[4998] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
[17180] | 3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
[4998] | 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
[5146] | 22 | using System.Drawing;
|
---|
[4876] | 23 | using HeuristicLab.Common;
|
---|
[5146] | 24 | using HeuristicLab.Common.Resources;
|
---|
[4876] | 25 | using HeuristicLab.Core;
|
---|
| 26 |
|
---|
| 27 | namespace HeuristicLab.DebugEngine {
|
---|
| 28 | public class OperationContent : IContent {
|
---|
| 29 |
|
---|
| 30 | public IOperation Operation { get; private set; }
|
---|
| 31 | public OperationCollection Collection { get; private set; }
|
---|
| 32 | public IAtomicOperation AtomicOperation { get; private set; }
|
---|
| 33 | public ExecutionContext ExecutionContext { get; private set; }
|
---|
| 34 | public string Name { get; private set; }
|
---|
[5146] | 35 | public Image Icon { get; private set; }
|
---|
[4876] | 36 |
|
---|
| 37 | public OperationContent(IOperation operation) {
|
---|
| 38 | Operation = operation;
|
---|
| 39 | Collection = operation as OperationCollection;
|
---|
| 40 | AtomicOperation = operation as IAtomicOperation;
|
---|
| 41 | ExecutionContext = operation as ExecutionContext;
|
---|
| 42 | if (AtomicOperation != null) {
|
---|
[4996] | 43 | Name = Utils.Name(AtomicOperation);
|
---|
[5146] | 44 | if (AtomicOperation.Operator != null && AtomicOperation.Operator.Breakpoint) {
|
---|
[5287] | 45 | Icon = VSImageLibrary.BreakpointActive;
|
---|
[5146] | 46 | } else {
|
---|
[5287] | 47 | Icon = VSImageLibrary.Method;
|
---|
[5146] | 48 | }
|
---|
[4876] | 49 | } else if (Collection != null) {
|
---|
| 50 | Name = string.Format("{0} Operations", Collection.Count);
|
---|
[5287] | 51 | Icon = VSImageLibrary.Module;
|
---|
[4876] | 52 | } else {
|
---|
| 53 | Name = "";
|
---|
[5287] | 54 | Icon = VSImageLibrary.Nothing;
|
---|
[4876] | 55 | }
|
---|
| 56 | }
|
---|
| 57 |
|
---|
| 58 | public bool IsCollection { get { return Collection != null; } }
|
---|
| 59 | public bool IsAtomic { get { return AtomicOperation != null; } }
|
---|
| 60 | public bool IsContext { get { return ExecutionContext != null; } }
|
---|
| 61 | }
|
---|
| 62 | }
|
---|