1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Core;
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23 | using HeuristicLab.Encodings.PermutationEncoding;
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24 | using HeuristicLab.Tests;
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25 | using Microsoft.VisualStudio.TestTools.UnitTesting;
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26 |
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27 | namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests {
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28 |
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29 |
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30 | /// <summary>
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31 | ///This is a test class for UniformLikeCrossoverTest and is intended
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32 | ///to contain all UniformLikeCrossoverTest Unit Tests
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33 | ///</summary>
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34 | [TestClass()]
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35 | public class UniformLikeCrossoverTest {
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36 |
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37 |
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38 | private TestContext testContextInstance;
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39 |
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40 | /// <summary>
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41 | ///Gets or sets the test context which provides
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42 | ///information about and functionality for the current test run.
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43 | ///</summary>
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44 | public TestContext TestContext {
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45 | get {
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46 | return testContextInstance;
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47 | }
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48 | set {
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49 | testContextInstance = value;
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50 | }
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51 | }
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52 |
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53 | #region Additional test attributes
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54 | //
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55 | //You can use the following additional attributes as you write your tests:
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56 | //
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57 | //Use ClassInitialize to run code before running the first test in the class
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58 | //[ClassInitialize()]
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59 | //public static void MyClassInitialize(TestContext testContext)
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60 | //{
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61 | //}
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62 | //
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63 | //Use ClassCleanup to run code after all tests in a class have run
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64 | //[ClassCleanup()]
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65 | //public static void MyClassCleanup()
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66 | //{
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67 | //}
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68 | //
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69 | //Use TestInitialize to run code before running each test
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70 | //[TestInitialize()]
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71 | //public void MyTestInitialize()
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72 | //{
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73 | //}
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74 | //
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75 | //Use TestCleanup to run code after each test has run
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76 | //[TestCleanup()]
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77 | //public void MyTestCleanup()
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78 | //{
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79 | //}
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80 | //
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81 | #endregion
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82 |
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83 |
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84 | /// <summary>
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85 | ///A test for Apply
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86 | ///</summary>
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87 | [TestMethod()]
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88 | public void UniformLikeCrossoverApplyTest() {
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89 | // test from the paper
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90 | IRandom random = new TestRandom(new int[] { 0 }, new double[] { 0.2, 0.7, 0.2, 0.2 }); // TODO: Initialize to an appropriate value
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91 | Permutation parent1 = new Permutation(PermutationTypes.Absolute,
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92 | new int[] { 3, 2, 0, 7, 5, 4, 1, 6 });
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93 | Assert.IsTrue(parent1.Validate());
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94 | Permutation parent2 = new Permutation(PermutationTypes.Absolute,
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95 | new int[] { 5, 0, 4, 7, 1, 3, 2, 6 });
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96 | Assert.IsTrue(parent2.Validate());
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97 | Permutation expected = new Permutation(PermutationTypes.Absolute,
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98 | new int[] { 3, 0, 4, 7, 5, 2, 1, 6 });
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99 | Assert.IsTrue(expected.Validate());
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100 | Permutation actual;
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101 | actual = UniformLikeCrossover.Apply(random, parent1, parent2);
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102 | Assert.IsTrue(actual.Validate());
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103 | Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
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104 | }
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105 |
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106 | /// <summary>
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107 | ///A test for Cross
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108 | ///</summary>
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109 | [TestMethod()]
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110 | [DeploymentItem("HeuristicLab.Encodings.PermutationEncoding-3.3.dll")]
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111 | public void UniformLikeCrossoverCrossTest() {
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112 | UniformLikeCrossover_Accessor target = new UniformLikeCrossover_Accessor();
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113 | IRandom random = new TestRandom(new int[] { }, new double[] { 0.1, 0.2, 0.3, 0.4 });
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114 | random.Reset();
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115 | bool exceptionFired = false;
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116 | try {
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117 | target.Cross(random, new ItemArray<Permutation>(new Permutation[] {
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118 | new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4)}));
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119 | } catch (System.InvalidOperationException) {
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120 | exceptionFired = true;
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121 | }
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122 | Assert.IsTrue(exceptionFired);
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123 | }
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124 | }
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125 | }
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