[8184] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[16565] | 3 | * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[8184] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using HeuristicLab.Common;
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| 24 | using HeuristicLab.Core;
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| 25 | using HeuristicLab.Operators;
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[16565] | 26 | using HEAL.Attic;
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[8184] | 27 |
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| 28 | namespace HeuristicLab.Encodings.IntegerVectorEncoding {
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| 29 | [Item("IntegerVectorOperator", "Base class for integer vectoro operators.")]
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[16565] | 30 | [StorableType("6B380738-453C-4E60-B4AB-B3907BB5D9E2")]
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[10291] | 31 | public abstract class IntegerVectorOperator : InstrumentedOperator, IIntegerVectorOperator {
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[8184] | 32 |
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| 33 | [StorableConstructor]
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[16565] | 34 | protected IntegerVectorOperator(StorableConstructorFlag _) : base(_) { }
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[8184] | 35 | protected IntegerVectorOperator(IntegerVectorOperator original, Cloner cloner) : base(original, cloner) { }
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| 36 | public IntegerVectorOperator() : base() { }
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| 37 |
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| 38 | public static int RoundFeasible(int min, int max, int step, double value) {
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| 39 | return Math.Max(min, Math.Min(max, (int)Math.Round((value - min) / (double)step) * step + min));
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| 40 | }
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| 41 | public static int FloorFeasible(int min, int max, int step, double value) {
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| 42 | return Math.Max(min, Math.Min(max, (int)Math.Floor((value - min) / (double)step) * step + min));
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| 43 | }
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| 44 | public static int CeilingFeasible(int min, int max, int step, double value) {
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| 45 | return Math.Max(min, Math.Min(max, (int)Math.Ceiling((value - min) / (double)step) * step + min));
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| 46 | }
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| 47 | }
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| 48 | }
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