[5560] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[17180] | 3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[5560] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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[15096] | 22 | using System;
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[5560] | 23 | using HeuristicLab.Common;
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| 24 | using HeuristicLab.Core;
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[16565] | 25 | using HEAL.Attic;
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[15096] | 26 | using HeuristicLab.PluginInfrastructure;
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[5560] | 27 |
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| 28 | namespace HeuristicLab.Encodings.RealVectorEncoding {
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| 29 | [Item("Neighborhood Particle Updater", "Updates the particle's position using (among other things) the best neighbor's position. Point = Point + Velocity*Inertia + (PersonalBestPoint-Point)*Phi_P*r_p + (BestNeighborPoint-Point)*Phi_G*r_g.")]
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[16565] | 30 | [StorableType("D30B72C0-247D-466C-B677-0C99DBFEB2E4")]
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[15096] | 31 | [NonDiscoverableType]
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[15102] | 32 | [Obsolete("Use SPSO2011ParticleUpdater")]
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[15096] | 33 | internal sealed class RealVectorNeighborhoodParticleUpdater : RealVectorParticleUpdater {
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[5560] | 34 |
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[5592] | 35 | #region Construction & Cloning
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[5560] | 36 | [StorableConstructor]
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[16565] | 37 | private RealVectorNeighborhoodParticleUpdater(StorableConstructorFlag _) : base(_) { }
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[5560] | 38 | private RealVectorNeighborhoodParticleUpdater(RealVectorNeighborhoodParticleUpdater original, Cloner cloner) : base(original, cloner) { }
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| 39 | public RealVectorNeighborhoodParticleUpdater() : base() { }
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| 40 | public override IDeepCloneable Clone(Cloner cloner) {
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| 41 | return new RealVectorNeighborhoodParticleUpdater(this, cloner);
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| 42 | }
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[5592] | 43 | #endregion
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[5560] | 44 |
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[15102] | 45 | public override IOperation Apply() {
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| 46 | double inertia = Inertia.Value;
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| 47 | double personalBestAttraction = PersonalBestAttraction.Value;
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| 48 | double neighborBestAttraction = NeighborBestAttraction.Value;
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[15096] | 49 |
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[15102] | 50 | RealVector velocity = new RealVector(Velocity.Length);
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| 51 | RealVector position = new RealVector(RealVector.Length);
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| 52 | double r_p = Random.NextDouble();
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| 53 | double r_g = Random.NextDouble();
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[15096] | 54 |
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| 55 | for (int i = 0; i < velocity.Length; i++) {
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| 56 | velocity[i] =
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[15102] | 57 | Velocity[i] * inertia +
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| 58 | (PersonalBest[i] - RealVector[i]) * personalBestAttraction * r_p +
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| 59 | (BestPoint[i] - RealVector[i]) * neighborBestAttraction * r_g;
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[15096] | 60 | }
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| 61 |
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[15102] | 62 | MoveParticle(velocity, position);
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[15096] | 63 |
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[5560] | 64 | return base.Apply();
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| 65 | }
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| 66 | }
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| 67 | }
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