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source: trunk/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/Swap2/ExhaustiveSwap2MoveGenerator.cs @ 16683

Last change on this file since 16683 was 16565, checked in by gkronber, 6 years ago

#2520: merged changes from PersistenceOverhaul branch (r16451:16564) into trunk

File size: 2.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Optimization;
27using HEAL.Attic;
28
29namespace HeuristicLab.Encodings.PermutationEncoding {
30  [Item("ExhaustiveSwap2MoveGenerator", "Generates all possible swap-2 moves from a given permutation.")]
31  [StorableType("D88EEC45-27D1-4E4F-9D3B-FD7ED3C4892C")]
32  public class ExhaustiveSwap2MoveGenerator : Swap2MoveGenerator, IExhaustiveMoveGenerator {
33    [StorableConstructor]
34    protected ExhaustiveSwap2MoveGenerator(StorableConstructorFlag _) : base(_) { }
35    protected ExhaustiveSwap2MoveGenerator(ExhaustiveSwap2MoveGenerator original, Cloner cloner) : base(original, cloner) { }
36    public ExhaustiveSwap2MoveGenerator() : base() { }
37
38    public override IDeepCloneable Clone(Cloner cloner) {
39      return new ExhaustiveSwap2MoveGenerator(this, cloner);
40    }
41
42    public static IEnumerable<Swap2Move> Generate(Permutation permutation) {
43      int length = permutation.Length;
44      if (length == 1) throw new ArgumentException("ExhaustiveSwap2MoveGenerator: There cannot be an Swap move given a permutation of length 1.", "permutation");
45
46      for (int i = 0; i < length - 1; i++)
47        for (int j = i + 1; j < length; j++) {
48          yield return new Swap2Move(i, j);
49        }
50    }
51
52    public static Swap2Move[] Apply(Permutation permutation) {
53      int length = permutation.Length;
54      int totalMoves = (length) * (length - 1) / 2;
55      Swap2Move[] moves = new Swap2Move[totalMoves];
56      int count = 0;
57      foreach (Swap2Move move in Generate(permutation)) {
58        moves[count++] = move;
59      }
60      return moves;
61    }
62
63    protected override Swap2Move[] GenerateMoves(Permutation permutation) {
64      return Apply(permutation);
65    }
66  }
67}
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