees for a node with a symbol and which symbols are allowed
34  /// in the sub-trees of a symbol (can be specified for each sub-tree index separately).
35  /// </summary>
[16565]36  [StorableType("E76C087C-4E10-488A-86D0-295A4265DA53")]
[5686]37  public abstract class SymbolicExpressionGrammarBase : NamedItem, ISymbolicExpressionGrammarBase {
[6803]38
[5686]39    #region properties for separation between implementation and persistence
[17020]40    private IEnumerable<ISymbol> storableSymbols;
[5695]41    [Storable(Name = "Symbols")]
42    private IEnumerable<ISymbol> StorableSymbols {
43      get { return symbols.Values.ToArray(); }
[17020]44      set { storableSymbols = value; }
[5695]45    }
[5686]46
[17020]47    private IEnumerable<KeyValuePair<ISymbol, Tuple<int, int>>> storableSymbolSubtreeCount;
[5695]48    [Storable(Name = "SymbolSubtreeCount")]
49    private IEnumerable<KeyValuePair<ISymbol, Tuple<int, int>>> StorableSymbolSubtreeCount {
50      get { return symbolSubtreeCount.Select(x => new KeyValuePair<ISymbol, Tuple<int, int>>(GetSymbol(x.Key), x.Value)).ToArray(); }
[17020]51      set { storableSymbolSubtreeCount = value; }
[5695]52    }
[5686]53
[17020]54    private IEnumerable<KeyValuePair<ISymbol, IEnumerable<ISymbol>>> storableAllowedChildSymbols;
[5695]55    [Storable(Name = "AllowedChildSymbols")]
56    private IEnumerable<KeyValuePair<ISymbol, IEnumerable<ISymbol>>> StorableAllowedChildSymbols {
[6814]57      get { return allowedChildSymbols.Select(x => new KeyValuePair<ISymbol, IEnumerable<ISymbol>>(GetSymbol(x.Key), x.Value.Select(GetSymbol).ToArray())).ToArray(); }
[17020]58      set { storableAllowedChildSymbols = value; }
[5695]59    }
60
[17020]61    private IEnumerable<KeyValuePair<Tuple<ISymbol, int>, IEnumerable<ISymbol>>> storableAllowedChildSymbolsPerIndex;
[5695]62    [Storable(Name = "AllowedChildSymbolsPerIndex")]
63    private IEnumerable<KeyValuePair<Tuple<ISymbol, int>, IEnumerable<ISymbol>>> StorableAllowedChildSymbolsPerIndex {
[12422]64      get { return allowedChildSymbolsPerIndex.Select(x => new KeyValuePair<Tuple<ISymbol, int>, IEnumerable<ISymbol>>(Tuple.Create(GetSymbol(x.Key.Item1), x.Key.Item2), x.Value.Select(GetSymbol).ToArray())).ToArray(); }
[17020]65      set { storableAllowedChildSymbolsPerIndex = value; }
[5695]66    }
[5686]67    #endregion
68
[6803]69    private bool suppressEvents;
[12422]70    protected readonly Dictionary<string, ISymbol> symbols;
71    protected readonly Dictionary<string, Tuple<int, int>> symbolSubtreeCount;
72    protected readonly Dictionary<string, List<string>> allowedChildSymbols;
73    protected readonly Dictionary<Tuple<string, int>, List<string>> allowedChildSymbolsPerIndex;
[5686]74
[5688]75    public override bool CanChangeName {
76      get { return false; }
77    }
78    public override bool CanChangeDescription {
79      get { return false; }
80    }
81
[5686]82    [StorableConstructor]
[16565]83    protected SymbolicExpressionGrammarBase(StorableConstructorFlag _) : base(_) {
[6803]84
[12422]85      symbols = new Dictionary<string, ISymbol>();
86      symbolSubtreeCount = new Dictionary<string, Tuple<int, int>>();
87      allowedChildSymbols = new Dictionary<string, List<string>>();
88      allowedChildSymbolsPerIndex = new Dictionary<Tuple<string, int>, List<string>>();
89
[6803]90      suppressEvents = false;
[5686]91    }
[6233]92
[17020]93    [StorableHook(HookType.AfterDeserialization)]
94    private void AfterDeserialization() {
95      foreach (var s in storableSymbols) symbols.Add(s.Name, s);
96      foreach (var pair in storableSymbolSubtreeCount) symbolSubtreeCount.Add(pair.Key.Name, pair.Value);
97      foreach (var pair in storableAllowedChildSymbols) allowedChildSymbols.Add(pair.Key.Name, pair.Value.Select(y => y.Name).ToList());
98      foreach (var pair in storableAllowedChildSymbolsPerIndex)
99        allowedChildSymbolsPerIndex.Add(Tuple.Create(pair.Key.Item1.Name, pair.Key.Item2), pair.Value.Select(y => y.Name).ToList());
100
101      storableSymbols = null;
102      storableSymbolSubtreeCount = null;
103      storableAllowedChildSymbols = null;
104      storableAllowedChildSymbolsPerIndex = null;
105    }
106
[5686]107    protected SymbolicExpressionGrammarBase(SymbolicExpressionGrammarBase original, Cloner cloner)
108      : base(original, cloner) {
109
[6814]110      symbols = original.symbols.ToDictionary(x => x.Key, y => cloner.Clone(y.Value));
[5695]111      symbolSubtreeCount = new Dictionary<string, Tuple<int, int>>(original.symbolSubtreeCount);
[5686]112
113      allowedChildSymbols = new Dictionary<string, List<string>>();
114      foreach (var element in original.allowedChildSymbols)
115        allowedChildSymbols.Add(element.Key, new List<string>(element.Value));
116
117      allowedChildSymbolsPerIndex = new Dictionary<Tuple<string, int>, List<string>>();
118      foreach (var element in original.allowedChildSymbolsPerIndex)
119        allowedChildSymbolsPerIndex.Add(element.Key, new List<string>(element.Value));
[6803]120
121      suppressEvents = false;
[5686]122    }
123
[5688]124    protected SymbolicExpressionGrammarBase(string name, string description)
125      : base(name, description) {
[5686]126      symbols = new Dictionary<string, ISymbol>();
[5695]127      symbolSubtreeCount = new Dictionary<string, Tuple<int, int>>();
[5686]128      allowedChildSymbols = new Dictionary<string, List<string>>();
129      allowedChildSymbolsPerIndex = new Dictionary<Tuple<string, int>, List<string>>();
[6803]130
131      suppressEvents = false;
[5686]132    }
133
134    #region protected grammar manipulation methods
[12422]135    public virtual void AddSymbol(ISymbol symbol) {
[5686]136      if (ContainsSymbol(symbol)) throw new ArgumentException("Symbol " + symbol + " is already defined.");
[6803]137      foreach (var s in symbol.Flatten()) {
138        symbols.Add(s.Name, s);
[7001]139        int maxSubTreeCount = Math.Min(s.MinimumArity + 1, s.MaximumArity);
140        symbolSubtreeCount.Add(s.Name, Tuple.Create(s.MinimumArity, maxSubTreeCount));
[6803]141      }
[5686]142      ClearCaches();
143    }
144
[12422]145    public virtual void RemoveSymbol(ISymbol symbol) {
[6803]146      foreach (var s in symbol.Flatten()) {
147        symbols.Remove(s.Name);
148        allowedChildSymbols.Remove(s.Name);
149        for (int i = 0; i < GetMaximumSubtreeCount(s); i++)
150          allowedChildSymbolsPerIndex.Remove(Tuple.Create(s.Name, i));
151        symbolSubtreeCount.Remove(s.Name);
[5686]152
[6803]153        foreach (var parent in Symbols) {
154          List<string> allowedChilds;
155          if (allowedChildSymbols.TryGetValue(parent.Name, out allowedChilds))
156            allowedChilds.Remove(s.Name);
[5686]157
[6803]158          for (int i = 0; i < GetMaximumSubtreeCount(parent); i++) {
159            if (allowedChildSymbolsPerIndex.TryGetValue(Tuple.Create(parent.Name, i), out allowedChilds))
160              allowedChilds.Remove(s.Name);
161          }
[5686]162        }
[6803]163        suppressEvents = true;
164        foreach (var groupSymbol in Symbols.OfType<GroupSymbol>())
165          groupSymbol.SymbolsCollection.Remove(symbol);
166        suppressEvents = false;
[5686]167      }
168      ClearCaches();
169    }
170
171    public virtual ISymbol GetSymbol(string symbolName) {
172      ISymbol symbol;
173      if (symbols.TryGetValue(symbolName, out symbol)) return symbol;
174      return null;
175    }
176
[12422]177    public virtual void AddAllowedChildSymbol(ISymbol parent, ISymbol child) {
[6803]178      bool changed = false;
179
180      foreach (ISymbol p in parent.Flatten().Where(p => !(p is GroupSymbol)))
181        changed |= AddAllowedChildSymbolToDictionaries(p, child);
182
183      if (changed) {
184        ClearCaches();
185        OnChanged();
186      }
187    }
188
189    private bool AddAllowedChildSymbolToDictionaries(ISymbol parent, ISymbol child) {
[5686]190      List<string> childSymbols;
191      if (!allowedChildSymbols.TryGetValue(parent.Name, out childSymbols)) {
192        childSymbols = new List<string>();
193        allowedChildSymbols.Add(parent.Name, childSymbols);
194      }
[6803]195      if (childSymbols.Contains(child.Name)) return false;
196
197      suppressEvents = true;
198      for (int argumentIndex = 0; argumentIndex < GetMaximumSubtreeCount(parent); argumentIndex++)
199        RemoveAllowedChildSymbol(parent, child, argumentIndex);
200      suppressEvents = false;
201
[5686]202      childSymbols.Add(child.Name);
[6803]203      return true;
[5686]204    }
205
[12422]206    public virtual void AddAllowedChildSymbol(ISymbol parent, ISymbol child, int argumentIndex) {
[6803]207      bool changed = false;
208
209      foreach (ISymbol p in parent.Flatten().Where(p => !(p is GroupSymbol)))
210        changed |= AddAllowedChildSymbolToDictionaries(p, child, argumentIndex);
211
212      if (changed) {
213        ClearCaches();
214        OnChanged();
215      }
216    }
217
218
219    private bool AddAllowedChildSymbolToDictionaries(ISymbol parent, ISymbol child, int argumentIndex) {
220      List<string> childSymbols;
221      if (!allowedChildSymbols.TryGetValue(parent.Name, out childSymbols)) {
222        childSymbols = new List<string>();
223        allowedChildSymbols.Add(parent.Name, childSymbols);
224      }
225      if (childSymbols.Contains(child.Name)) return false;
226
227
[5686]228      var key = Tuple.Create(parent.Name, argumentIndex);
229      if (!allowedChildSymbolsPerIndex.TryGetValue(key, out childSymbols)) {
230        childSymbols = new List<string>();
231        allowedChildSymbolsPerIndex.Add(key, childSymbols);
232      }
233
[6803]234      if (childSymbols.Contains(child.Name)) return false;
235
[5686]236      childSymbols.Add(child.Name);
[6803]237      return true;
[5686]238    }
239
[12422]240    public virtual void RemoveAllowedChildSymbol(ISymbol parent, ISymbol child) {
[6803]241      bool changed = false;
[5792]242      List<string> childSymbols;
243      if (allowedChildSymbols.TryGetValue(child.Name, out childSymbols)) {
[6803]244        changed |= childSymbols.Remove(child.Name);
[5792]245      }
[6803]246
247      for (int argumentIndex = 0; argumentIndex < GetMaximumSubtreeCount(parent); argumentIndex++) {
248        var key = Tuple.Create(parent.Name, argumentIndex);
249        if (allowedChildSymbolsPerIndex.TryGetValue(key, out childSymbols))
250          changed |= childSymbols.Remove(child.Name);
251      }
252
253      if (changed) {
254        ClearCaches();
255        OnChanged();
256      }
[5686]257    }
258
[12422]259    public virtual void RemoveAllowedChildSymbol(ISymbol parent, ISymbol child, int argumentIndex) {
[6803]260      bool changed = false;
261
262      suppressEvents = true;
[5792]263      List<string> childSymbols;
[6803]264      if (allowedChildSymbols.TryGetValue(parent.Name, out childSymbols)) {
265        if (childSymbols.Remove(child.Name)) {
266          for (int i = 0; i < GetMaximumSubtreeCount(parent); i++) {
267            if (i != argumentIndex) AddAllowedChildSymbol(parent, child, i);
268          }
269          changed = true;
270        }
[5792]271      }
[6803]272      suppressEvents = false;
273
274      var key = Tuple.Create(parent.Name, argumentIndex);
275      if (allowedChildSymbolsPerIndex.TryGetValue(key, out childSymbols))
276        changed |= childSymbols.Remove(child.Name);
277
278      if (changed) {
279        ClearCaches();
280        OnChanged();
281      }
[5686]282    }
283
[12422]284    public virtual void SetSubtreeCount(ISymbol symbol, int minimumSubtreeCount, int maximumSubtreeCount) {
[6803]285      var symbols = symbol.Flatten().Where(s => !(s is GroupSymbol));
286      if (symbols.Any(s => s.MinimumArity > minimumSubtreeCount)) throw new ArgumentException("Invalid minimum subtree count " + minimumSubtreeCount + " for " + symbol);
287      if (symbols.Any(s => s.MaximumArity < maximumSubtreeCount)) throw new ArgumentException("Invalid maximum subtree count " + maximumSubtreeCount + " for " + symbol);
288
289      foreach (ISymbol s in symbols)
290        SetSubTreeCountInDictionaries(s, minimumSubtreeCount, maximumSubtreeCount);
291
292      ClearCaches();
293      OnChanged();
294    }
295
296    private void SetSubTreeCountInDictionaries(ISymbol symbol, int minimumSubtreeCount, int maximumSubtreeCount) {
297      for (int i = maximumSubtreeCount; i < GetMaximumSubtreeCount(symbol); i++) {
[5686]298        var key = Tuple.Create(symbol.Name, i);
299        allowedChildSymbolsPerIndex.Remove(key);
300      }
301
[5695]302      symbolSubtreeCount[symbol.Name] = Tuple.Create(minimumSubtreeCount, maximumSubtreeCount);
[5686]303    }
304    #endregion
305
306    public virtual IEnumerable<ISymbol> Symbols {
307      get { return symbols.Values; }
308    }
309    public virtual IEnumerable<ISymbol> AllowedSymbols {
[12422]310      get { return Symbols.Where(s => s.Enabled); }
[5686]311    }
312    public virtual bool ContainsSymbol(ISymbol symbol) {
313      return symbols.ContainsKey(symbol.Name);
314    }
315
[14342]316    private readonly Dictionary<Tuple<string, string>, bool> cachedIsAllowedChildSymbol = new Dictionary<Tuple<string, string>, bool>();
[5686]317    public virtual bool IsAllowedChildSymbol(ISymbol parent, ISymbol child) {
[7656]318      if (allowedChildSymbols.Count == 0) return false;
[6803]319      if (!child.Enabled) return false;
320
[6814]321      bool result;
[7656]322      var key = Tuple.Create(parent.Name, child.Name);
323      if (cachedIsAllowedChildSymbol.TryGetValue(key, out result)) return result;
324
[10985]325      // value has to be calculated and cached make sure this is done in only one thread
326      lock (cachedIsAllowedChildSymbol) {
327        // in case the value has been calculated on another thread in the meanwhile
328        if (cachedIsAllowedChildSymbol.TryGetValue(key, out result)) return result;
329
330        List<string> temp;
331        if (allowedChildSymbols.TryGetValue(parent.Name, out temp)) {
[12509]332          for (int i = 0; i < temp.Count; i++) {
333            var symbol = GetSymbol(temp[i]);
334            foreach (var s in symbol.Flatten())
335              if (s.Name == child.Name) {
336                cachedIsAllowedChildSymbol.Add(key, true);
337                return true;
338              }
[10985]339          }
[6814]340        }
[10985]341        cachedIsAllowedChildSymbol.Add(key, false);
342        return false;
[6803]343      }
[5686]344    }
345
[14342]346    private readonly Dictionary<Tuple<string, string, int>, bool> cachedIsAllowedChildSymbolIndex = new Dictionary<Tuple<string, string, int>, bool>();
[5686]347    public virtual bool IsAllowedChildSymbol(ISymbol parent, ISymbol child, int argumentIndex) {
[6803]348      if (!child.Enabled) return false;
[7660]349      if (IsAllowedChildSymbol(parent, child)) return true;
[7656]350      if (allowedChildSymbolsPerIndex.Count == 0) return false;
[6803]351
[6814]352      bool result;
[7656]353      var key = Tuple.Create(parent.Name, child.Name, argumentIndex);
354      if (cachedIsAllowedChildSymbolIndex.TryGetValue(key, out result)) return result;
355
[10985]356      // value has to be calculated and cached make sure this is done in only one thread
357      lock (cachedIsAllowedChildSymbolIndex) {
358        // in case the value has been calculated on another thread in the meanwhile
359        if (cachedIsAllowedChildSymbolIndex.TryGetValue(key, out result)) return result;
360
361        List<string> temp;
362        if (allowedChildSymbolsPerIndex.TryGetValue(Tuple.Create(parent.Name, argumentIndex), out temp)) {
[12509]363          for (int i = 0; i < temp.Count; i++) {
364            var symbol = GetSymbol(temp[i]);
365            foreach (var s in symbol.Flatten())
366              if (s.Name == child.Name) {
367                cachedIsAllowedChildSymbolIndex.Add(key, true);
368                return true;
369              }
[10985]370          }
[6814]371        }
[10985]372        cachedIsAllowedChildSymbolIndex.Add(key, false);
373        return false;
[6803]374      }
[5686]375    }
376
[6911]377    public IEnumerable<ISymbol> GetAllowedChildSymbols(ISymbol parent) {
[7656]378      foreach (ISymbol child in AllowedSymbols) {
379        if (IsAllowedChildSymbol(parent, child)) yield return child;
380      }
[5686]381    }
382
[6911]383    public IEnumerable<ISymbol> GetAllowedChildSymbols(ISymbol parent, int argumentIndex) {
[7656]384      foreach (ISymbol child in AllowedSymbols) {
385        if (IsAllowedChildSymbol(parent, child, argumentIndex)) yield return child;
386      }
[5686]387    }
388
389    public virtual int GetMinimumSubtreeCount(ISymbol symbol) {
[5695]390      return symbolSubtreeCount[symbol.Name].Item1;
[5686]391    }
392    public virtual int GetMaximumSubtreeCount(ISymbol symbol) {
[5695]393      return symbolSubtreeCount[symbol.Name].Item2;
[5686]394    }
395
[6443]396    protected void ClearCaches() {
[5686]397      cachedMinExpressionLength.Clear();
398      cachedMaxExpressionLength.Clear();
399      cachedMinExpressionDepth.Clear();
[7076]400      cachedMaxExpressionDepth.Clear();
[6814]401
402      cachedIsAllowedChildSymbol.Clear();
403      cachedIsAllowedChildSymbolIndex.Clear();
[5686]404    }
405
[14342]406    private readonly Dictionary<string, int> cachedMinExpressionLength = new Dictionary<string, int>();
[5686]407    public int GetMinimumExpressionLength(ISymbol symbol) {
[9402]408      int res;
409      if (cachedMinExpressionLength.TryGetValue(symbol.Name, out res))
410        return res;
411
[10985]412      // value has to be calculated and cached make sure this is done in only one thread
413      lock (cachedMinExpressionLength) {
414        // in case the value has been calculated on another thread in the meanwhile
415        if (cachedMinExpressionLength.TryGetValue(symbol.Name, out res)) return res;
416
[14342]417        GrammarUtils.CalculateMinimumExpressionLengths(this, cachedMinExpressionLength);
418        return cachedMinExpressionLength[symbol.Name];
[9402]419      }
420    }
421
[5686]422
[14342]423    private readonly Dictionary<Tuple<string, int>, int> cachedMaxExpressionLength = new Dictionary<Tuple<string, int>, int>();
[6911]424    public int GetMaximumExpressionLength(ISymbol symbol, int maxDepth) {
[5686]425      int temp;
[6911]426      var key = Tuple.Create(symbol.Name, maxDepth);
[10985]427      if (cachedMaxExpressionLength.TryGetValue(key, out temp)) return temp;
428      // value has to be calculated and cached make sure this is done in only one thread
429      lock (cachedMaxExpressionLength) {
430        // in case the value has been calculated on another thread in the meanwhile
431        if (cachedMaxExpressionLength.TryGetValue(key, out temp)) return temp;
432
[6911]433        cachedMaxExpressionLength[key] = int.MaxValue; // prevent infinite recursion
[5686]434        long sumOfMaxTrees = 1 + (from argIndex in Enumerable.Range(0, GetMaximumSubtreeCount(symbol))
[6803]435                                  let maxForSlot = (long)(from s in GetAllowedChildSymbols(symbol, argIndex)
[6911]436                                                          where s.InitialFrequency > 0.0
437                                                          where GetMinimumExpressionDepth(s) < maxDepth
438                                                          select GetMaximumExpressionLength(s, maxDepth - 1)).DefaultIfEmpty(0).Max()
[5686]439                                  select maxForSlot).DefaultIfEmpty(0).Sum();
[6911]440        cachedMaxExpressionLength[key] = (int)Math.Min(sumOfMaxTrees, int.MaxValue);
441        return cachedMaxExpressionLength[key];
[5686]442      }
443    }
444
[14342]445    private readonly Dictionary<string, int> cachedMinExpressionDepth = new Dictionary<string, int>();
[5686]446    public int GetMinimumExpressionDepth(ISymbol symbol) {
[9402]447      int res;
448      if (cachedMinExpressionDepth.TryGetValue(symbol.Name, out res))
449        return res;
450
[10985]451      // value has to be calculated and cached make sure this is done in only one thread
452      lock (cachedMinExpressionDepth) {
453        // in case the value has been calculated on another thread in the meanwhile
454        if (cachedMinExpressionDepth.TryGetValue(symbol.Name, out res)) return res;
455
[14342]456        GrammarUtils.CalculateMinimumExpressionDepth(this, cachedMinExpressionDepth);
[5686]457        return cachedMinExpressionDepth[symbol.Name];
458      }
459    }
[6803]460
[14342]461    private readonly Dictionary<string, int> cachedMaxExpressionDepth = new Dictionary<string, int>();
[7076]462    public int GetMaximumExpressionDepth(ISymbol symbol) {
463      int temp;
[10985]464      if (cachedMaxExpressionDepth.TryGetValue(symbol.Name, out temp)) return temp;
465      // value has to be calculated and cached make sure this is done in only one thread
466      lock (cachedMaxExpressionDepth) {
467        // in case the value has been calculated on another thread in the meanwhile
468        if (cachedMaxExpressionDepth.TryGetValue(symbol.Name, out temp)) return temp;
469
[7076]470        cachedMaxExpressionDepth[symbol.Name] = int.MaxValue;
471        long maxDepth = 1 + (from argIndex in Enumerable.Range(0, GetMaximumSubtreeCount(symbol))
472                             let maxForSlot = (long)(from s in GetAllowedChildSymbols(symbol, argIndex)
473                                                     where s.InitialFrequency > 0.0
474                                                     select GetMaximumExpressionDepth(s)).DefaultIfEmpty(0).Max()
475                             select maxForSlot).DefaultIfEmpty(0).Max();
476        cachedMaxExpressionDepth[symbol.Name] = (int)Math.Min(maxDepth, int.MaxValue);
477        return cachedMaxExpressionDepth[symbol.Name];
478      }
479    }
480
[6803]481    public event EventHandler Changed;
482    protected virtual void OnChanged() {
483      if (suppressEvents) return;
484      var handler = Changed;
[12422]485      if (handler != null) handler(this, EventArgs.Empty);
[6803]486    }
[5686]487  }
488}
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