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source: stable/HeuristicLab.Problems.GeneticProgramming.Views/3.3/Robocode/BattleRunnerDialog.cs @ 13905

Last change on this file since 13905 was 13210, checked in by gkronber, 9 years ago

#2069: copied relevant files for robocode problem from branch to trunk

File size: 3.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.IO;
23using System.Windows.Forms;
24using HeuristicLab.Common;
25using HeuristicLab.Problems.GeneticProgramming.Robocode;
26
27namespace HeuristicLab.Problems.GeneticProgramming.Views.Robocode {
28  public partial class BattleRunnerDialog : Form {
29    public int NrOfRounds {
30      get { return (int)nrOfRoundsNumericUpDown.Value; }
31      set { nrOfRoundsNumericUpDown.Value = value; }
32    }
33
34    public EnemyCollection Enemies {
35      get { return enemyCollectionView.Content; }
36      set { enemyCollectionView.Content = value; }
37    }
38
39    public BattleRunnerDialog(Solution solution) {
40      InitializeComponent();
41      errorProvider.SetIconAlignment(robocodePathTextBox, ErrorIconAlignment.MiddleLeft);
42      errorProvider.SetIconPadding(robocodePathTextBox, 2);
43      nrOfRoundsNumericUpDown.Maximum = int.MaxValue;
44      NrOfRounds = solution.NrOfRounds;
45      Enemies = (EnemyCollection)solution.Enemies.Clone(new Cloner());
46      robocodePathTextBox.Text = Enemies.RobocodePath;
47    }
48
49    private void searchButton_Click(object sender, System.EventArgs e) {
50      var result = folderBrowserDialog.ShowDialog(this);
51      if (result == DialogResult.OK)
52        Enemies.RobocodePath = robocodePathTextBox.Text = folderBrowserDialog.SelectedPath;
53    }
54
55    private void runInRobocodeButton_Click(object sender, System.EventArgs e) {
56      DialogResult = DialogResult.OK;
57      Close();
58    }
59
60    private void robocodePathTextBox_Validating(object sender, System.ComponentModel.CancelEventArgs e) {
61      string robocodePath = robocodePathTextBox.Text;
62      if (string.IsNullOrEmpty(robocodePath)) {
63        e.Cancel = true;
64        errorProvider.SetError(robocodePathTextBox, "Robocode directory has to be set");
65        robocodePathTextBox.SelectAll();
66        return;
67      }
68      var info = new DirectoryInfo(robocodePath);
69      if (!info.Exists) {
70        e.Cancel = true;
71        errorProvider.SetError(robocodePathTextBox, "This directory does not exist");
72        robocodePathTextBox.SelectAll();
73        return;
74      }
75      Enemies.RobocodePath = robocodePathTextBox.Text;
76    }
77
78    private void robocodePathTextBox_Validated(object sender, System.EventArgs e) {
79      errorProvider.SetError(robocodePathTextBox, string.Empty);
80    }
81  }
82}
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