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source: stable/HeuristicLab.Tests/HeuristicLab.Encodings.PermutationEncoding-3.3/Swap3ManipulatorTest.cs @ 17698

Last change on this file since 17698 was 17181, checked in by swagner, 5 years ago

#2875: Merged r17180 from trunk to stable

File size: 2.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Tests;
23using Microsoft.VisualStudio.TestTools.UnitTesting;
24
25namespace HeuristicLab.Encodings.PermutationEncoding.Tests {
26  /// <summary>
27  ///This is a test class for Swap3Manipulator and is intended
28  ///to contain all Swap3Manipulator Unit Tests
29  ///</summary>
30  [TestClass()]
31  public class Swap3ManipulatorTest {
32    /// <summary>
33    ///A test for Apply
34    ///</summary>
35    [TestMethod]
36    [TestCategory("Encodings.Permutation")]
37    [TestProperty("Time", "short")]
38    public void Swap3ManipulatorApplyTest() {
39      TestRandom random = new TestRandom();
40      Permutation parent, expected;
41      // Test manipulator
42      random.Reset();
43      random.IntNumbers = new int[] { 1, 3, 6 };
44      random.DoubleNumbers = new double[] { 0 };
45      parent = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 });
46      Assert.IsTrue(parent.Validate());
47
48      expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 3, 2, 6, 4, 5, 1, 7, 8 });
49      Assert.IsTrue(expected.Validate());
50      Swap3Manipulator.Apply(random, parent);
51      Assert.IsTrue(parent.Validate());
52      Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, parent));
53    }
54  }
55}
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