1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HEAL.Attic;
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26 |
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27 | namespace HeuristicLab.Encodings.LinearLinkageEncoding {
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28 | [Item("Shift Move", "Shifts an item from one group to another.")]
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29 | [StorableType("577C4FAF-A02C-4896-8EEB-54360989A4B3")]
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30 | public sealed class ShiftMove : EMSSMove {
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31 | [Storable]
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32 | private int previousItemOfOldGroup;
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33 | public int PreviousItemOfOldGroup { get { return previousItemOfOldGroup; } }
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34 | [Storable]
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35 | private int previousItemOfNewGroup;
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36 | public int PreviousItemOfNewGroup { get { return previousItemOfNewGroup; } }
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37 | [Storable]
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38 | private int nextItemOfOldGroup;
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39 | public int NextItemOfOldGroup { get { return nextItemOfOldGroup; } }
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40 | [Storable]
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41 | private int nextItemOfNewGroup;
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42 | public int NextItemOfNewGroup { get { return nextItemOfNewGroup; } }
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43 |
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44 | private bool IsFirst { get { return PreviousItemOfOldGroup == Item; } }
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45 | private bool IsLast { get { return NextItemOfOldGroup == Item; } }
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46 | private bool NewGroupClosed { get { return PreviousItemOfNewGroup == NextItemOfNewGroup; } }
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47 |
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48 | [StorableConstructor]
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49 | private ShiftMove(StorableConstructorFlag _) : base(_) { }
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50 | private ShiftMove(ShiftMove original, Cloner cloner)
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51 | : base(original, cloner) {
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52 | previousItemOfOldGroup = original.previousItemOfOldGroup;
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53 | previousItemOfNewGroup = original.previousItemOfNewGroup;
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54 | nextItemOfOldGroup = original.nextItemOfOldGroup;
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55 | nextItemOfNewGroup = original.nextItemOfNewGroup;
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56 | }
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57 | public ShiftMove(int item, int prevOld, int prevNew, int nextOld, int nextNew)
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58 | : base(item) {
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59 | previousItemOfOldGroup = prevOld;
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60 | previousItemOfNewGroup = prevNew;
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61 | nextItemOfOldGroup = nextOld;
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62 | nextItemOfNewGroup = nextNew;
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63 | }
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64 |
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65 | public override IDeepCloneable Clone(Cloner cloner) {
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66 | return new ShiftMove(this, cloner);
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67 | }
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68 |
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69 | public override void Apply(LinearLinkage lle) {
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70 | if ((!IsFirst && lle[PreviousItemOfOldGroup] != Item)
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71 | || lle[Item] != NextItemOfOldGroup
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72 | || lle[PreviousItemOfNewGroup] != NextItemOfNewGroup)
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73 | throw new ArgumentException("Move conditions have changed!");
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74 | if (!IsFirst)
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75 | lle[PreviousItemOfOldGroup] = IsLast ? PreviousItemOfOldGroup : NextItemOfOldGroup;
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76 | lle[PreviousItemOfNewGroup] = Item;
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77 | lle[Item] = NewGroupClosed ? Item : NextItemOfNewGroup;
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78 | }
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79 |
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80 | public override void Undo(LinearLinkage lle) {
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81 | if (!IsFirst && lle[PreviousItemOfOldGroup] != (IsLast ? PreviousItemOfOldGroup : NextItemOfOldGroup)
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82 | || lle[PreviousItemOfNewGroup] != Item
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83 | || lle[Item] != (NewGroupClosed ? Item : NextItemOfNewGroup))
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84 | throw new ArgumentException("Move conditions have changed, cannot undo move.");
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85 |
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86 | if (!IsFirst)
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87 | lle[PreviousItemOfOldGroup] = Item;
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88 | lle[PreviousItemOfNewGroup] = NextItemOfNewGroup;
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89 | lle[Item] = NextItemOfOldGroup;
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90 | }
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91 |
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92 | public override void ApplyToLLEb(int[] lleb) {
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93 | if (!IsLast)
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94 | lleb[NextItemOfOldGroup] = IsFirst ? NextItemOfOldGroup : PreviousItemOfOldGroup;
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95 | lleb[Item] = PreviousItemOfNewGroup;
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96 | if (!NewGroupClosed)
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97 | lleb[NextItemOfNewGroup] = Item;
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98 | }
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99 | }
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100 | }
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