1 | #region License Information
|
---|
2 |
|
---|
3 | /* HeuristicLab
|
---|
4 | * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
5 | *
|
---|
6 | * This file is part of HeuristicLab.
|
---|
7 | *
|
---|
8 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
9 | * it under the terms of the GNU General Public License as published by
|
---|
10 | * the Free Software Foundation, either version 3 of the License, or
|
---|
11 | * (at your option) any later version.
|
---|
12 | *
|
---|
13 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
16 | * GNU General Public License for more details.
|
---|
17 | *
|
---|
18 | * You should have received a copy of the GNU General Public License
|
---|
19 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
20 | */
|
---|
21 |
|
---|
22 | #endregion
|
---|
23 |
|
---|
24 | using System;
|
---|
25 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
|
---|
26 |
|
---|
27 | namespace HeuristicLab.Problems.DataAnalysis.Symbolic {
|
---|
28 | public static class SymbolicDataAnalysisModelComplexityCalculator {
|
---|
29 | public static double CalculateComplexity(ISymbolicExpressionTree tree) {
|
---|
30 | return CalculateComplexity(tree.Root);
|
---|
31 | }
|
---|
32 | public static double CalculateComplexity(ISymbolicExpressionTreeNode treeNode) {
|
---|
33 | var node = treeNode;
|
---|
34 | if (node.Symbol is ProgramRootSymbol) node = node.GetSubtree(0);
|
---|
35 | if (node.Symbol is StartSymbol) node = node.GetSubtree(0);
|
---|
36 |
|
---|
37 | switch (OpCodes.MapSymbolToOpCode(node)) {
|
---|
38 | case OpCodes.Constant: {
|
---|
39 | return 1;
|
---|
40 | }
|
---|
41 | case OpCodes.Variable: {
|
---|
42 | return 2;
|
---|
43 | }
|
---|
44 | case OpCodes.Add:
|
---|
45 | case OpCodes.Sub: {
|
---|
46 | double complexity = 0;
|
---|
47 | for (int i = 0; i < node.SubtreeCount; i++) {
|
---|
48 | complexity += CalculateComplexity(node.GetSubtree(i));
|
---|
49 | }
|
---|
50 | return complexity;
|
---|
51 | }
|
---|
52 | case OpCodes.Mul:
|
---|
53 | case OpCodes.Div: {
|
---|
54 | double complexity = 1;
|
---|
55 | for (int i = 0; i < node.SubtreeCount; i++) {
|
---|
56 | var nodeComplexity = CalculateComplexity(node.GetSubtree(i));
|
---|
57 | complexity *= nodeComplexity + 1;
|
---|
58 | }
|
---|
59 | return complexity;
|
---|
60 | }
|
---|
61 | case OpCodes.Sin:
|
---|
62 | case OpCodes.Cos:
|
---|
63 | case OpCodes.Tan:
|
---|
64 | case OpCodes.Exp:
|
---|
65 | case OpCodes.Log: {
|
---|
66 | double complexity = CalculateComplexity(node.GetSubtree(0));
|
---|
67 | return Math.Pow(2.0, complexity);
|
---|
68 | }
|
---|
69 | case OpCodes.Square: {
|
---|
70 | double complexity = CalculateComplexity(node.GetSubtree(0));
|
---|
71 | return complexity * complexity;
|
---|
72 | }
|
---|
73 | case OpCodes.SquareRoot: {
|
---|
74 | double complexity = CalculateComplexity(node.GetSubtree(0));
|
---|
75 | return complexity * complexity * complexity;
|
---|
76 | }
|
---|
77 | case OpCodes.Power:
|
---|
78 | case OpCodes.Root: {
|
---|
79 | double complexity = CalculateComplexity(node.GetSubtree(0));
|
---|
80 | var exponent = node.GetSubtree(1) as ConstantTreeNode;
|
---|
81 | if (exponent != null) {
|
---|
82 | double expVal = exponent.Value;
|
---|
83 | if (expVal < 0) expVal = Math.Abs(expVal);
|
---|
84 | if (expVal < 1) expVal = 1 / expVal;
|
---|
85 | return Math.Pow(complexity, Math.Round(expVal));
|
---|
86 | }
|
---|
87 |
|
---|
88 | double expComplexity = CalculateComplexity(node.GetSubtree(1));
|
---|
89 | return Math.Pow(complexity, 2 * expComplexity);
|
---|
90 | }
|
---|
91 |
|
---|
92 | default:
|
---|
93 | throw new NotSupportedException();
|
---|
94 | }
|
---|
95 | }
|
---|
96 | }
|
---|
97 | }
|
---|