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source: stable/HeuristicLab.Persistence/3.3/Default/Xml/Primitive/System.Drawing/Font2XmlSerializer.cs

Last change on this file was 17181, checked in by swagner, 5 years ago

#2875: Merged r17180 from trunk to stable

File size: 2.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Drawing;
24
25namespace HeuristicLab.Persistence.Default.Xml.Primitive {
26  internal sealed class Font2XmlSerializer : PrimitiveXmlSerializerBase<Font> {
27
28    public override XmlString Format(Font font) {
29      return new XmlString(string.Format("{0};{1};{2};{3};{4};{5}",
30        GetFontFamilyName(font.FontFamily),
31        Float2XmlSerializer.FormatG8(font.Size),
32        font.Style,
33        font.Unit,
34        font.GdiCharSet,
35        font.GdiVerticalFont));
36    }
37
38    public override Font Parse(XmlString fontData) {
39      string[] tokens = fontData.Data.Split(';');
40      return new Font(
41        GetFontFamily(tokens[0]),
42        Float2XmlSerializer.ParseG8(tokens[1]),
43        (FontStyle)Enum.Parse(typeof(FontStyle), tokens[2]),
44        (GraphicsUnit)Enum.Parse(typeof(GraphicsUnit), tokens[3]),
45        byte.Parse(tokens[4]),
46        bool.Parse(tokens[5]));
47    }
48
49    public const string GENERIC_MONOSPACE_NAME = "_GenericMonospace";
50    public const string GENERIC_SANS_SERIF_NAME = "_GenericSansSerif";
51    public const string GENERIC_SERIF_NAME = "_GenericSerif";
52
53    public static FontFamily GetFontFamily(string name) {
54      if (name == GENERIC_MONOSPACE_NAME) return FontFamily.GenericMonospace;
55      if (name == GENERIC_SANS_SERIF_NAME) return FontFamily.GenericSansSerif;
56      if (name == GENERIC_SERIF_NAME) return FontFamily.GenericSerif;
57      return new FontFamily(name);
58    }
59
60    public static string GetFontFamilyName(FontFamily ff) {
61      if (ff.Equals(FontFamily.GenericMonospace)) return GENERIC_MONOSPACE_NAME;
62      if (ff.Equals(FontFamily.GenericSansSerif)) return GENERIC_SANS_SERIF_NAME;
63      if (ff.Equals(FontFamily.GenericSerif)) return GENERIC_SERIF_NAME;
64      return ff.Name;
65    }
66
67  }
68}
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