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source: stable/HeuristicLab.Optimizer/3.3/MenuItems/UsernamePasswordMenuItem.cs @ 17614

Last change on this file since 17614 was 17181, checked in by swagner, 5 years ago

#2875: Merged r17180 from trunk to stable

File size: 1.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Windows.Forms;
24using HeuristicLab.Clients.Access;
25using HeuristicLab.Clients.Common;
26using HeuristicLab.MainForm;
27
28namespace HeuristicLab.Optimizer.MenuItems {
29  internal class UserNamePasswordMenuItem : HeuristicLab.MainForm.WindowsForms.MenuItem, IOptimizerUserInterfaceItemProvider {
30    public override string Name {
31      get { return "Set &Username / Password..."; }
32    }
33    public override IEnumerable<string> Structure {
34      get { return new string[] { "&Services" }; }
35    }
36    public override int Position {
37      get { return 4100; }
38    }
39    public override string ToolTipText {
40      get { return "Set username and password for accessing HeuristicLab services"; }
41    }
42
43    public override void Execute() {
44      using (PasswordDialog dialog = new PasswordDialog()) {
45        dialog.ShowDialog((IWin32Window)MainFormManager.MainForm);
46        UserInformation.Instance.Refresh();
47      }
48    }
49  }
50}
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