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source: tags/3.3.4/HeuristicLab.Core/3.3/Collections/ItemArray.cs

Last change on this file was 5445, checked in by swagner, 13 years ago

Updated year of copyrights (#1406)

File size: 3.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Drawing;
25using System.Linq;
26using HeuristicLab.Collections;
27using HeuristicLab.Common;
28using HeuristicLab.Common.Resources;
29using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
30
31namespace HeuristicLab.Core {
32  [StorableClass]
33  [Item("ItemArray", "Represents an array of items.")]
34  public class ItemArray<T> : ObservableArray<T>, IItemArray<T> where T : class, IItem {
35    public virtual string ItemName {
36      get { return ItemAttribute.GetName(this.GetType()); }
37    }
38    public virtual string ItemDescription {
39      get { return ItemAttribute.GetDescription(this.GetType()); }
40    }
41    public Version ItemVersion {
42      get { return ItemAttribute.GetVersion(this.GetType()); }
43    }
44    public virtual Image ItemImage {
45      get { return VSImageLibrary.Class; }
46    }
47
48    [StorableConstructor]
49    protected ItemArray(bool deserializing) : base(deserializing) { }
50    protected ItemArray(ItemArray<T> original, Cloner cloner) {
51      cloner.RegisterClonedObject(original, this);
52      array = original.Select(x => cloner.Clone(x)).ToArray();
53    }
54    public ItemArray() : base() { }
55    public ItemArray(int length) : base(length) { }
56    public ItemArray(T[] array) : base(array) { }
57    public ItemArray(IEnumerable<T> collection) : base(collection) { }
58
59    public object Clone() {
60      return Clone(new Cloner());
61    }
62    public virtual IDeepCloneable Clone(Cloner cloner) {
63      return new ItemArray<T>(this, cloner);
64    }
65
66    public new ReadOnlyItemArray<T> AsReadOnly() {
67      return new ReadOnlyItemArray<T>(this);
68    }
69
70    public override string ToString() {
71      return ItemName;
72    }
73
74    public event EventHandler ItemImageChanged;
75    protected virtual void OnItemImageChanged() {
76      EventHandler handler = ItemImageChanged;
77      if (handler != null) handler(this, EventArgs.Empty);
78    }
79    public event EventHandler ToStringChanged;
80    protected virtual void OnToStringChanged() {
81      EventHandler handler = ToStringChanged;
82      if (handler != null) handler(this, EventArgs.Empty);
83    }
84  }
85}
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