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source: stable/HeuristicLab.Tests/HeuristicLab.Algorithms.ParameterlessPopulationPyramid-3.3/EnumerableBoolEqualityComparerTest.cs @ 13658

Last change on this file since 13658 was 12009, checked in by ascheibe, 10 years ago

#2212 updated copyright year

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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Linq;
24using HeuristicLab.Algorithms.ParameterlessPopulationPyramid;
25using HeuristicLab.Random;
26using Microsoft.VisualStudio.TestTools.UnitTesting;
27
28namespace ParameterlessPopulationPyramid.Test {
29  [TestClass]
30  public class EnumerableBoolEqualityComparerTest {
31    private static EnumerableBoolEqualityComparer compare = new EnumerableBoolEqualityComparer();
32    MersenneTwister rand = new MersenneTwister();
33
34    private void randFill(IList<bool> data, MersenneTwister rand) {
35      for (int i = 0; i < data.Count; i++) {
36        data[i] = rand.Next(2) == 1;
37      }
38    }
39    [TestMethod]
40    [TestProperty("Time", "short")]
41    [TestCategory("Algorithms.ParameterlessPopulationPyramid")]
42    public void EnumerableBoolEqualsTest() {
43      bool[] array = new bool[10];
44      // Referencially equal
45      randFill(array, rand);
46      Assert.IsTrue(compare.Equals(array, array));
47
48      // Clones equal
49      var another = (bool[])array.Clone();
50      Assert.IsTrue(compare.Equals(array, another));
51
52      // Flipping a bit makes unequal
53      int flip = rand.Next(array.Length - 1);
54      another[flip] = !another[flip];
55      Assert.IsFalse(compare.Equals(array, another));
56
57      // Equality doesn't depend on container
58      List<bool> list = new List<bool>(array);
59      Assert.IsTrue(compare.Equals(list, array));
60      Assert.IsFalse(compare.Equals(list, another));
61    }
62
63    [TestMethod]
64    [TestProperty("Time", "short")]
65    [TestCategory("Algorithms.ParameterlessPopulationPyramid")]
66    public void EnumerableBoolHashCollisionTest() {
67      int collisions = 0;
68
69      bool[] array = new bool[100];
70      randFill(array, rand);
71      int original = compare.GetHashCode(array);
72
73      bool[] another = (bool[])array.Clone();
74      // Perform random walk around string checking for hash collisions
75      for (int i = 0; i < array.Length * array.Length; i++) {
76        int flip = rand.Next(array.Length - 1);
77        another[flip] = !another[flip];
78        int hash = compare.GetHashCode(another);
79        if (hash == original) {
80          // unequal sequences with same hash value
81          if (!array.SequenceEqual(another)) collisions++;
82        } else {
83          // unequal hash should mean unequal sequence
84          Assert.IsFalse(array.SequenceEqual(another));
85        }
86        // Keep the walk from getting too far afield
87        if (i % array.Length == 0) {
88          another = (bool[])array.Clone();
89        }
90      }
91      // A very lose upper bound, this only fails if you get more than sqrt(N) collisions per attempt
92      Assert.IsTrue(collisions < array.Length);
93    }
94
95    [TestMethod]
96    [TestProperty("Time", "short")]
97    [TestCategory("Algorithms.ParameterlessPopulationPyramid")]
98    public void EnumerableBoolHashSetTest() {
99      HashSet<bool[]> set = new HashSet<bool[]>(compare);
100      bool[] array = new bool[40];
101      randFill(array, rand);
102      set.Add(array);
103
104      // Same object not added
105      set.Add(array);
106      Assert.AreEqual(1, set.Count);
107
108      // Copy of object not allowed
109      var another = (bool[])array.Clone();
110      set.Add(another);
111      Assert.AreEqual(1, set.Count);
112
113      // Flipping a bit makes unequal
114      int flip = rand.Next(array.Length - 1);
115      another[flip] = !another[flip];
116      set.Add(another);
117      Assert.AreEqual(2, set.Count);
118
119      // Add random solutions which are 1 bit different from array to the set
120      set.Clear();
121      List<bool[]> added = new List<bool[]>();
122      for (int i = 0; i < array.Length * 10; i++) {
123        // flip a bit at random
124        another = (bool[])array.Clone();
125        flip = rand.Next(array.Length - 1);
126        another[flip] = !another[flip];
127        bool unique = set.Add(another);
128        bool actuallyUnique = true;
129        foreach (var previous in added) {
130          if (previous.SequenceEqual(another)) {
131            actuallyUnique = false;
132          }
133        }
134        Assert.AreEqual(actuallyUnique, unique);
135        if (actuallyUnique) {
136          added.Add(another);
137        }
138      }
139    }
140  }
141}
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