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source: stable/HeuristicLab.Problems.GeneticProgramming/3.3/robocode/BattleRunner.java

Last change on this file was 17097, checked in by mkommend, 5 years ago

#2520: Merged 16565 - 16579 into stable.

File size: 4.1 KB
Line 
1/* HeuristicLab
2 * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
3 *
4 * This file is part of HeuristicLab.
5 *
6 * HeuristicLab is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * HeuristicLab is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20import robocode.control.*;
21import robocode.control.events.*;
22import java.util.*;
23
24//
25// Add this file to the HL bin folder. Compile it with the following command:
26// javac -cp c:\robocode\libs\robocode.jar BattleRunner.java
27//
28public class BattleRunner {
29  public static String player = "Evaluation.output*";   
30  public static List<Double> score = new ArrayList<Double>();
31
32  // This program requires 5 arguments:
33  // The first argument is the name of the robot.
34  // The second argument is the path to the robocode installation. If not give, c:\robocode is assumed.
35  // The third argument: true if Robocode should be shown, otherwise it is hidden.
36  // The fourth argument is the number of rounds.
37  // The remaining arguments are the names of the opponents. At least 1 must be provided.
38  public static void main(String[] args) {
39    if (args.length < 5)
40      System.exit(-1); 
41
42    String roboCodePath = "C:\\robocode";
43    Boolean visible = false;
44    String bots = "";
45    int numberOfRounds = 3;
46    String[] robots = new String[1 + args.length - 4];
47
48    player = robots[0] = args[0];
49    roboCodePath = args[1];
50    visible = Boolean.valueOf(args[2]);
51    numberOfRounds = Integer.valueOf(args[3]);
52    for (int i = 4; i < args.length; i++) {
53      robots[i - 3] = args[i];
54    }
55
56    RobocodeEngine.setLogMessagesEnabled(false);
57    RobocodeEngine engine = new RobocodeEngine(new java.io.File(roboCodePath));
58    engine.setVisible(visible);
59    engine.addBattleListener(new BattleObserver());
60
61    BattlefieldSpecification battlefield = new BattlefieldSpecification(800, 600);
62    RobotSpecification[] all = engine.getLocalRepository();
63    List<RobotSpecification> selectedRobots = new ArrayList<RobotSpecification>();
64   
65    for(RobotSpecification rs : all) {
66      for(String r : robots) {
67        if(r.equals(rs.getClassName())) {
68          selectedRobots.add(rs);
69        }
70      }
71    }
72
73    for (int i = 1; i < selectedRobots.size(); i++) {
74      BattleSpecification battleSpec = new BattleSpecification(numberOfRounds, battlefield, new RobotSpecification[] { selectedRobots.get(0), selectedRobots.get(i) });
75
76      // run our specified battle and wait till the battle finishes
77      engine.runBattle(battleSpec, true);
78    }
79    engine.close();
80
81    // print out result which is then parsed by HeuristicLab
82    System.out.println(avg(score));
83    System.exit(0);
84  }
85
86  private static double avg(List <Double> lst) {
87    double sum = 0;
88    for (double val : lst) {
89      sum += val;
90    }
91    return sum / lst.size();
92  }
93}
94
95//
96// The battle listener for handling the battle event we are interested in.
97//
98class BattleObserver extends BattleAdaptor {
99  public void onBattleCompleted(BattleCompletedEvent e) {
100    double robotScore = -1.0;
101    double opponentScore = -1.0;
102   
103        for (robocode.BattleResults result : e.getSortedResults()) {
104            if (result.getTeamLeaderName().contains(BattleRunner.player))
105                robotScore = result.getScore();
106            else
107                opponentScore = result.getScore();
108        }
109   
110    //prevent div / 0 which can happen if both robots do not score
111    if((robotScore + opponentScore) == 0) {
112      BattleRunner.score.add(0.0);
113    } else {
114      BattleRunner.score.add(robotScore / (robotScore + opponentScore));
115    }
116  }
117}
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