source:
stable/HeuristicLab.Tests/HeuristicLab.Scripting-3.3/GUIAutomationScriptTest.cs
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17141
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1 | #region License Information |
2 | /* HeuristicLab |
3 | * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL) |
4 | * |
5 | * This file is part of HeuristicLab. |
6 | * |
7 | * HeuristicLab is free software: you can redistribute it and/or modify |
8 | * it under the terms of the GNU General Public License as published by |
9 | * the Free Software Foundation, either version 3 of the License, or |
10 | * (at your option) any later version. |
11 | * |
12 | * HeuristicLab is distributed in the hope that it will be useful, |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * GNU General Public License for more details. |
16 | * |
17 | * You should have received a copy of the GNU General Public License |
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>. |
19 | */ |
20 | #endregion |
21 | |
22 | using System.IO; |
23 | using HEAL.Attic; |
24 | using HeuristicLab.Scripting; |
25 | using Microsoft.VisualStudio.TestTools.UnitTesting; |
26 | |
27 | namespace HeuristicLab.Tests { |
28 | [TestClass] |
29 | public class GUIAutomationScriptTest { |
30 | private const string ScriptFileName = "GUI_Automation_Script"; |
31 | private const string ScriptItemName = "GUI Automation Script"; |
32 | private const string ScriptItemDescription = "A script that runs a genetic algorithm on a traveling salesman problem with 5 different settings for population sizes and with 10 repetitions, then opens a bubble chart of the results and chooses the appropriate values for x and y axis automatically"; |
33 | |
34 | private static readonly ProtoBufSerializer serializer = new ProtoBufSerializer(); |
35 | |
36 | [TestMethod] |
37 | [TestCategory("Scripts.Create")] |
38 | [TestProperty("Time", "short")] |
39 | public void CreateGUIAutomationScriptTest() { |
40 | var script = CreateGUIAutomationScript(); |
41 | string path = Path.Combine(ScriptingUtils.ScriptsDirectory, ScriptFileName + ScriptingUtils.ScriptFileExtension); |
42 | serializer.Serialize(script, path); |
43 | } |
44 | |
45 | private CSharpScript CreateGUIAutomationScript() { |
46 | var script = new CSharpScript { |
47 | Name = ScriptItemName, |
48 | Description = ScriptItemDescription |
49 | }; |
50 | #region Code |
51 | script.Code = ScriptSources.GUIAutomationScriptSource; |
52 | #endregion |
53 | return script; |
54 | } |
55 | } |
56 | } |
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