1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using HeuristicLab.Common;
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24 |
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25 | namespace HeuristicLab.MainForm {
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26 | public enum ProgressState { Started = 1, Canceled = 2, Finished = 3 };
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27 |
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28 | public interface IProgress : IContent {
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29 | /// <summary>
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30 | /// Gets the currently associated status text with the progress.
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31 | /// </summary>
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32 | string Status { get; }
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33 | /// <summary>
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34 | /// Gets the currently associated progress value in the range (0;1].
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35 | /// Values outside this range are permitted and need to be handled in some feasible manner.
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36 | /// </summary>
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37 | double ProgressValue { get; }
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38 | /// <summary>
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39 | /// Gets the current state of the progress. Every progress starts in state
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40 | /// Started and then becomes either Canceled or Finished.
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41 | /// If it is reused it may be Started again.
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42 | /// </summary>
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43 | ProgressState ProgressState { get; }
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44 | /// <summary>
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45 | /// Returns whether the operation can be canceled or not.
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46 | /// This can change during the course of the progress.
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47 | /// </summary>
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48 | bool CanBeCanceled { get; }
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49 |
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50 | /// <summary>
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51 | /// Requests the operation behind the process to cancel.
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52 | /// Check the !ProgressState property when the cancellation succeeded.
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53 | /// The corresponding event will also notify of a success.
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54 | /// </summary>
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55 | /// <exception cref="NotSupportedException">Thrown when cancellation is not supported.</exception>
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56 | /// <param name="timeoutMs">The operation is given a certain timeout to cancel. If the operation doesn't cancel in this time it will be forcibly closed.</param>
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57 | void Cancel(int timeoutMs);
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58 |
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59 | /// <summary>
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60 | /// The status text changed.
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61 | /// </summary>
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62 | event EventHandler StatusChanged;
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63 | /// <summary>
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64 | /// The value of the progress changed. This is the (0;1] progress value from starting to finish. Values outside this range are permitted and need to be handled in some feasible manner.
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65 | /// </summary>
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66 | event EventHandler ProgressValueChanged;
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67 | /// <summary>
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68 | /// The state of the progress changed. The handler is supposed to query the ProgressState property.
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69 | /// </summary>
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70 | event EventHandler ProgressStateChanged;
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71 | /// <summary>
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72 | /// The progress' ability to cancel changed.
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73 | /// </summary>
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74 | event EventHandler CanBeCanceledChanged;
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75 | /// <summary>
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76 | /// A cancelation is requested with a certain timeout (in ms) in which it should occur gracefully. If the timeout is surpassed, it should be forcibly canceled.
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77 | /// </summary>
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78 | event EventHandler<EventArgs<int>> CancelRequested;
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79 | }
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80 | }
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