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source: trunk/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeIndexMove.cs @ 16881

Last change on this file since 16881 was 16565, checked in by gkronber, 6 years ago

#2520: merged changes from PersistenceOverhaul branch (r16451:16564) into trunk

File size: 2.2 KB
RevLine 
[3074]1#region License Information
2/* HeuristicLab
[16565]3 * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[3074]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
[3376]22using HeuristicLab.Common;
[3074]23using HeuristicLab.Core;
[16565]24using HEAL.Attic;
[3074]25
26namespace HeuristicLab.Encodings.PermutationEncoding {
[5933]27  [Item("ThreeIndexMove", "A move on a permutation that is specified by 3 indices.")]
[16565]28  [StorableType("0F9A8E7D-0198-4FBF-B6BA-D1B537F4B4D9")]
[3074]29  public class ThreeIndexMove : Item {
30    [Storable]
31    public int Index1 { get; protected set; }
32    [Storable]
33    public int Index2 { get; protected set; }
34    [Storable]
35    public int Index3 { get; protected set; }
36    [Storable]
37    public Permutation Permutation { get; protected set; }
38
[4722]39    [StorableConstructor]
[16565]40    protected ThreeIndexMove(StorableConstructorFlag _) : base(_) { }
[4722]41    protected ThreeIndexMove(ThreeIndexMove original, Cloner cloner)
42      : base(original, cloner) {
43      this.Index1 = original.Index1;
44      this.Index2 = original.Index2;
45      this.Index3 = original.Index3;
46      if (original.Permutation != null)
47        this.Permutation = cloner.Clone(original.Permutation);
[3074]48    }
[4722]49    public ThreeIndexMove() : this(-1, -1, -1, null) { }
[3074]50    public ThreeIndexMove(int index1, int index2, int index3, Permutation permutation)
51      : base() {
52      Index1 = index1;
53      Index2 = index2;
54      Index3 = index3;
55      Permutation = permutation;
56    }
57
58    public override IDeepCloneable Clone(Cloner cloner) {
[4722]59      return new ThreeIndexMove(this, cloner);
[3074]60    }
61  }
62}
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