1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HEAL.Attic;
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26 |
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27 | namespace HeuristicLab.Encodings.PermutationEncoding {
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28 | /// <summary>
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29 | /// An operator which performs the cyclic crossover on two permutations.
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30 | /// </summary>
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31 | /// <remarks>It is implemented as described in Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg.<br />
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32 | /// The operator first determines all cycles in the permutation and then composes the offspring by alternating between the cycles of the two parents.
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33 | /// </remarks>
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34 | [Item("CyclicCrossover", "An operator which performs the cyclic crossover on two permutations. It is implemented as described in Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg.")]
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35 | [StorableType("7C4797B7-A154-4702-AEEB-5511A170858B")]
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36 | public class CyclicCrossover : PermutationCrossover {
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37 | [StorableConstructor]
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38 | protected CyclicCrossover(StorableConstructorFlag _) : base(_) { }
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39 | protected CyclicCrossover(CyclicCrossover original, Cloner cloner) : base(original, cloner) { }
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40 | public CyclicCrossover() : base() { }
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41 |
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42 | public override IDeepCloneable Clone(Cloner cloner) {
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43 | return new CyclicCrossover(this, cloner);
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44 | }
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45 |
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46 | /// <summary>
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47 | /// Performs the cyclic crossover on <paramref name="parent1"/> and <paramref name="parent2"/>.
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48 | /// </summary>
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49 | /// <exception cref="ArgumentException">Thrown when <paramref name="parent1"/> and <paramref name="parent2"/> are not of equal length.</exception>
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50 | /// <exception cref="InvalidOperationException">Thrown if the numbers in the permutation elements are not in the range [0;N) with N = length of the permutation.</exception>
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51 | /// <remarks>
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52 | /// First this method randomly determines from which parent to start with equal probability.
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53 | /// Then it copies the first cycle from the chosen parent starting from index 0 in the permutation.
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54 | /// After the cycle is complete it copies the next cycle starting from the index closest to 0 which was not yet copied from the other parent.
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55 | /// It continues to switch between parents for each completed cycle until no new cycle is found anymore.<br /><br />
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56 | /// The stochasticity of this operator is rather low. There are only two possible outcomes for a given pair of parents.
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57 | /// </remarks>
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58 | /// <exception cref="ArgumentException">Thrown if the two parents are not of equal length.</exception>
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59 | /// <param name="random">The random number generator.</param>
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60 | /// <param name="parent1">The parent scope 1 to cross over.</param>
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61 | /// <param name="parent2">The parent scope 2 to cross over.</param>
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62 | /// <returns>The created cross over permutation as int array.</returns>
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63 | public static Permutation Apply(IRandom random, Permutation parent1, Permutation parent2) {
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64 | if (parent1.Length != parent2.Length) throw new ArgumentException("CyclicCrossover: The parent permutations are of unequal length.");
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65 | int length = parent1.Length;
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66 | int[] result = new int[length];
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67 | bool[] indexCopied = new bool[length];
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68 | int[] invParent1 = new int[length];
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69 | int[] invParent2 = new int[length];
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70 |
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71 | // calculate inverse mappings (number -> index) for parent1 and parent2
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72 | try {
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73 | for (int i = 0; i < length; i++) {
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74 | invParent1[parent1[i]] = i;
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75 | invParent2[parent2[i]] = i;
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76 | }
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77 | }
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78 | catch (IndexOutOfRangeException) {
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79 | throw new InvalidOperationException("CyclicCrossover: The permutation must consist of numbers in the interval [0;N) with N = length of the permutation.");
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80 | }
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81 |
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82 | // randomly choose whether to start copying from parent1 or parent2
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83 | bool copyFromParent1 = ((random.NextDouble() < 0.5) ? (false) : (true));
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84 |
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85 | int j = 0;
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86 | do {
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87 | do {
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88 | if (copyFromParent1) {
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89 | result[j] = parent1[j]; // copy number at position j from parent1
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90 | indexCopied[j] = true;
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91 | j = invParent2[result[j]]; // set position j to the position of the copied number in parent2
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92 | } else {
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93 | result[j] = parent2[j]; // copy number at position j from parent2
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94 | indexCopied[j] = true;
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95 | j = invParent1[result[j]]; // set position j to the position of the copied number in parent1
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96 | }
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97 | } while (!indexCopied[j]);
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98 | copyFromParent1 = !copyFromParent1;
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99 | j = 0;
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100 | while (j < length && indexCopied[j]) j++;
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101 | } while (j < length);
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102 |
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103 | return new Permutation(parent1.PermutationType, result);
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104 | }
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105 |
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106 | /// <summary>
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107 | /// Checks number of parents and calls <see cref="Apply(IRandom, Permutation, Permutation)"/>.
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108 | /// </summary>
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109 | /// <exception cref="InvalidOperationException">Thrown if there are not exactly two parents.</exception>
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110 | /// <param name="random">A random number generator.</param>
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111 | /// <param name="parents">An array containing the two permutations that should be crossed.</param>
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112 | /// <returns>The newly created permutation, resulting from the crossover operation.</returns>
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113 | protected override Permutation Cross(IRandom random, ItemArray<Permutation> parents) {
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114 | if (parents.Length != 2) throw new InvalidOperationException("CyclicCrossover: The number of parents is not equal to 2.");
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115 | return Apply(random, parents[0], parents[1]);
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116 | }
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117 | }
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118 | }
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