[14162] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2016 Joseph Helm and Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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[15278] | 22 | using System;
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[14162] | 23 | using System.Collections.Generic;
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| 24 | using System.Linq;
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| 25 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 26 | using HeuristicLab.Core;
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| 27 | using HeuristicLab.Common;
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| 28 | using HeuristicLab.Problems.BinPacking;
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| 29 |
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| 30 | namespace HeuristicLab.Problems.BinPacking3D {
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| 31 | [Item("BinPacking3D", "Represents a single-bin packing for a 3D bin-packing problem.")]
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| 32 | [StorableClass]
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| 33 | public class BinPacking3D : BinPacking<PackingPosition, PackingShape, PackingItem> {
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| 34 |
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[15278] | 35 | [Storable]
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| 36 | public Dictionary<PackingPosition, Tuple<int, int, int>> ResidualSpace { get; protected set; }
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| 37 |
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[14162] | 38 | public BinPacking3D(PackingShape binShape)
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| 39 | : base(binShape) {
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[15278] | 40 | ResidualSpace = new Dictionary<PackingPosition, Tuple<int,int,int>>();
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| 41 | AddExtremePoint(binShape.Origin);
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[14162] | 42 | InitializeOccupationLayers();
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| 43 | }
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| 44 | [StorableConstructor]
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| 45 | protected BinPacking3D(bool deserializing) : base(deserializing) { }
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| 46 | protected BinPacking3D(BinPacking3D original, Cloner cloner)
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| 47 | : base(original, cloner) {
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[15278] | 48 | this.ResidualSpace = new Dictionary<PackingPosition, Tuple<int, int, int>>();
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| 49 | foreach (var o in original.ResidualSpace)
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| 50 | this.ResidualSpace.Add(cloner.Clone(o.Key), Tuple.Create(o.Value.Item1, o.Value.Item2, o.Value.Item3));
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[14162] | 51 | }
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| 52 | public override IDeepCloneable Clone(Cloner cloner) {
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| 53 | return new BinPacking3D(this, cloner);
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| 54 | }
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| 55 |
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[15278] | 56 |
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| 57 | [StorableHook(HookType.AfterDeserialization)]
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| 58 | private void AfterDeserialization() {
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| 59 | // BackwardsCompatibility3.3
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| 60 | #region Backwards compatible code, remove with 3.4
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| 61 | if (ResidualSpace == null)
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| 62 | ResidualSpace = new Dictionary<PackingPosition, Tuple<int, int, int>>();
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| 63 | #endregion
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| 64 | }
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| 65 |
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| 66 | public override void PackItem(int itemID, PackingItem item, PackingPosition position) {
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| 67 | ResidualSpace.Remove(position);
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| 68 | base.PackItem(itemID, item, position);
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| 69 | }
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| 70 |
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[14162] | 71 | protected override void GenerateNewExtremePointsForNewItem(PackingItem newItem, PackingPosition position) {
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| 72 | int newWidth = position.Rotated ? newItem.Depth : newItem.Width;
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| 73 | int newDepth = position.Rotated ? newItem.Width : newItem.Depth;
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| 74 |
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| 75 | //Find ExtremePoints beginning from sourcepointX
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| 76 | var sourcePointX = new PackingPosition(0, position.X + newWidth, position.Y, position.Z);
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| 77 | if (sourcePointX.X < BinShape.Width && sourcePointX.Y < BinShape.Height && sourcePointX.Z < BinShape.Depth) {
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| 78 | //Traversing down the y-axis
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| 79 | PackingPosition current = new PackingPosition(0, sourcePointX.X, sourcePointX.Y, sourcePointX.Z);
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| 80 | while (current.Y > 0 && !IsPointOccupied(PackingPosition.MoveDown(current))) {
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| 81 | current = PackingPosition.MoveDown(current);
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| 82 | }
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[15278] | 83 | AddExtremePoint((PackingPosition)current.Clone());
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[14162] | 84 | while (current.X > 0 && !IsPointOccupied(PackingPosition.MoveLeft(current))) {
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| 85 | current = PackingPosition.MoveLeft(current);
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| 86 | }
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[15278] | 87 | AddExtremePoint(current);
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[14162] | 88 |
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| 89 | //Traversing down the z-axis
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| 90 | current = new PackingPosition(0, sourcePointX.X, sourcePointX.Y, sourcePointX.Z);
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| 91 | while (current.Z > 0 && !IsPointOccupied(PackingPosition.MoveBack(current))) {
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| 92 | current = PackingPosition.MoveBack(current);
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| 93 | }
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[15278] | 94 | AddExtremePoint((PackingPosition)current.Clone());
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[14162] | 95 | while (current.Y > 0 && !IsPointOccupied(PackingPosition.MoveDown(current))) {
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| 96 | current = PackingPosition.MoveDown(current);
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| 97 | }
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[15278] | 98 | AddExtremePoint(current);
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[14162] | 99 | }
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| 100 |
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| 101 | //Find ExtremePoints beginning from sourcepointY
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| 102 | var sourcePointY = new PackingPosition(0, position.X, position.Y + newItem.Height, position.Z);
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| 103 | if (sourcePointY.X < BinShape.Width && sourcePointY.Y < BinShape.Height && sourcePointY.Z < BinShape.Depth) {
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| 104 | //Traversing down the x-axis
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| 105 | PackingPosition current = new PackingPosition(0, sourcePointY.X, sourcePointY.Y, sourcePointY.Z);
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| 106 | while (current.X > 0 && !IsPointOccupied(PackingPosition.MoveLeft(current))) {
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| 107 | current = PackingPosition.MoveLeft(current);
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| 108 | }
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[15278] | 109 | AddExtremePoint((PackingPosition)current.Clone());
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[14162] | 110 | while (current.Y > 0 && !IsPointOccupied(PackingPosition.MoveDown(current))) {
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| 111 | current = PackingPosition.MoveDown(current);
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| 112 | }
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[15278] | 113 | AddExtremePoint(current);
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[14162] | 114 |
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| 115 | //Traversing down the z-axis
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| 116 | current = new PackingPosition(0, sourcePointY.X, sourcePointY.Y, sourcePointY.Z);
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| 117 | while (current.Z > 0 && !IsPointOccupied(PackingPosition.MoveBack(current))) {
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| 118 | current = PackingPosition.MoveBack(current);
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| 119 | }
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[15278] | 120 | AddExtremePoint((PackingPosition)current.Clone());
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[14162] | 121 | while (current.Y > 0 && !IsPointOccupied(PackingPosition.MoveDown(current))) {
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| 122 | current = PackingPosition.MoveDown(current);
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| 123 | }
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[15278] | 124 | AddExtremePoint(current);
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[14162] | 125 | }
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| 126 |
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| 127 | //Find ExtremePoints beginning from sourcepointZ
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| 128 | var sourcePointZ = new PackingPosition(0, position.X, position.Y, position.Z + newDepth);
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| 129 | if (sourcePointZ.X < BinShape.Width && sourcePointZ.Y < BinShape.Height && sourcePointZ.Z < BinShape.Depth) {
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| 130 | //Traversing down the x-axis
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| 131 | PackingPosition current = new PackingPosition(0, sourcePointZ.X, sourcePointZ.Y, sourcePointZ.Z);
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| 132 | while (current.X > 0 && !IsPointOccupied(PackingPosition.MoveLeft(current))) {
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| 133 | current = PackingPosition.MoveLeft(current);
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| 134 | }
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[15278] | 135 | AddExtremePoint((PackingPosition)current.Clone());
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[14162] | 136 | while (current.Y > 0 && !IsPointOccupied(PackingPosition.MoveDown(current))) {
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| 137 | current = PackingPosition.MoveDown(current);
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| 138 | }
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[15278] | 139 | AddExtremePoint(current);
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[14162] | 140 |
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| 141 | //Traversing down the y-axis
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| 142 | current = new PackingPosition(0, sourcePointZ.X, sourcePointZ.Y, sourcePointZ.Z);
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| 143 | while (current.Y > 0 && !IsPointOccupied(PackingPosition.MoveDown(current))) {
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| 144 | current = PackingPosition.MoveDown(current);
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| 145 | }
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[15278] | 146 | AddExtremePoint((PackingPosition)current.Clone());
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[14162] | 147 | while (current.X > 0 && !IsPointOccupied(PackingPosition.MoveLeft(current))) {
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| 148 | current = PackingPosition.MoveLeft(current);
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| 149 | }
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[15278] | 150 | AddExtremePoint(current);
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[14162] | 151 | }
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| 152 | }
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| 153 |
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[15278] | 154 | private void AddExtremePoint(PackingPosition current) {
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| 155 | if (ExtremePoints.Add(current)) {
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| 156 | var tuple = Tuple.Create(BinShape.Width - current.X, BinShape.Height - current.Y, BinShape.Depth - current.Z);
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| 157 | ResidualSpace.Add(current, tuple);
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| 158 | }
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| 159 | }
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| 160 |
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[14162] | 161 | public override PackingPosition FindExtremePointForItem(PackingItem item, bool rotated, bool stackingConstraints) {
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| 162 | PackingItem newItem = new PackingItem(
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| 163 | rotated ? item.Depth : item.Width,
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| 164 | item.Height,
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| 165 | rotated ? item.Width : item.Depth,
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[14966] | 166 | item.TargetBin, item.Weight, item.Material);
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[14162] | 167 |
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[15278] | 168 | var ep = ExtremePoints.Where(x => IsPositionFeasible(newItem, x, stackingConstraints)).FirstOrDefault();
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| 169 | if (ep != null) {
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| 170 | var result = new PackingPosition(ep.AssignedBin, ep.X, ep.Y, ep.Z, rotated);
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[14162] | 171 | return result;
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| 172 | }
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| 173 | return null;
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| 174 | }
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| 175 |
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[15278] | 176 | public override bool IsPositionFeasible(PackingItem item, PackingPosition position, bool stackingConstraints) {
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| 177 | var feasible = base.IsPositionFeasible(item, position, stackingConstraints);
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| 178 | return feasible
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| 179 | && IsSupportedByAtLeastOnePoint(item, position)
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| 180 | && (!stackingConstraints || (IsStaticStable(item, position) && IsWeightSupported(item, position)));
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| 181 | }
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| 182 |
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| 183 | public override PackingPosition FindPositionBySliding(PackingItem item, bool rotated, bool stackingConstraints) {
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[14162] | 184 | //Starting-position at upper right corner (=left bottom point of item-rectangle is at position item.width,item.height)
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| 185 | PackingPosition currentPosition = new PackingPosition(0,
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| 186 | BinShape.Width - (rotated ? item.Depth : item.Width),
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| 187 | BinShape.Height - item.Height,
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| 188 | BinShape.Depth - (rotated ? item.Width : item.Depth), rotated);
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| 189 | //Slide the item as far as possible to the bottom
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[15278] | 190 | while (IsPositionFeasible(item, PackingPosition.MoveDown(currentPosition), stackingConstraints)
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| 191 | || IsPositionFeasible(item, PackingPosition.MoveLeft(currentPosition), stackingConstraints)
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| 192 | || IsPositionFeasible(item, PackingPosition.MoveBack(currentPosition), stackingConstraints)) {
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[14162] | 193 | //Slide the item as far as possible to the left
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[15278] | 194 | while (IsPositionFeasible(item, PackingPosition.MoveLeft(currentPosition), stackingConstraints)
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| 195 | || IsPositionFeasible(item, PackingPosition.MoveBack(currentPosition), stackingConstraints)) {
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[14162] | 196 | //Slide the item as far as possible to the back
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[15278] | 197 | while (IsPositionFeasible(item, PackingPosition.MoveBack(currentPosition), stackingConstraints)) {
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[14162] | 198 | currentPosition = PackingPosition.MoveBack(currentPosition);
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| 199 | }
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[15278] | 200 | if (IsPositionFeasible(item, PackingPosition.MoveLeft(currentPosition), stackingConstraints))
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[14162] | 201 | currentPosition = PackingPosition.MoveLeft(currentPosition);
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| 202 | }
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[15278] | 203 | if (IsPositionFeasible(item, PackingPosition.MoveDown(currentPosition), stackingConstraints))
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[14162] | 204 | currentPosition = PackingPosition.MoveDown(currentPosition);
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| 205 | }
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| 206 |
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[15278] | 207 | return IsPositionFeasible(item, currentPosition, stackingConstraints) ? currentPosition : null;
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[14162] | 208 | }
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| 209 |
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[15278] | 210 | public override void SlidingBasedPacking(ref IList<int> sequence, IList<PackingItem> items, bool stackingConstraints) {
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[14162] | 211 | var temp = new List<int>(sequence);
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| 212 | for (int i = 0; i < temp.Count; i++) {
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| 213 | var item = items[temp[i]];
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[15278] | 214 | var position = FindPositionBySliding(item, false, stackingConstraints);
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[14162] | 215 | if (position != null) {
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| 216 | PackItem(temp[i], item, position);
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| 217 | sequence.Remove(temp[i]);
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| 218 | }
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| 219 | }
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| 220 | }
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[15278] | 221 | public override void SlidingBasedPacking(ref IList<int> sequence, IList<PackingItem> items, Dictionary<int, bool> rotationArray, bool stackingConstraints) {
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[14162] | 222 | var temp = new List<int>(sequence);
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| 223 | for (int i = 0; i < temp.Count; i++) {
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| 224 | var item = items[temp[i]];
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[15278] | 225 | var position = FindPositionBySliding(item, rotationArray[i], stackingConstraints);
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[14162] | 226 | if (position != null) {
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| 227 | PackItem(temp[i], item, position);
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| 228 | sequence.Remove(temp[i]);
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| 229 | }
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| 230 | }
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| 231 | }
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| 232 | public override void ExtremePointBasedPacking(ref IList<int> sequence, IList<PackingItem> items, bool stackingConstraints) {
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| 233 | var temp = new List<int>(sequence);
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| 234 | foreach (int itemID in temp) {
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| 235 | var item = items[itemID];
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| 236 | var positionFound = FindExtremePointForItem(item, false, stackingConstraints);
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| 237 | if (positionFound != null) {
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| 238 | PackItem(itemID, item, positionFound);
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[15278] | 239 | if (Items.Count > 1)
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| 240 | UpdateResidualSpace(item, positionFound);
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[14162] | 241 | sequence.Remove(itemID);
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| 242 | }
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| 243 | }
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| 244 | }
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| 245 | public override void ExtremePointBasedPacking(ref IList<int> sequence, IList<PackingItem> items, bool stackingConstraints, Dictionary<int, bool> rotationArray) {
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| 246 | var temp = new List<int>(sequence);
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| 247 | foreach (int itemID in temp) {
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| 248 | var item = items[itemID];
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| 249 | var positionFound = FindExtremePointForItem(item, rotationArray[itemID], stackingConstraints);
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| 250 | if (positionFound != null) {
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| 251 | PackItem(itemID, item, positionFound);
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| 252 | sequence.Remove(itemID);
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| 253 | }
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| 254 | }
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| 255 | }
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| 256 | public override int ShortestPossibleSideFromPoint(PackingPosition position) {
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| 257 |
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| 258 | int shortestSide = int.MaxValue;
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| 259 | int width = BinShape.Width;
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| 260 | int height = BinShape.Height;
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| 261 | int depth = BinShape.Depth;
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| 262 |
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| 263 | if (position.X >= width || position.Y >= height || position.Z >= depth)
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| 264 | return shortestSide;
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| 265 |
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| 266 | PackingPosition current = new PackingPosition(0, position.X, position.Y, position.Z);
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| 267 | while (current.X < width && IsPointOccupied(current)) { current = PackingPosition.MoveRight(current); }
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| 268 | if (current.X - position.X < shortestSide)
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| 269 | shortestSide = current.X - position.X;
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| 270 |
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| 271 |
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| 272 | current = new PackingPosition(0, position.X, position.Y, position.Z);
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| 273 | while (current.Y < height && IsPointOccupied(current)) { current = PackingPosition.MoveUp(current); }
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| 274 | if (current.Y - position.Y < shortestSide)
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| 275 | shortestSide = current.Y - position.Y;
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| 276 |
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| 277 |
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| 278 | current = new PackingPosition(0, position.X, position.Y, position.Z);
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| 279 | while (current.Z < depth && IsPointOccupied(current)) { current = PackingPosition.MoveFront(current); }
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| 280 | if (current.Z - position.Z < shortestSide)
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| 281 | shortestSide = current.Z - position.Z;
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| 282 |
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| 283 | return shortestSide;
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| 284 | }
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| 285 | public override bool IsStaticStable(PackingItem item, PackingPosition position) {
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| 286 | //Static stability is given, if item is placed on the ground
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| 287 | if (position.Y == 0)
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| 288 | return true;
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| 289 |
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| 290 | if (IsPointOccupied(new PackingPosition(0, position.X, position.Y - 1, position.Z))
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| 291 | && IsPointOccupied(new PackingPosition(0, position.X + item.Width - 1, position.Y - 1, position.Z))
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| 292 | && IsPointOccupied(new PackingPosition(0, position.X, position.Y - 1, position.Z + item.Depth - 1))
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| 293 | && IsPointOccupied(new PackingPosition(0, position.X + item.Width - 1, position.Y - 1, position.Z + item.Depth - 1)))
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| 294 | return true;
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| 295 |
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| 296 | return false;
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| 297 | }
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| 298 |
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| 299 |
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| 300 | public bool IsSupportedByAtLeastOnePoint(PackingItem item, PackingPosition position) {
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| 301 | if (position.Y == 0)
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| 302 | return true;
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| 303 |
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| 304 | int y = position.Y - 1;
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| 305 | for (int x = position.X; x < position.X + item.Width; x++)
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| 306 | for (int z = position.Z; z < position.Z + item.Depth; z++)
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| 307 | if (IsPointOccupied(new PackingPosition(0, x, y, z)))
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| 308 | return true;
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| 309 |
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| 310 | return false;
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| 311 | }
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| 312 | public bool IsWeightSupported(PackingItem item, PackingPosition ep) {
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| 313 | if (ep.Y == 0)
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| 314 | return true;
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| 315 |
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| 316 | if (Items[PointOccupation(new PackingPosition(0, ep.X, ep.Y - 1, ep.Z))].SupportsStacking(item)
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| 317 | && Items[PointOccupation(new PackingPosition(0, ep.X + item.Width - 1, ep.Y - 1, ep.Z))].SupportsStacking(item)
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| 318 | && Items[PointOccupation(new PackingPosition(0, ep.X, ep.Y - 1, ep.Z + item.Depth - 1))].SupportsStacking(item)
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| 319 | && Items[PointOccupation(new PackingPosition(0, ep.X + item.Width - 1, ep.Y - 1, ep.Z + item.Depth - 1))].SupportsStacking(item))
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| 320 | return true;
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| 321 |
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| 322 | return false;
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| 323 | }
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| 324 |
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| 325 | protected override void InitializeOccupationLayers() {
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| 326 | for (int i = 0; i * 10 <= BinShape.Depth; i += 1) {
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| 327 | OccupationLayers[i] = new List<int>();
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| 328 | }
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| 329 | }
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| 330 | protected override void AddNewItemToOccupationLayers(int itemID, PackingItem item, PackingPosition position) {
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| 331 | int z1 = position.Z / 10;
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| 332 | int z2 = (position.Z + (position.Rotated ? item.Width : item.Depth)) / 10;
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| 333 |
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| 334 | for (int i = z1; i <= z2; i++)
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| 335 | OccupationLayers[i].Add(itemID);
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| 336 | }
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| 337 | protected override List<int> GetLayerItemIDs(PackingPosition position) {
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| 338 | return OccupationLayers[position.Z / 10];
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| 339 | }
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| 340 | protected override List<int> GetLayerItemIDs(PackingItem item, PackingPosition position) {
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| 341 | List<int> result = new List<int>();
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| 342 | int z1 = position.Z / 10;
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| 343 | int z2 = (position.Z + (position.Rotated ? item.Width : item.Depth)) / 10;
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| 344 |
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| 345 | for (int i = z1; i <= z2; i++)
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| 346 | result.AddRange(OccupationLayers[i]);
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| 347 | return result;
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| 348 | }
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[15278] | 349 |
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| 350 | public void UpdateResidualSpace(PackingItem item, PackingPosition pos) {
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| 351 | foreach (var ep in ExtremePoints) {
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| 352 | if (ep.Z >= pos.Z && ep.Z <= pos.Z + item.Depth) {
|
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| 353 | if (ep.X <= pos.X && ep.Y > pos.Y && ep.Y < pos.Y + item.Height) {
|
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| 354 | var diff = pos.X - ep.X;
|
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| 355 | var newRSX = ResidualSpace[ep].Item1 < diff ? ResidualSpace[ep].Item1 : diff;
|
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| 356 | ResidualSpace[ep] = Tuple.Create(newRSX, ResidualSpace[ep].Item2, ResidualSpace[ep].Item3);
|
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| 357 | }
|
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| 358 | if (ep.Y <= pos.Y && ep.X > pos.X && ep.X < pos.X + item.Width) {
|
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| 359 | var diff = pos.Y - ep.Y;
|
---|
| 360 | var newRSY = ResidualSpace[ep].Item2 < diff ? ResidualSpace[ep].Item2 : diff;
|
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| 361 | ResidualSpace[ep] = Tuple.Create(ResidualSpace[ep].Item1, newRSY, ResidualSpace[ep].Item3);
|
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| 362 | }
|
---|
| 363 | }
|
---|
| 364 | if (ep.Z <= pos.Z &&
|
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| 365 | ep.Y > pos.Y && ep.Y < pos.Y + item.Height &&
|
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| 366 | ep.X > pos.X && ep.X < pos.X + item.Width) {
|
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| 367 | var diff = pos.Z - ep.Z;
|
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| 368 | var newRSZ = ResidualSpace[ep].Item3 < diff ? ResidualSpace[ep].Item3 : diff;
|
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| 369 | ResidualSpace[ep] = Tuple.Create(ResidualSpace[ep].Item1, ResidualSpace[ep].Item2, newRSZ);
|
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| 370 | }
|
---|
| 371 | }
|
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| 372 | return;
|
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| 373 | }
|
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[14162] | 374 | }
|
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[15278] | 375 | } |
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