1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Drawing;
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25 | using System.Linq;
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26 | using HeuristicLab.Common;
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27 | using HeuristicLab.Common.Resources;
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28 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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29 |
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30 | namespace HeuristicLab.Core {
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31 | [Item("DirectedGraph", "Generic class representing a directed graph with custom vertices and content")]
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32 | [StorableClass]
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33 | public class DirectedGraph : Item, IDirectedGraph {
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34 | public override Image ItemImage { get { return VSImageLibrary.Graph; } }
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35 |
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36 | private HashSet<IVertex> vertices;
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37 | [Storable]
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38 | public IEnumerable<IVertex> Vertices {
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39 | get { return vertices; }
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40 | private set { vertices = new HashSet<IVertex>(value); }
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41 | }
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42 |
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43 | private HashSet<IArc> arcs;
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44 | [Storable]
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45 | public IEnumerable<IArc> Arcs {
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46 | get { return arcs; }
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47 | private set { arcs = new HashSet<IArc>(value); }
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48 | }
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49 |
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50 | public DirectedGraph() {
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51 | vertices = new HashSet<IVertex>();
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52 | arcs = new HashSet<IArc>();
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53 | }
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54 |
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55 | protected DirectedGraph(DirectedGraph original, Cloner cloner)
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56 | : base(original, cloner) {
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57 | vertices = new HashSet<IVertex>(original.vertices.Select(cloner.Clone));
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58 | arcs = new HashSet<IArc>(original.arcs.Select(cloner.Clone));
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59 |
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60 | // add the arcs to the newly cloned vertices
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61 | foreach (var arc in arcs) {
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62 | arc.Source.AddArc(arc);
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63 | arc.Target.AddArc(arc);
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64 | }
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65 | }
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66 |
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67 | public override IDeepCloneable Clone(Cloner cloner) {
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68 | return new DirectedGraph(this, cloner);
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69 | }
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70 |
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71 | [StorableConstructor]
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72 | protected DirectedGraph(bool serializing)
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73 | : base(serializing) {
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74 | }
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75 |
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76 | [StorableHook(HookType.AfterDeserialization)]
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77 | private void AfterDeserialization() {
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78 | foreach (var vertex in vertices) {
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79 | vertex.ArcAdded += Vertex_ArcAdded;
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80 | vertex.ArcRemoved += Vertex_ArcRemoved;
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81 | }
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82 |
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83 | foreach (var arc in arcs) {
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84 | var source = arc.Source;
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85 | var target = arc.Target;
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86 | source.AddArc(arc);
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87 | target.AddArc(arc);
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88 | }
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89 | }
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90 |
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91 | public virtual void Clear() {
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92 | vertices.Clear();
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93 | arcs.Clear();
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94 | }
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95 |
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96 | public virtual void AddVertex(IVertex vertex) {
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97 | if (!vertices.Contains(vertex) && vertex.Degree > 0)
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98 | throw new ArgumentException("New vertices cannot have any arcs.");
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99 |
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100 | if (vertices.Add(vertex)) {
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101 | // register event handlers
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102 | vertex.ArcAdded += Vertex_ArcAdded;
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103 | vertex.ArcRemoved += Vertex_ArcRemoved;
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104 | OnVertexAdded(this, new EventArgs<IVertex>(vertex));
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105 | }
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106 | }
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107 |
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108 | public virtual void AddVertices(IEnumerable<IVertex> vertexList) {
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109 | foreach (var v in vertexList) { AddVertex(v); }
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110 | }
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111 |
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112 | public virtual void RemoveVertices(IEnumerable<IVertex> vertexList) {
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113 | foreach (var v in vertexList) { RemoveVertex(v); }
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114 | }
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115 |
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116 | public virtual void RemoveVertex(IVertex vertex) {
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117 | vertices.Remove(vertex);
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118 | // remove connections to/from the removed vertex
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119 | var arcList = vertex.InArcs.Concat(vertex.OutArcs).ToList(); // avoid invalid operation exception: "collection was modified" below
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120 | foreach (var arc in arcList)
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121 | RemoveArc(arc);
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122 | // deregister event handlers
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123 | vertex.ArcAdded -= Vertex_ArcAdded;
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124 | vertex.ArcRemoved -= Vertex_ArcRemoved;
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125 | OnVertexRemoved(this, new EventArgs<IVertex>(vertex));
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126 | }
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127 |
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128 | public virtual IArc AddArc(IVertex source, IVertex target) {
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129 | var arc = new Arc(source, target);
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130 | AddArc(arc);
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131 | return arc;
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132 | }
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133 |
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134 | public virtual void AddArc(IArc arc) {
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135 | var source = arc.Source;
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136 | var target = arc.Target;
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137 |
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138 | if (source == target)
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139 | throw new InvalidOperationException("Source and target cannot be the same.");
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140 |
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141 | if (!vertices.Contains(source) || !vertices.Contains(target))
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142 | throw new InvalidOperationException("Cannot add arc connecting vertices that are not in the graph.");
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143 |
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144 | source.AddArc(arc);
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145 | target.AddArc(arc);
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146 | arcs.Add(arc);
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147 | }
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148 |
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149 | public virtual void AddArcs(IEnumerable<IArc> arcList) {
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150 | foreach (var a in arcList) { AddArc(a); }
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151 | }
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152 |
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153 | public virtual void RemoveArc(IArc arc) {
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154 | arcs.Remove(arc);
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155 | var source = (Vertex)arc.Source;
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156 | var target = (Vertex)arc.Target;
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157 | source.RemoveArc(arc);
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158 | target.RemoveArc(arc);
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159 | }
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160 |
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161 | public virtual void RemoveArcs(IEnumerable<IArc> arcList) {
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162 | foreach (var a in arcList) { RemoveArc(a); }
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163 | }
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164 |
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165 | protected virtual void Vertex_ArcAdded(object sender, EventArgs<IArc> args) {
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166 | // the ArcAdded event is fired by a vertex when an arc from/to another vertex is added to its list of connections
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167 | // because the arc is added in both directions by both the source and the target, this event will get fired twice here
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168 | var arc = args.Value;
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169 | if (arcs.Add(arc)) OnArcAdded(this, new EventArgs<IArc>(arc));
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170 | }
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171 |
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172 | protected virtual void Vertex_ArcRemoved(object sender, EventArgs<IArc> args) {
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173 | var arc = args.Value;
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174 | if (arcs.Remove(arc)) OnArcRemoved(this, new EventArgs<IArc>(arc));
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175 | }
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176 |
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177 | // events
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178 | public event EventHandler<EventArgs<IVertex>> VertexAdded;
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179 | protected virtual void OnVertexAdded(object sender, EventArgs<IVertex> args) {
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180 | var added = VertexAdded;
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181 | if (added != null)
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182 | added(sender, args);
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183 | }
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184 |
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185 | public event EventHandler<EventArgs<IVertex>> VertexRemoved;
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186 | protected virtual void OnVertexRemoved(object sender, EventArgs<IVertex> args) {
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187 | var removed = VertexRemoved;
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188 | if (removed != null)
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189 | removed(sender, args);
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190 | }
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191 |
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192 | public event EventHandler<EventArgs<IArc>> ArcAdded;
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193 | protected virtual void OnArcAdded(object sender, EventArgs<IArc> args) {
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194 | var added = ArcAdded;
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195 | if (added != null)
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196 | added(sender, args);
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197 | }
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198 |
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199 | public event EventHandler<EventArgs<IArc>> ArcRemoved;
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200 | protected virtual void OnArcRemoved(object sender, EventArgs<IArc> args) {
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201 | var removed = ArcRemoved;
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202 | if (removed != null)
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203 | removed(sender, args);
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204 | }
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205 | }
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206 | }
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