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source: stable/HeuristicLab.Optimizer/3.3/MenuItems/ConvertIntoUserDefinedAlgorithmMenuItem.cs @ 9932

Last change on this file since 9932 was 9456, checked in by swagner, 12 years ago

Updated copyright year and added some missing license headers (#1889)

File size: 2.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Windows.Forms;
25using HeuristicLab.MainForm;
26using HeuristicLab.Optimization;
27
28namespace HeuristicLab.Optimizer.MenuItems {
29  internal class ConvertIntoUserDefinedAlgorithmMenuItem : HeuristicLab.MainForm.WindowsForms.MenuItem, IOptimizerUserInterfaceItemProvider {
30    public override string Name {
31      get { return "Convert into &User-Defined Algorithm"; }
32    }
33    public override IEnumerable<string> Structure {
34      get { return new string[] { "&Edit" }; }
35    }
36    public override int Position {
37      get { return 2200; }
38    }
39    public override string ToolTipText {
40      get { return "Convert the shown algorithm into a user-defined algorithm"; }
41    }
42
43    protected override void OnToolStripItemSet(EventArgs e) {
44      ToolStripItem.Enabled = false;
45    }
46    protected override void OnActiveViewChanged(object sender, EventArgs e) {
47      IContentView activeView = MainFormManager.MainForm.ActiveView as IContentView;
48      ToolStripItem.Enabled = (activeView != null) && (activeView.Content != null) && (activeView.Content is EngineAlgorithm) && !(activeView.Content is UserDefinedAlgorithm) && !activeView.Locked;
49    }
50
51    public override void Execute() {
52      IContentView activeView = MainFormManager.MainForm.ActiveView as IContentView;
53      if ((activeView != null) && (activeView.Content != null) && (activeView.Content is EngineAlgorithm) && !activeView.Locked) {
54        IAlgorithm alg = ((EngineAlgorithm)activeView.Content).CreateUserDefinedAlgorithm();
55        MainFormManager.MainForm.ShowContent(alg);
56      }
57    }
58  }
59}
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