1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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25 | using HeuristicLab.Random;
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26 | using Microsoft.VisualStudio.TestTools.UnitTesting;
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27 |
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28 | namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Tests {
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29 | [TestClass]
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30 | public class ChangeNodeTypeManipulationTest {
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31 | private const int POPULATION_SIZE = 1000;
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32 | private const int MAX_TREE_LENGTH = 100;
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33 | private const int MAX_TREE_DEPTH = 10;
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34 |
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35 | [TestMethod]
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36 | [TestCategory("Encodings.SymbolicExpressionTree")]
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37 | [TestProperty("Time", "medium")]
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38 | public void ChangeNodeTypeManipulationDistributionsTest() {
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39 | SymbolicExpressionTreeStringFormatter formatter = new SymbolicExpressionTreeStringFormatter();
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40 | var trees = new List<ISymbolicExpressionTree>();
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41 | var grammar = Grammars.CreateArithmeticAndAdfGrammar();
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42 | var random = new MersenneTwister(31415);
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43 | int failedEvents = 0;
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44 | for (int i = 0; i < POPULATION_SIZE; i++) {
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45 | var tree = ProbabilisticTreeCreator.Create(random, grammar, MAX_TREE_LENGTH, MAX_TREE_DEPTH);
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46 | string originalTree = formatter.Format(tree);
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47 | ChangeNodeTypeManipulation.ChangeNodeType(random, tree);
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48 | string manipulatedTree = formatter.Format(tree);
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49 | if (originalTree == manipulatedTree) failedEvents++;
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50 | Util.IsValid(tree);
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51 | trees.Add(tree);
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52 | }
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53 | Console.WriteLine("ChangeNodeTypeManipulation: " + Environment.NewLine +
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54 | "Failed events: " + failedEvents * 100.0 / POPULATION_SIZE + " %" + Environment.NewLine +
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55 | Util.GetSizeDistributionString(trees, 105, 5) + Environment.NewLine +
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56 | Util.GetFunctionDistributionString(trees) + Environment.NewLine +
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57 | Util.GetNumberOfSubtreesDistributionString(trees) + Environment.NewLine +
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58 | Util.GetTerminalDistributionString(trees) + Environment.NewLine
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59 | );
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60 | Assert.IsTrue(failedEvents * 100.0 / POPULATION_SIZE < 5.0); // only max 5% failed mutations are allowed
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61 | }
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62 | }
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63 | }
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