1 | using System;
|
---|
2 | using System.Drawing;
|
---|
3 | using System.Windows.Forms;
|
---|
4 |
|
---|
5 | namespace Netron.Diagramming.Core {
|
---|
6 | public partial class SwitchIconMaterial : ClickableIconMaterial {
|
---|
7 |
|
---|
8 | #region Events
|
---|
9 | /// <summary>
|
---|
10 | /// Occurs when the icon is switched into the 'collapsed' state.
|
---|
11 | /// </summary>
|
---|
12 | public event EventHandler OnCollapse;
|
---|
13 | /// <summary>
|
---|
14 | /// Occurs when the icon is switched into the 'expanded' state.
|
---|
15 | /// </summary>
|
---|
16 | public event EventHandler OnExpand;
|
---|
17 | #endregion
|
---|
18 |
|
---|
19 | #region Fields
|
---|
20 |
|
---|
21 | // ------------------------------------------------------------------
|
---|
22 | /// <summary>
|
---|
23 | /// Implementation of IVersion - the current version of
|
---|
24 | /// SwitchIconMaterial.
|
---|
25 | /// </summary>
|
---|
26 | // ------------------------------------------------------------------
|
---|
27 | protected double switchIconMaterialVersion = 1.0;
|
---|
28 |
|
---|
29 | // ------------------------------------------------------------------
|
---|
30 | /// <summary>
|
---|
31 | /// the 'down/expanded' icon
|
---|
32 | /// </summary>
|
---|
33 | // ------------------------------------------------------------------
|
---|
34 | private Bitmap downBmp;
|
---|
35 |
|
---|
36 | // ------------------------------------------------------------------
|
---|
37 | /// <summary>
|
---|
38 | /// the 'up/collapsed' icon
|
---|
39 | /// </summary>
|
---|
40 | // ------------------------------------------------------------------
|
---|
41 | private Bitmap upBmp;
|
---|
42 |
|
---|
43 | // ------------------------------------------------------------------
|
---|
44 | /// <summary>
|
---|
45 | /// the mCollapsed field
|
---|
46 | /// </summary>
|
---|
47 | // ------------------------------------------------------------------
|
---|
48 | private bool mCollapsed = true;
|
---|
49 |
|
---|
50 | // ------------------------------------------------------------------
|
---|
51 | /// <summary>
|
---|
52 | /// the current switch type
|
---|
53 | /// </summary>
|
---|
54 | // ------------------------------------------------------------------
|
---|
55 | private SwitchIconType mSwitchType;
|
---|
56 |
|
---|
57 | #endregion
|
---|
58 |
|
---|
59 | #region Properties
|
---|
60 |
|
---|
61 | // ------------------------------------------------------------------
|
---|
62 | /// <summary>
|
---|
63 | /// Gets the current version.
|
---|
64 | /// </summary>
|
---|
65 | // ------------------------------------------------------------------
|
---|
66 | public override double Version {
|
---|
67 | get {
|
---|
68 | return switchIconMaterialVersion;
|
---|
69 | }
|
---|
70 | }
|
---|
71 |
|
---|
72 | // ------------------------------------------------------------------
|
---|
73 | /// <summary>
|
---|
74 | /// Gets or sets the type of the switch.
|
---|
75 | /// </summary>
|
---|
76 | /// <value>The type of the switch.</value>
|
---|
77 | // ------------------------------------------------------------------
|
---|
78 | public SwitchIconType SwitchType {
|
---|
79 | get {
|
---|
80 | return mSwitchType;
|
---|
81 | }
|
---|
82 |
|
---|
83 | internal set {
|
---|
84 | SwitchToType(value);
|
---|
85 | Collapsed = true;
|
---|
86 | mSwitchType = value;
|
---|
87 | }
|
---|
88 | }
|
---|
89 |
|
---|
90 | #endregion
|
---|
91 |
|
---|
92 | #region Constructor
|
---|
93 | /// <summary>
|
---|
94 | /// Initializes a new instance of the <see cref="SwitchIconMaterial"/> class.
|
---|
95 | /// </summary>
|
---|
96 | /// <param name="type">The type.</param>
|
---|
97 | public SwitchIconMaterial(SwitchIconType type)
|
---|
98 | : base() {
|
---|
99 | Gliding = false;
|
---|
100 | mSwitchType = type;
|
---|
101 | //fetch the two bitmaps
|
---|
102 | try {
|
---|
103 | SwitchToType(type);
|
---|
104 |
|
---|
105 | }
|
---|
106 | catch (Exception exc) {
|
---|
107 | throw new InconsistencyException("The necessary resource could not be found.", exc);
|
---|
108 | }
|
---|
109 |
|
---|
110 | }
|
---|
111 | /// <summary>
|
---|
112 | /// Sets the switch to the given <see cref="SwitchIconType"/>
|
---|
113 | /// </summary>
|
---|
114 | /// <param name="type"></param>
|
---|
115 | private void SwitchToType(SwitchIconType type) {
|
---|
116 | switch (type) {
|
---|
117 | case SwitchIconType.UpDown:
|
---|
118 | downBmp = GetBitmap("Resources.down.ico");
|
---|
119 | upBmp = GetBitmap("Resources.up.ico");
|
---|
120 | this.Icon = downBmp;
|
---|
121 | break;
|
---|
122 | case SwitchIconType.PlusMinus:
|
---|
123 | downBmp = GetBitmap("Resources.plus.ico");
|
---|
124 | upBmp = GetBitmap("Resources.minus.ico");
|
---|
125 | this.Icon = downBmp;
|
---|
126 | break;
|
---|
127 | default:
|
---|
128 | break;
|
---|
129 | }
|
---|
130 | }
|
---|
131 | #endregion
|
---|
132 |
|
---|
133 | #region Methods
|
---|
134 | /// <summary>
|
---|
135 | /// Handles the mouse-down event.
|
---|
136 | /// </summary>
|
---|
137 | /// <param name="e">The <see cref="T:MouseEventArgs"/> instance containing the event data.</param>
|
---|
138 | /// <returns>Returns 'true' if the event was handled, otherwise 'false'.</returns>
|
---|
139 | public override bool MouseDown(MouseEventArgs e) {
|
---|
140 | base.MouseDown(e);
|
---|
141 | if (e.Clicks == 1) {
|
---|
142 | Collapsed = !Collapsed;
|
---|
143 | return true;
|
---|
144 | }
|
---|
145 | return false;
|
---|
146 | }
|
---|
147 |
|
---|
148 | /// <summary>
|
---|
149 | /// Gets or sets the Collapsed
|
---|
150 | /// </summary>
|
---|
151 | public bool Collapsed {
|
---|
152 | get {
|
---|
153 | return mCollapsed;
|
---|
154 | }
|
---|
155 | set {
|
---|
156 | if (value) {
|
---|
157 | this.Icon = downBmp;
|
---|
158 | RaiseOnCollapse();
|
---|
159 | } else {
|
---|
160 | this.Icon = upBmp;
|
---|
161 | RaiseOnExpand();
|
---|
162 | }
|
---|
163 |
|
---|
164 | mCollapsed = value;
|
---|
165 | }
|
---|
166 | }
|
---|
167 |
|
---|
168 |
|
---|
169 | /// <summary>
|
---|
170 | /// Raises the <see cref="OnExpand"/> event.
|
---|
171 | /// </summary>
|
---|
172 | private void RaiseOnExpand() {
|
---|
173 | if (OnExpand != null)
|
---|
174 | OnExpand(this, EventArgs.Empty);
|
---|
175 | }
|
---|
176 | /// <summary>
|
---|
177 | /// Raises the <see cref="OnCollapse"/> event
|
---|
178 | /// </summary>
|
---|
179 | private void RaiseOnCollapse() {
|
---|
180 | if (OnCollapse != null)
|
---|
181 | OnCollapse(this, EventArgs.Empty);
|
---|
182 | }
|
---|
183 | #endregion
|
---|
184 |
|
---|
185 | }
|
---|
186 |
|
---|
187 | // ----------------------------------------------------------------------
|
---|
188 | /// <summary>
|
---|
189 | /// The two type of bitmaps intrinsically defined by the
|
---|
190 | /// <see cref="SwitchIconMaterial"/>
|
---|
191 | /// </summary>
|
---|
192 | // ----------------------------------------------------------------------
|
---|
193 | public enum SwitchIconType {
|
---|
194 | /// <summary>
|
---|
195 | /// The up/down arrows are displayed
|
---|
196 | /// </summary>
|
---|
197 | UpDown,
|
---|
198 | /// <summary>
|
---|
199 | /// The plus/minus icon are displayed
|
---|
200 | /// </summary>
|
---|
201 | PlusMinus
|
---|
202 | }
|
---|
203 | }
|
---|