[11195] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
[15584] | 3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
[11195] | 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
[11226] | 22 | using System.Collections.Generic;
|
---|
| 23 | using System.Linq;
|
---|
[11195] | 24 | using HeuristicLab.Common;
|
---|
| 25 | using HeuristicLab.Core;
|
---|
| 26 | using HeuristicLab.Data;
|
---|
[11226] | 27 | using HeuristicLab.Encodings.IntegerVectorEncoding;
|
---|
[11195] | 28 | using HeuristicLab.Operators;
|
---|
| 29 | using HeuristicLab.Optimization;
|
---|
| 30 | using HeuristicLab.Parameters;
|
---|
| 31 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
| 32 |
|
---|
| 33 | namespace HeuristicLab.Problems.Orienteering {
|
---|
[12721] | 34 | /// <summary>
|
---|
| 35 | /// The used neighborhood operator is based on a two point exchange move. A move in
|
---|
| 36 | /// the k-th neighborhood consists of removing k consecutive vertices from the tour, starting
|
---|
| 37 | /// at a randomly selected position. Afterwards, a sorted list of all vertices not yet included
|
---|
| 38 | /// in the current tour is built. The vertices are sorted in descending order with respect to the
|
---|
| 39 | /// objective value increase using the current weights. Out of the first three entries with the
|
---|
| 40 | /// highest ranking in this list, one randomly selected vertex is reinserted into the current tour
|
---|
| 41 | /// at the same position as the removed vertices. This way, l new vertices are inserted into the
|
---|
| 42 | /// tour. The largest neighborhood is a complete exchange of all vertices on the tour.
|
---|
| 43 | /// The shaking procedure does not guarantee that the new tour does not exceed the cost
|
---|
| 44 | /// limit Tmax. Therefore, in a repair step, a sorted list of all vertices in the tour is created. The
|
---|
| 45 | /// vertices are sorted in descending order with respect to costs saved when removing the vertex
|
---|
| 46 | /// from the tour. Vertices are removed as long as the cost limit is violated.
|
---|
| 47 | /// (Schilde et. al. 2009)
|
---|
| 48 | /// </summary>
|
---|
| 49 | [Item("OrienteeringShakingOperator", @"Implements the shaking procedure described in Schilde M., Doerner K.F., Hartl R.F., Kiechle G. 2009. Metaheuristics for the bi-objective orienteering problem. Swarm Intelligence, Volume 3, Issue 3, pp 179-201.")]
|
---|
[11195] | 50 | [StorableClass]
|
---|
[11307] | 51 | public sealed class OrienteeringShakingOperator : SingleSuccessorOperator, IMultiNeighborhoodShakingOperator, IStochasticOperator {
|
---|
[11195] | 52 |
|
---|
[11226] | 53 | #region Shaking Parameter Properties
|
---|
[11195] | 54 | public IValueLookupParameter<IntValue> CurrentNeighborhoodIndexParameter {
|
---|
| 55 | get { return (IValueLookupParameter<IntValue>)Parameters["CurrentNeighborhoodIndex"]; }
|
---|
| 56 | }
|
---|
| 57 | public ILookupParameter<IntValue> NeighborhoodCountParameter {
|
---|
| 58 | get { return (ILookupParameter<IntValue>)Parameters["NeighborhoodCount"]; }
|
---|
| 59 | }
|
---|
[11226] | 60 | #endregion
|
---|
[11195] | 61 |
|
---|
[11228] | 62 | #region Parameter Properties
|
---|
[11226] | 63 | public ILookupParameter<IntegerVector> IntegerVectorParameter {
|
---|
| 64 | get { return (ILookupParameter<IntegerVector>)Parameters["IntegerVector"]; }
|
---|
| 65 | }
|
---|
| 66 | public ILookupParameter<DoubleValue> MaximumDistanceParameter {
|
---|
| 67 | get { return (ILookupParameter<DoubleValue>)Parameters["MaximumDistance"]; }
|
---|
| 68 | }
|
---|
| 69 | public ILookupParameter<IntValue> StartingPointParameter {
|
---|
| 70 | get { return (ILookupParameter<IntValue>)Parameters["StartingPoint"]; }
|
---|
| 71 | }
|
---|
[11319] | 72 | public ILookupParameter<IntValue> TerminalPointParameter {
|
---|
| 73 | get { return (ILookupParameter<IntValue>)Parameters["TerminalPoint"]; }
|
---|
[11226] | 74 | }
|
---|
| 75 | public ILookupParameter<DistanceMatrix> DistanceMatrixParameter {
|
---|
| 76 | get { return (ILookupParameter<DistanceMatrix>)Parameters["DistanceMatrix"]; }
|
---|
| 77 | }
|
---|
| 78 | public ILookupParameter<DoubleArray> ScoresParameter {
|
---|
| 79 | get { return (ILookupParameter<DoubleArray>)Parameters["Scores"]; }
|
---|
| 80 | }
|
---|
[11320] | 81 | public ILookupParameter<DoubleValue> PointVisitingCostsParameter {
|
---|
| 82 | get { return (ILookupParameter<DoubleValue>)Parameters["PointVisitingCosts"]; }
|
---|
[11226] | 83 | }
|
---|
| 84 |
|
---|
| 85 | public ILookupParameter<IRandom> RandomParameter {
|
---|
| 86 | get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
|
---|
| 87 | }
|
---|
[11228] | 88 | #endregion
|
---|
[11226] | 89 |
|
---|
[11195] | 90 | [StorableConstructor]
|
---|
| 91 | private OrienteeringShakingOperator(bool deserializing) : base(deserializing) { }
|
---|
| 92 | private OrienteeringShakingOperator(OrienteeringShakingOperator original, Cloner cloner)
|
---|
| 93 | : base(original, cloner) {
|
---|
| 94 | }
|
---|
| 95 | public OrienteeringShakingOperator()
|
---|
| 96 | : base() {
|
---|
| 97 | Parameters.Add(new ValueLookupParameter<IntValue>("CurrentNeighborhoodIndex", "The index of the operator that should be applied (k)."));
|
---|
| 98 | Parameters.Add(new LookupParameter<IntValue>("NeighborhoodCount", "The number of operators that are available."));
|
---|
| 99 |
|
---|
[11226] | 100 | Parameters.Add(new LookupParameter<IntegerVector>("IntegerVector", "The Orienteering Solution given in path representation."));
|
---|
| 101 | Parameters.Add(new LookupParameter<DoubleValue>("MaximumDistance", "The maximum distance constraint for a Orienteering solution."));
|
---|
| 102 | Parameters.Add(new LookupParameter<IntValue>("StartingPoint", "Index of the starting point."));
|
---|
[11319] | 103 | Parameters.Add(new LookupParameter<IntValue>("TerminalPoint", "Index of the ending point."));
|
---|
[11226] | 104 | Parameters.Add(new LookupParameter<DistanceMatrix>("DistanceMatrix", "The matrix which contains the distances between the points."));
|
---|
| 105 | Parameters.Add(new LookupParameter<DoubleArray>("Scores", "The scores of the points."));
|
---|
[11320] | 106 | Parameters.Add(new LookupParameter<DoubleValue>("PointVisitingCosts", "The costs for visiting a point."));
|
---|
[11226] | 107 |
|
---|
[11228] | 108 | Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator that will be used."));
|
---|
[11195] | 109 | }
|
---|
| 110 |
|
---|
| 111 | public override IDeepCloneable Clone(Cloner cloner) {
|
---|
| 112 | return new OrienteeringShakingOperator(this, cloner);
|
---|
| 113 | }
|
---|
| 114 |
|
---|
| 115 | public override IOperation Apply() {
|
---|
[11226] | 116 | var initialTour = IntegerVectorParameter.ActualValue;
|
---|
| 117 | var distances = DistanceMatrixParameter.ActualValue;
|
---|
| 118 | var scores = ScoresParameter.ActualValue;
|
---|
| 119 | var startingPoint = StartingPointParameter.ActualValue.Value;
|
---|
[11319] | 120 | var terminalPoint = TerminalPointParameter.ActualValue.Value;
|
---|
[11320] | 121 | var pointVisitingCosts = PointVisitingCostsParameter.ActualValue.Value;
|
---|
[11226] | 122 | double maxDistance = MaximumDistanceParameter.ActualValue.Value;
|
---|
| 123 | int numPoints = scores.Length;
|
---|
[11195] | 124 |
|
---|
[11226] | 125 | if (NeighborhoodCountParameter.ActualValue == null)
|
---|
| 126 | NeighborhoodCountParameter.ActualValue = new IntValue(initialTour.Length);
|
---|
| 127 | else NeighborhoodCountParameter.ActualValue.Value = initialTour.Length;
|
---|
| 128 |
|
---|
| 129 | var random = RandomParameter.ActualValue;
|
---|
| 130 |
|
---|
[11245] | 131 | if (initialTour.Length > 2) {
|
---|
| 132 | // Limit the neighborhood to the tour length
|
---|
[11293] | 133 | int currentNeighborhood = CurrentNeighborhoodIndexParameter.ActualValue.Value + 1;
|
---|
| 134 | int maximumNeighborhood = initialTour.Length - 2; // neighborhood limit within [0, changable tour length - 1)
|
---|
| 135 | maximumNeighborhood = (maximumNeighborhood > currentNeighborhood) ? currentNeighborhood : maximumNeighborhood;
|
---|
[12721] | 136 | int neighborhood = maximumNeighborhood;
|
---|
[11226] | 137 |
|
---|
[11245] | 138 | // Find all points that are not yet included in the tour and are
|
---|
| 139 | // within the maximum distance allowed (ellipse)
|
---|
| 140 | // and sort them with regard to their utility
|
---|
| 141 | var visitablePoints = (
|
---|
| 142 | from point in Enumerable.Range(0, numPoints)
|
---|
| 143 | // Calculate the distance when going from the starting point to this point and then to the end point
|
---|
[11320] | 144 | let distance = distances[startingPoint, point] + distances[point, terminalPoint] + pointVisitingCosts
|
---|
[11245] | 145 | // If this distance is feasible and the point is neither starting nor ending point, check the point
|
---|
[11319] | 146 | where distance < maxDistance && point != startingPoint && point != terminalPoint
|
---|
[11245] | 147 | // The point was not yet visited, so add it to the candidate list
|
---|
| 148 | where !initialTour.Contains(point)
|
---|
| 149 | // Calculate the utility of the point at this position
|
---|
| 150 | let utility = scores[point]
|
---|
| 151 | orderby utility
|
---|
| 152 | select point
|
---|
| 153 | ).ToList();
|
---|
[11226] | 154 |
|
---|
[11245] | 155 | // Initialize the new tour
|
---|
| 156 | var actualTour = new List<int> { startingPoint };
|
---|
[11228] | 157 |
|
---|
[11245] | 158 | // Perform the insertions according to the utility sorting
|
---|
| 159 | InsertPoints(actualTour, initialTour, neighborhood, visitablePoints, random);
|
---|
[11228] | 160 |
|
---|
[11245] | 161 | // Bring the tour back to be feasible
|
---|
[11320] | 162 | CleanupTour(actualTour, distances, maxDistance, pointVisitingCosts);
|
---|
[11228] | 163 |
|
---|
[11245] | 164 | // Set new Tour
|
---|
| 165 | IntegerVectorParameter.ActualValue = new IntegerVector(actualTour.ToArray());
|
---|
| 166 | }
|
---|
[11228] | 167 |
|
---|
| 168 | return base.Apply();
|
---|
| 169 | }
|
---|
[12721] | 170 |
|
---|
[11228] | 171 | private void InsertPoints(List<int> actualTour, IntegerVector initialTour,
|
---|
| 172 | int neighborhood, List<int> visitablePoints, IRandom random) {
|
---|
| 173 |
|
---|
[11226] | 174 | // Elect the starting index of the part to be replaced
|
---|
| 175 | int tourSize = initialTour.Length;
|
---|
[11264] | 176 | int randomPosition = random.Next(tourSize - neighborhood - 1) + 1;
|
---|
[11226] | 177 |
|
---|
| 178 | for (int position = 1; position < tourSize; position++) {
|
---|
| 179 | if ((position < randomPosition) || (position > (randomPosition + neighborhood - 1))) {
|
---|
| 180 | // Copy from initial tour when outside shaking range
|
---|
| 181 | actualTour.Add(initialTour[position]);
|
---|
| 182 |
|
---|
| 183 | // Delete this point from the candidate list
|
---|
| 184 | visitablePoints.Remove(initialTour[position]);
|
---|
| 185 | } else {
|
---|
[11228] | 186 | // Point from within shaking range
|
---|
[11226] | 187 | if (visitablePoints.Count > 0) {
|
---|
| 188 | // Add the point with the highest utility from the candidate list
|
---|
| 189 | int randomFactor = random.Next(3);
|
---|
| 190 | int insertionIndex = visitablePoints.Count - 1;
|
---|
| 191 | if (visitablePoints.Count > 4) insertionIndex -= randomFactor;
|
---|
| 192 |
|
---|
| 193 | actualTour.Add(visitablePoints[insertionIndex]);
|
---|
| 194 |
|
---|
| 195 | // Delete this point from the candidate list
|
---|
| 196 | visitablePoints.RemoveAt(insertionIndex);
|
---|
| 197 | } else {
|
---|
| 198 | // We don't have any points left that could be inserted so we can only re-insert
|
---|
| 199 | // the removed and not already re-inserted points in a random order
|
---|
[11228] | 200 | for (int reinsertPosition = randomPosition; reinsertPosition < randomPosition + neighborhood; reinsertPosition++) {
|
---|
[11226] | 201 | bool alreadyReinserted = actualTour.Contains(initialTour[reinsertPosition]);
|
---|
| 202 |
|
---|
| 203 | if (!alreadyReinserted)
|
---|
| 204 | visitablePoints.Add(initialTour[reinsertPosition]);
|
---|
| 205 | }
|
---|
| 206 |
|
---|
[11245] | 207 | int randomIndex = random.Next(visitablePoints.Count);
|
---|
[11226] | 208 | actualTour.Add(visitablePoints[randomIndex]);
|
---|
| 209 | visitablePoints.Clear();
|
---|
| 210 | }
|
---|
| 211 | }
|
---|
| 212 | }
|
---|
[11195] | 213 | }
|
---|
[12721] | 214 |
|
---|
[11320] | 215 | private void CleanupTour(List<int> actualTour, DistanceMatrix distances, double maxDistance, double pointVisitingCosts) {
|
---|
[11228] | 216 | // Sort the points on the tour according to their costs savings when removed
|
---|
| 217 | var distanceSavings = (
|
---|
| 218 | from removePosition in Enumerable.Range(1, actualTour.Count - 2)
|
---|
[11320] | 219 | let saving = distances.CalculateRemovementSaving(actualTour, removePosition, pointVisitingCosts)
|
---|
[11228] | 220 | orderby saving descending
|
---|
| 221 | select new SavingInfo { Index = removePosition, Saving = saving }
|
---|
| 222 | ).ToList();
|
---|
[11226] | 223 |
|
---|
[11320] | 224 | double tourLength = distances.CalculateTourLength(actualTour, pointVisitingCosts);
|
---|
[11226] | 225 |
|
---|
| 226 | // As long as the created path is infeasible, remove elements
|
---|
[11266] | 227 | while (tourLength > maxDistance) {
|
---|
[11226] | 228 | // Remove the point that frees the largest distance
|
---|
[11266] | 229 | // Note, distance savings are not updated after removal
|
---|
[11320] | 230 | tourLength -= distances.CalculateRemovementSaving(actualTour, distanceSavings[0].Index, pointVisitingCosts);
|
---|
[11228] | 231 | actualTour.RemoveAt(distanceSavings[0].Index);
|
---|
[11226] | 232 |
|
---|
[11228] | 233 | // Shift indices due to removal of a point in the tour
|
---|
| 234 | for (int i = 1; i < distanceSavings.Count; i++) {
|
---|
| 235 | if (distanceSavings[i].Index > distanceSavings[0].Index) {
|
---|
| 236 | distanceSavings[i].Index--;
|
---|
[11226] | 237 | }
|
---|
| 238 | }
|
---|
[11228] | 239 | distanceSavings.RemoveAt(0);
|
---|
[11226] | 240 | }
|
---|
| 241 | }
|
---|
[12721] | 242 |
|
---|
[11228] | 243 | private class SavingInfo {
|
---|
| 244 | public int Index;
|
---|
| 245 | public double Saving;
|
---|
| 246 | }
|
---|
[11195] | 247 | }
|
---|
| 248 | } |
---|