1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using HeuristicLab.Core.Views;
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24 | using HeuristicLab.MainForm;
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25 | using HeuristicLab.Problems.GeneticProgramming.Robocode;
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26 |
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27 | namespace HeuristicLab.Problems.GeneticProgramming.Views.Robocode {
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28 | [View("CodeSymbol View")]
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29 | [Content(typeof(CodeSymbol), IsDefaultView = true)]
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30 | public partial class CodeNodeView : ItemView {
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31 | public new CodeSymbol Content {
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32 | get { return (CodeSymbol)base.Content; }
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33 | set { base.Content = value; }
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34 | }
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35 |
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36 | public CodeNodeView()
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37 | : base() {
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38 | InitializeComponent();
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39 | }
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40 |
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41 | protected override void OnContentChanged() {
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42 | base.OnContentChanged();
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43 | if (Content == null) {
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44 | prefixCode.Text = string.Empty;
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45 | suffixCode.Text = string.Empty;
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46 | } else {
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47 | prefixCode.Text = Content.Prefix;
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48 | suffixCode.Text = Content.Suffix;
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49 | }
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50 | }
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51 |
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52 | private void suffixCode_Validated(object sender, EventArgs e) {
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53 | Content.Suffix = suffixCode.Text;
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54 | }
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55 |
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56 | private void prefixCode_Validated(object sender, EventArgs e) {
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57 | Content.Prefix = prefixCode.Text;
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58 | }
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59 |
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60 | protected override void SetEnabledStateOfControls() {
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61 | base.SetEnabledStateOfControls();
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62 |
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63 | prefixCode.Enabled = Content != null && !Locked && !ReadOnly;
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64 | suffixCode.Enabled = Content != null && !Locked && !ReadOnly;
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65 | }
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66 | }
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67 | }
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